Player Matchup

Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MAGNUS 33
Osiris
Level 72
God Stats
1W - 2L
1,698 SR
Queue Stats
82W - 106L
1,405 Elo+
Party 1
Hera
Hera
Rougeblitz
Hera
Level 111
God Stats
1W - 2L
1,476 SR
Queue Stats
45W - 44L
1,511 Elo+
Solo
Hun Batz
Hun Batz
YoMegaFresh
Hun Batz
Level 129
God Stats
3W - 4L
1,481 SR
Queue Stats
200W - 198L
1,479 Elo+
Solo
Ra
Ra
jivpun
Ra
Level 156
God Stats
7W - 7L
1,816 SR
Queue Stats
442W - 468L
1,434 Elo+
Solo
Team Averages
Level 123
1,594 SR
1,466 Elo+

VS

Team Averages
Level 113
1,544 SR
1,432 Elo+
Baba Yaga
Baba Yaga
BL00DYWASTE
Baba Yaga
Level 172
God Stats
2W - 5L
1,403 SR
Queue Stats
633W - 638L
1,543 Elo+
Party 2
Chang'e
Chang'e
Jinxy Raven
Chang'e
Level 160
God Stats
4W - 0L
1,859 SR
Queue Stats
380W - 361L
1,468 Elo+
Solo
Atlas
Atlas
MightyBeast2736
Atlas
Level 46
God Stats
1W - 1L
1,283 SR
Queue Stats
22W - 28L
1,326 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Revilement
Kumbhakarna
Level 79
God Stats
9W - 6L
1,674 SR
Queue Stats
314W - 293L
1,507 Elo+
Party 2
Arachne
Arachne
SerbianChaos
Arachne
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 189L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 6 / 14
11,073
583
13,631
25,884
40,986
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
MAGNUS 33
Osiris
18
1 / 2 / 16
11,725
617
9,812
19,080
31,767
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
2 / 4 / 14
11,239
592
23,117
13,709
7,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
YoMegaFresh
Hun Batz
19
7 / 4 / 9
11,481
604
24,892
19,555
11,659
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
20
6 / 3 / 9
12,553
661
24,315
17,027
9,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BL00DYWASTE
Baba Yaga
20
6 / 1 / 13
14,133
744
26,889
17,547
12,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Jinxy Raven
Chang'e
20
3 / 2 / 15
12,549
660
17,759
20,291
12,083
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

18
1 / 5 / 9
11,481
604
22,987
25,930
16,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
Revilement
Kumbhakarna
20
2 / 2 / 14
11,998
631
7,341
29,559
34,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
SerbianChaos
Arachne
19
7 / 9 / 3
12,945
681
11,042
23,035
15,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
73
17
Kills
19
19
Deaths
19
62
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
14
1.33
W
Baba Yaga
BL00DYWASTE
Baba Yaga
6
1
13
12.5
W
Chang'e
Jinxy Raven
Chang'e
3
2
15
5.25
L
Osiris
MAGNUS 33
Osiris
1
2
16
4.5
W
1
5
9
1.1
W
Kumbhakarna
Revilement
Kumbhakarna
2
2
14
4.5
L
2
4
14
2.25
W
Arachne
SerbianChaos
Arachne
7
9
3
0.94
L
Hun Batz
YoMegaFresh
Hun Batz
7
4
9
2.88
L
Ra
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,767
Damage
86,018
95,255
Taken
116,362
101,886
Mitigated
90,814
39,198
Healing
58,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,631
242
2,059
2,955
25,884
40,986
31
19,388
6,496
20,063
0
W
Baba Yaga
BL00DYWASTE
Baba Yaga
26,889
1,358
4,194
5,292
17,547
12,173
2,737
8,253
9,193
72,240
0
W
Chang'e
Jinxy Raven
Chang'e
17,759
2,021
19,877
11,844
20,291
12,083
2,592
12,441
7,760
44,961
0
L
Osiris
MAGNUS 33
Osiris
9,812
2,015
605
1,960
19,080
31,767
31
14,705
4,375
0
17,138
W
22,987
6,343
1,660
3,054
25,930
16,053
1,530
14,903
10,737
44,742
0
W
Kumbhakarna
Revilement
Kumbhakarna
7,341
147
2,638
5,851
29,559
34,928
254
14,545
14,656
14,448
0
L
23,117
4,639
2,488
2,965
13,709
7,612
0
10,844
2,865
46,571
0
W
Arachne
SerbianChaos
Arachne
11,042
6,254
262
4,124
23,035
15,577
1,214
9,966
12,953
0
23,515
L
Hun Batz
YoMegaFresh
Hun Batz
24,892
4,608
3,068
3,756
19,555
11,659
0
15,184
4,371
0
43,678
L
Ra
24,315
1,592
12,985
6,357
17,027
9,862
88
14,855
2,172
65,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,071
Gold Earned
63,106
233
Minions Killed
217
0
Camps Cleared
0
1,710,577
Distance Traveled
1,899,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,073
583
6
0
0
307,824
0
W
Baba Yaga
14,133
744
109
6
0
387,977
0
W
Chang'e
12,549
660
35
2
0
383,581
0
L
Osiris
11,725
617
20
1
0
342,330
0
W
Atlas
11,481
604
40
2
0
377,421
0
W
Kumbhakarna
11,998
631
11
1
0
404,182
0
L
Hera
11,239
592
62
3
0
342,128
0
W
Arachne
12,945
681
22
1
0
346,173
0
L
Hun Batz
11,481
604
48
3
0
343,239
0
L
Ra
12,553
661
97
5
0
375,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role