Player Matchup

Raijin
Raijin
 
Raijin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LEONlXORM
Chaac
Level 129
God Stats
1W - 1L
1,642 SR
Queue Stats
50W - 27L
1,654 Elo+
Solo
Skadi
Skadi
erickmangue
Skadi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,460 Elo+
Solo
Vulcan
Vulcan
holamanola
Vulcan
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 122L
1,619 Elo+
Solo
Team Averages
Level 120
1,528 SR
1,547 Elo+

VS

Team Averages
Level 73
1,450 SR
1,349 Elo+
Tyr
Tyr
Abbsimilliard
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,313 Elo+
Party 1
Apollo
Apollo
DocPhos
Apollo
Level 108
God Stats
0W - 2L
1,295 SR
Queue Stats
15W - 38L
1,315 Elo+
Party 1
Merlin
Merlin
LukaHexer
Merlin
Level 65
God Stats
0W - 2L
1,265 SR
Queue Stats
21W - 46L
1,312 Elo+
Party 1
The Morrigan
The Morrigan
TimberLeaf
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
1,272 Elo+
Party 1
Hachiman
Hachiman
martinsueldo
Hachiman
Level 56
God Stats
8W - 5L
1,692 SR
Queue Stats
234W - 278L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 2 / 15
8,992
899
10,507
9,091
4,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
 
Geb
13
1 / 2 / 21
8,858
886
3,638
11,889
14,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
LEONlXORM
Chaac
14
4 / 2 / 14
9,357
936
7,036
14,028
13,473
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 0 / 11
9,836
984
11,092
7,986
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
holamanola
Vulcan
13
6 / 2 / 13
8,735
874
9,987
7,219
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
6,920
692
5,959
16,724
16,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
DocPhos
Apollo
12
2 / 5 / 3
7,339
734
6,645
9,828
3,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
LukaHexer
Merlin
13
0 / 5 / 3
7,205
721
6,778
8,124
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
TimberLeaf
The Morrigan
12
0 / 6 / 4
7,059
706
7,810
6,990
2,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
martinsueldo
Hachiman
15
4 / 2 / 1
8,156
816
7,326
4,221
1,575
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
18
25
Kills
7
8
Deaths
25
74
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
15
6.25
W
Geb
 
Geb
1
2
21
5.75
L
1
7
0
0.14
L
Apollo
DocPhos
Apollo
2
5
3
0.7
W
Chaac
LEONlXORM
Chaac
4
2
14
5.5
L
Merlin
LukaHexer
Merlin
0
5
3
0.3
L
The Morrigan
TimberLeaf
The Morrigan
0
6
4
0.33
W
9
0
11
14.5
W
Vulcan
holamanola
Vulcan
6
2
13
6.25
L
Hachiman
martinsueldo
Hachiman
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,260
Damage
34,518
50,213
Taken
45,887
40,974
Mitigated
27,820
21,366
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,507
1,335
274
1,720
9,091
4,746
961
3,563
5,472
27,908
0
W
Geb
 
Geb
3,638
441
3,969
2,599
11,889
14,511
1,008
3,128
8,675
7,510
0
L
5,959
648
0
1,441
16,724
16,550
0
9,429
7,295
0
10,775
L
Apollo
DocPhos
Apollo
6,645
4,288
390
655
9,828
3,770
0
6,028
3,800
0
11,485
W
Chaac
LEONlXORM
Chaac
7,036
457
2,315
5,610
14,028
13,473
590
2,570
11,382
338
15,650
L
Merlin
LukaHexer
Merlin
6,778
190
452
198
8,124
3,366
0
3,367
4,757
22,914
0
L
The Morrigan
TimberLeaf
The Morrigan
7,810
444
275
549
6,990
2,559
0
3,334
3,503
12,780
0
W
11,092
3,278
325
1,871
7,986
4,474
3,711
3,108
4,754
0
22,385
W
Vulcan
holamanola
Vulcan
9,987
2,065
1,664
1,019
7,219
3,770
1,848
2,281
4,907
20,770
0
L
Hachiman
martinsueldo
Hachiman
7,326
3,965
686
370
4,221
1,575
0
2,182
2,039
0
17,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,778
Gold Earned
36,679
112
Minions Killed
98
0
Camps Cleared
0
1,005,251
Distance Traveled
836,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,992
899
42
4
0
192,851
0
W
Geb
8,858
886
8
1
0
202,091
0
L
Tyr
6,920
692
9
1
0
164,535
0
L
Apollo
7,339
734
15
2
0
171,959
0
W
Chaac
9,357
936
21
2
0
214,507
0
L
Merlin
7,205
721
39
4
0
146,959
0
L
The Morrigan
7,059
706
20
2
0
152,464
0
W
Skadi
9,836
984
16
2
0
184,335
0
W
Vulcan
8,735
874
25
3
0
211,467
0
L
Hachiman
8,156
816
15
2
0
200,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role