Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Sniper45_god
He Bo
Level 85
God Stats
3W - 1L
1,515 SR
Queue Stats
146W - 124L
1,451 Elo+
Solo
Bellona
Bellona
Uylbabi_MMF
Bellona
Level 137
God Stats
18W - 13L
1,504 SR
Queue Stats
448W - 434L
1,430 Elo+
Party 2
Khepri
Khepri
Victor_4-5-6
Khepri
Level 64
God Stats
8W - 6L
1,522 SR
Queue Stats
267W - 315L
1,359 Elo+
Solo
Danzaburou
Danzaburou
l VG Loki l
Danzaburou
Level 64
God Stats
17W - 12L
1,498 SR
Queue Stats
251W - 214L
1,656 Elo+
Solo
Team Averages
Level 99
1,508 SR
1,479 Elo+

VS

Team Averages
Level 59
1,426 SR
1,384 Elo+
Cupid
Cupid
BebesitaDR
Cupid
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
49W - 42L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
La_EXOTiCA_xPRx
Nu Wa
Level 103
God Stats
3W - 2L
1,678 SR
Queue Stats
169W - 174L
1,465 Elo+
Party 1
Nemesis
Nemesis
RickySpanish411
Nemesis
Level 62
God Stats
1W - 4L
1,109 SR
Queue Stats
361W - 385L
1,317 Elo+
Party 3
Neith
Neith
dTeam_159
Neith
Level 58
God Stats
65W - 49L
1,556 SR
Queue Stats
461W - 468L
1,445 Elo+
Solo
Fafnir
Fafnir
urban_dodge5
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 179L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 0 / 1
7,074
442
955
9,524
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

16
9 / 1 / 2
10,110
632
14,310
9,408
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Uylbabi_MMF
Bellona
15
1 / 0 / 3
9,503
594
10,093
14,287
16,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
11
3 / 1 / 4
8,355
522
2,862
10,249
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
l VG Loki l
Danzaburou
13
4 / 0 / 2
8,433
527
10,392
8,090
4,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 0 / 0
7,823
489
10,670
9,388
3,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
7,530
471
8,196
11,283
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 0
7,195
450
3,546
15,943
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
dTeam_159
Neith
15
1 / 2 / 0
8,835
552
6,329
11,757
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
9
0 / 5 / 1
6,902
431
1,560
13,372
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
2
2
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
1
1.5
L
Cupid
1
0
0
1
L
0
6
1
0.08
L
0
5
0
0
W
9
1
2
10
W
Bellona
Uylbabi_MMF
Bellona
1
0
3
2.5
W
Khepri
3
1
4
5
L
Neith
dTeam_159
Neith
1
2
0
0.5
W
Danzaburou
l VG Loki l
Danzaburou
4
0
2
5
L
Fafnir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
30,301
51,558
Taken
61,743
38,015
Mitigated
34,615
15,032
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
955
87
467
4,366
9,524
3,928
316
2,155
7,369
36,801
0
L
Cupid
10,670
5,577
29
3,046
9,388
3,782
0
1,731
7,657
0
75,949
L
8,196
2,492
0
747
11,283
3,532
0
8,114
3,169
55,268
0
L
3,546
1,393
129
682
15,943
6,213
0
5,205
10,738
0
54,673
W
14,310
1,572
0
1,125
9,408
3,686
904
3,992
5,416
91,617
0
W
Bellona
Uylbabi_MMF
Bellona
10,093
2,755
0
2,654
14,287
16,515
887
397
13,890
0
65,380
W
Khepri
2,862
261
0
2,223
10,249
9,447
123
1,983
8,266
18,044
0
L
Neith
dTeam_159
Neith
6,329
3,882
0
5,032
11,757
5,515
1,001
615
11,142
0
68,632
W
Danzaburou
l VG Loki l
Danzaburou
10,392
5,511
0
4,197
8,090
4,439
987
1,229
6,861
0
67,798
L
Fafnir
1,560
707
0
3,036
13,372
15,573
52
2,462
10,910
14,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
38,285
440
Minions Killed
416
0
Camps Cleared
0
1,482,932
Distance Traveled
1,396,118
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,074
442
55
3
0
292,452
0
L
Cupid
7,823
489
121
8
0
303,208
4
L
Nu Wa
7,530
471
73
5
0
249,257
0
L
Nemesis
7,195
450
85
5
0
327,367
0
W
He Bo
10,110
632
154
10
0
319,994
2
W
Bellona
9,503
594
97
6
0
289,108
0
W
Khepri
8,355
522
34
2
0
311,430
1
L
Neith
8,835
552
122
8
0
238,339
1
W
Danzaburou
8,433
527
100
6
0
269,948
1
L
Fafnir
6,902
431
15
1
0
277,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role