Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Grizmarko
Cthulhu
Level 43
God Stats
4W - 3L
1,665 SR
Queue Stats
12W - 16L
1,451 Elo+
Party 1
Janus
Janus
Rama8896
Janus
Level 103
God Stats
27W - 32L
1,503 SR
Queue Stats
133W - 139L
1,479 Elo+
Solo
Team Averages
Level 92
1,556 SR
1,477 Elo+

VS

Team Averages
Level 144
1,549 SR
1,568 Elo+
Ra
Ra
CrueltyDester
Ra
Level 149
God Stats
20W - 13L
1,647 SR
Queue Stats
132W - 130L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shadow9948
Cu Chulainn
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,627 Elo+
Solo
Heimdallr
Heimdallr
UwU DuWuD
Heimdallr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 4 / 2
7,732
773
2,970
8,118
3,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Grizmarko
Cthulhu
9
0 / 3 / 3
7,115
712
4,178
12,751
8,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Rama8896
Janus
11
2 / 3 / 2
7,926
793
7,333
7,098
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
8,738
874
10,304
4,686
2,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Shadow9948
Cu Chulainn
9
0 / 5 / 6
7,295
730
5,309
9,323
6,326
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
UwU DuWuD
Heimdallr
13
6 / 0 / 4
9,090
909
8,492
5,635
2,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
10
10
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
2
1
W
4
0
5
6.5
L
Cthulhu
Grizmarko
Cthulhu
0
3
3
0.5
L
Janus
Rama8896
Janus
2
3
2
1
W
Cu Chulainn
Shadow9948
Cu Chulainn
0
5
6
0.6
W
Heimdallr
UwU DuWuD
Heimdallr
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,481
Damage
24,105
27,967
Taken
19,644
14,488
Mitigated
10,786
5,591
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,970
315
0
2,974
8,118
3,002
0
2,717
5,401
0
12,733
W
10,304
1,433
492
1,765
4,686
2,093
117
3,708
978
50,327
0
L
Cthulhu
Grizmarko
Cthulhu
4,178
105
167
2,232
12,751
8,959
0
5,496
7,159
12,847
0
L
Janus
Rama8896
Janus
7,333
788
0
218
7,098
2,527
0
2,215
4,779
42,489
0
W
Cu Chulainn
Shadow9948
Cu Chulainn
5,309
780
0
563
9,323
6,326
0
6,248
3,075
0
12,210
W
Heimdallr
UwU DuWuD
Heimdallr
8,492
4,110
0
2,035
5,635
2,367
322
2,246
3,389
0
36,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,773
Gold Earned
25,123
104
Minions Killed
131
0
Camps Cleared
0
598,174
Distance Traveled
560,986
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,732
773
19
2
0
222,209
0
W
Ra
8,738
874
76
8
0
200,763
0
L
Cthulhu
7,115
712
23
2
0
184,766
0
L
Janus
7,926
793
62
6
0
191,199
2
W
Cu Chulainn
7,295
730
10
1
0
173,747
0
W
Heimdallr
9,090
909
45
5
0
186,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role