Player Matchup

Danzaburou
Danzaburou
EmperorGouldini
Danzaburou
Level 128
God Stats
8W - 8L
1,466 SR
Queue Stats
21W - 20L
1,430 Elo+
Party 1
Ix Chel
Ix Chel
JFNR88
Ix Chel
Level 139
God Stats
3W - 1L
1,305 SR
Queue Stats
8W - 4L
1,484 Elo+
Party 1
Ymir
Ymir
RunD8C
Ymir
Level 158
God Stats
1W - 3L
1,294 SR
Queue Stats
36W - 32L
1,423 Elo+
Party 1
Team Averages
Level 142
1,355 SR
1,445 Elo+

VS

Team Averages
Level 114
1,510 SR
1,427 Elo+
Artemis
Artemis
MorbidDeity06
Artemis
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,431 Elo+
Solo
Horus
Horus
lNathan_B26
Horus
Level 123
God Stats
3W - 2L
1,530 SR
Queue Stats
81W - 85L
1,367 Elo+
Solo
Aphrodite
Aphrodite
ur welcum007
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 123L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmperorGouldini
Danzaburou
12
1 / 0 / 6
8,472
770
10,075
5,335
2,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
JFNR88
Ix Chel
12
3 / 1 / 5
8,764
797
10,307
5,917
2,370
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
RunD8C
Ymir
12
4 / 1 / 4
9,104
828
5,822
11,326
13,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 3 / 1
7,680
698
6,581
8,500
3,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 1 / 1
7,702
700
3,579
10,582
9,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ur welcum007
Aphrodite
11
1 / 4 / 0
7,949
723
5,703
13,282
7,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EmperorGouldini
Danzaburou
1
0
6
4
W
Ix Chel
JFNR88
Ix Chel
3
1
5
5.5
L
Artemis
0
3
1
0.17
W
Ymir
RunD8C
Ymir
4
1
4
6
L
1
1
1
1.5
L
Aphrodite
ur welcum007
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
15,863
22,578
Taken
32,364
17,844
Mitigated
20,417
2,882
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EmperorGouldini
Danzaburou
10,075
3,369
0
1,104
5,335
2,288
1,366
1,276
4,059
0
36,521
W
Ix Chel
JFNR88
Ix Chel
10,307
628
885
518
5,917
2,370
176
1,454
4,463
42,140
0
L
Artemis
6,581
1,864
0
1,366
8,500
3,354
0
4,851
3,649
0
27,131
W
Ymir
RunD8C
Ymir
5,822
1,474
0
375
11,326
13,186
0
3,300
8,026
12,531
0
L
3,579
1,750
526
1,777
10,582
9,472
0
5,414
5,168
0
20,665
L
Aphrodite
ur welcum007
Aphrodite
5,703
369
3,097
5,073
13,282
7,591
0
6,107
7,175
41,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
23,331
115
Minions Killed
139
0
Camps Cleared
0
621,401
Distance Traveled
602,909
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,472
770
49
4
0
198,596
7
W
Ix Chel
8,764
797
50
5
0
210,847
1
L
Artemis
7,680
698
42
4
0
188,784
0
W
Ymir
9,104
828
16
1
0
211,958
3
L
Horus
7,702
700
20
2
0
215,330
3
L
Aphrodite
7,949
723
77
7
0
198,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role