Player Matchup

Thor
Thor
 
Thor
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Astrount
Bellona
Level 100
God Stats
4W - 2L
1,821 SR
Queue Stats
127W - 117L
1,602 Elo+
Solo
Persephone
Persephone
Hero9
Persephone
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 40L
1,731 Elo+
Solo
Hachiman
Hachiman
M16WallZzz
Hachiman
Level 108
God Stats
4W - 4L
1,611 SR
Queue Stats
39W - 34L
1,504 Elo+
Party 1
Terra
Terra
NepetaLeijonX3
Terra
Level 73
God Stats
6W - 8L
1,856 SR
Queue Stats
147W - 113L
1,549 Elo+
Party 1
Team Averages
Level 101
1,658 SR
1,577 Elo+

VS

Team Averages
Level 89
1,490 SR
1,457 Elo+
Nemesis
Nemesis
BuffPotato__
Nemesis
Level 65
God Stats
35W - 26L
1,554 SR
Queue Stats
102W - 117L
1,475 Elo+
Party 2
Ymir
Ymir
Jaxon317
Ymir
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,261 Elo+
Solo
Izanami
Izanami
bbyguhrl
Izanami
Level 124
God Stats
37W - 25L
1,615 SR
Queue Stats
411W - 375L
1,532 Elo+
Solo
Achilles
Achilles
jAimEwArFarE
Achilles
Level 131
God Stats
8W - 12L
1,487 SR
Queue Stats
225W - 226L
1,542 Elo+
Solo
Hera
Hera
rico96979999
Hera
Level 69
God Stats
1W - 2L
1,294 SR
Queue Stats
160W - 146L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 4 / 1
8,023
501
7,227
14,309
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Astrount
Bellona
14
1 / 1 / 2
8,196
512
8,838
18,289
20,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
Hero9
Persephone
14
1 / 2 / 3
8,827
552
7,771
8,150
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
M16WallZzz
Hachiman
15
1 / 0 / 0
8,918
557
10,318
5,952
2,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 1 / 3
7,167
448
4,686
12,958
9,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuffPotato__
Nemesis
15
3 / 1 / 3
8,832
552
7,445
10,730
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
0 / 1 / 2
7,181
449
3,734
12,698
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
bbyguhrl
Izanami
14
1 / 1 / 0
8,058
504
3,345
11,014
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
jAimEwArFarE
Achilles
15
2 / 2 / 0
8,743
546
13,901
21,059
22,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 3
8,242
515
8,370
8,908
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
8
8
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
1
1.13
L
Bellona
Astrount
Bellona
1
1
2
2
W
Nemesis
BuffPotato__
Nemesis
3
1
3
4.5
L
Persephone
Hero9
Persephone
1
2
3
1.25
W
Ymir
0
1
2
1
L
Hachiman
M16WallZzz
Hachiman
1
0
0
1
L
0
1
3
1.5
W
Izanami
bbyguhrl
Izanami
1
1
0
1
W
Achilles
jAimEwArFarE
Achilles
2
2
0
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,840
Damage
36,795
59,658
Taken
64,409
41,169
Mitigated
43,334
19,013
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,227
2,074
0
1,599
14,309
6,217
44
3,641
10,668
0
60,691
L
Bellona
Astrount
Bellona
8,838
4,825
0
4,225
18,289
20,051
0
729
17,560
0
62,973
W
Nemesis
BuffPotato__
Nemesis
7,445
3,408
0
2,143
10,730
4,085
0
2,102
8,458
0
77,710
L
Persephone
Hero9
Persephone
7,771
400
0
1,807
8,150
3,005
345
3,452
4,676
80,179
0
W
Ymir
3,734
985
0
2,555
12,698
9,963
0
3,800
8,821
37,577
0
L
Hachiman
M16WallZzz
Hachiman
10,318
7,253
0
4,269
5,952
2,318
569
168
5,784
0
88,497
L
4,686
804
2,655
4,458
12,958
9,578
98
4,114
8,844
18,010
0
W
Izanami
bbyguhrl
Izanami
3,345
2,275
0
4,104
11,014
3,913
0
737
10,277
0
72,188
W
Achilles
jAimEwArFarE
Achilles
13,901
5,576
0
9,913
21,059
22,131
0
793
20,222
0
72,806
W
8,370
2,100
0
750
8,908
3,242
0
4,502
4,174
71,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
41,056
515
Minions Killed
521
0
Camps Cleared
0
1,606,732
Distance Traveled
1,611,991
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,023
501
92
6
0
336,153
0
L
Bellona
8,196
512
106
7
0
325,154
2
W
Nemesis
8,832
552
116
7
0
391,286
2
L
Persephone
8,827
552
142
9
0
318,344
3
W
Ymir
7,181
449
37
2
0
303,366
0
L
Hachiman
8,918
557
154
10
0
299,553
0
L
Terra
7,167
448
21
1
0
327,528
2
W
Izanami
8,058
504
128
8
0
283,844
8
W
Achilles
8,743
546
116
7
0
296,640
0
W
Hera
8,242
515
124
8
0
336,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role