Player Matchup

Sol
Sol
Gold III
KingD000777
Sol
Gold III
Level 123
God Stats
284W - 176L
1,660 SR
Queue Stats
843W - 856L
1,479 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Pach20_
Morgan Le Fay
Gold IV
Level 144
God Stats
4W - 3L
1,744 SR
Queue Stats
37W - 32L
1,478 MMR
Solo
Rama
Rama
Platinum V
Rigz011
Rama
Platinum V
Level 156
God Stats
22W - 31L
1,405 SR
Queue Stats
235W - 235L
1,478 MMR
Solo
Mercury
Mercury
Gold IV
Theone69Dalex
Mercury
Gold IV
Level 146
God Stats
5W - 3L
1,576 SR
Queue Stats
249W - 253L
1,472 MMR
Solo
Athena
Athena
Gold IV
smohre
Athena
Gold IV
Level 127
God Stats
9W - 5L
1,717 SR
Queue Stats
63W - 65L
1,476 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,620 SR
1,477 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,460 SR
1,451 MMR
Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver I
HolaJc
Nu Wa
Silver I
Level 156
God Stats
7W - 4L
1,298 SR
Queue Stats
223W - 224L
1,473 MMR
Solo
Hachiman
Hachiman
Gold III
IceDreDreFish10
Hachiman
Gold III
Level 153
God Stats
7W - 2L
1,503 SR
Queue Stats
144W - 151L
1,483 MMR
Solo
Ares
Ares
Gold III
MikeOxlong32
Ares
Gold III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 118L
1,466 MMR
Solo
Da Ji
Da Ji
Gold II
skdog3
Da Ji
Gold II
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
257W - 243L
1,336 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,908
691
4,942
7,482
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Pach20_
Morgan Le Fay
10
0 / 2 / 0
5,756
576
5,891
5,600
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Rigz011
Rama
10
1 / 4 / 1
6,052
605
6,665
8,000
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
9
1 / 3 / 0
5,355
536
1,603
8,410
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
smohre
Athena
7
1 / 4 / 1
5,371
537
1,609
9,810
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Sun WukongMartichorasIx ChelAo Kuang

VS

Bans
JanusBakasuraVamanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 3
6,638
664
5,820
6,067
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
HolaJc
Nu Wa
11
0 / 0 / 4
6,065
607
5,199
4,812
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
11
5 / 1 / 1
6,564
656
6,484
6,180
2,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 10
5,616
562
3,284
7,801
5,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
skdog3
Da Ji
11
6 / 0 / 4
6,401
640
6,291
8,675
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
14
14
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
3
4.5
W
Nu Wa
HolaJc
Nu Wa
0
0
4
2
W
Hachiman
5
1
1
5.5
L
1
1
0
1
W
0
2
10
2.5
L
Morgan Le Fay
Pach20_
Morgan Le Fay
0
2
0
0
L
Rama
Rigz011
Rama
1
4
1
0.38
L
Mercury
1
3
0
0.33
W
Da Ji
skdog3
Da Ji
6
0
4
8
L
Athena
smohre
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
27,078
39,302
Taken
33,535
18,164
Mitigated
13,975
9,626
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,820
963
0
1,065
6,067
1,958
0
3,608
2,459
63,786
0
W
Nu Wa
HolaJc
Nu Wa
5,199
589
0
2,166
4,812
1,577
0
3,069
1,743
49,978
0
W
Hachiman
6,484
3,378
0
3,390
6,180
2,251
0
526
5,654
0
47,154
L
4,942
957
0
4,937
7,482
2,788
1,153
2,720
4,746
65,644
0
W
3,284
333
1,124
1,819
7,801
5,027
0
2,486
5,315
13,516
0
L
Morgan Le Fay
Pach20_
Morgan Le Fay
5,891
1,176
0
866
5,600
2,117
0
2,467
3,017
48,922
0
L
Rama
Rigz011
Rama
6,665
6,154
0
2,172
8,000
2,735
0
980
7,020
0
46,668
L
Mercury
1,603
789
0
459
8,410
3,315
0
2,705
5,617
0
30,518
W
Da Ji
skdog3
Da Ji
6,291
1,181
0
335
8,675
3,162
0
2,753
5,922
0
34,151
L
Athena
smohre
Athena
1,609
484
0
1,192
9,810
7,209
0
5,125
4,599
10,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
31,284
344
Minions Killed
375
0
Camps Cleared
0
1,051,692
Distance Traveled
1,042,867
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,638
664
118
12
0
205,006
0
W
Nu Wa
6,065
607
100
10
0
196,020
3
W
Hachiman
6,564
656
76
8
0
185,766
2
L
Sol
6,908
691
102
10
0
174,771
2
W
Ares
5,616
562
21
2
0
213,550
2
L
Morgan Le Fay
5,756
576
87
9
0
218,717
1
L
Rama
6,052
605
85
9
0
187,888
1
L
Mercury
5,355
536
53
5
0
243,322
1
W
Da Ji
6,401
640
60
6
0
242,525
2
L
Athena
5,371
537
17
2
0
226,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role