Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Akinaksong
Kali
Level 167
God Stats
0W - 2L
1,200 SR
Queue Stats
44W - 43L
1,416 Elo+
Party 1
Terra
Terra
KyuuriX3
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo
Chernobog
Chernobog
Lizusek
Chernobog
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 107L
1,469 Elo+
Solo
Team Averages
Level 129
1,440 SR
1,435 Elo+

VS

Team Averages
Level 142
1,523 SR
1,485 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Aquilix046
Ao Kuang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,518 Elo+
Solo
Scylla
Scylla
Loglover91
Scylla
Level 124
God Stats
1W - 0L
1,779 SR
Queue Stats
54W - 68L
1,467 Elo+
Solo
Ymir
Ymir
pince-coupante
Ymir
Level 157
God Stats
9W - 6L
1,365 SR
Queue Stats
411W - 454L
1,484 Elo+
Solo
Tiamat
Tiamat
qmanmatt
Tiamat
Level 127
God Stats
6W - 8L
1,472 SR
Queue Stats
731W - 747L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 4 / 1
7,139
793
7,520
7,407
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
14
1 / 3 / 1
6,982
776
12,159
6,952
3,189
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 5
6,632
737
6,157
11,421
10,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
KyuuriX3
Terra
1
0 / 0 / 0
2,264
252
0
0
0
Chernobog
Lizusek
Chernobog
14
2 / 3 / 4
7,025
781
9,498
6,814
3,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 2 / 11
8,200
911
4,623
12,785
14,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Aquilix046
Ao Kuang
12
2 / 2 / 9
7,614
846
4,769
10,424
5,298
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Loglover91
Scylla
16
7 / 1 / 5
9,537
1,060
8,746
4,215
1,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 11
8,355
928
5,494
14,850
16,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
qmanmatt
Tiamat
15
3 / 0 / 11
8,409
934
6,406
6,852
4,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
14
14
Deaths
7
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
4
1
1.13
L
Ah Puch
 
Ah Puch
1
3
1
0.5
W
Terra
 
Terra
1
2
11
3.25
L
0
4
5
0.63
W
Ao Kuang
Aquilix046
Ao Kuang
2
2
9
3.25
L
Terra
KyuuriX3
Terra
0
0
0
0
L
Chernobog
Lizusek
Chernobog
2
3
4
1.33
W
Scylla
Loglover91
Scylla
7
1
5
9.5
W
1
2
11
3.25
W
Tiamat
qmanmatt
Tiamat
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,334
Damage
30,038
32,594
Taken
49,126
20,016
Mitigated
42,292
5,510
Healing
22,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,520
591
137
166
7,407
3,648
0
6,763
644
0
17,401
L
Ah Puch
 
Ah Puch
12,159
592
165
1,349
6,952
3,189
0
6,860
92
19,837
0
W
Terra
 
Terra
4,623
183
5,295
3,955
12,785
14,217
219
2,696
10,089
7,017
0
L
6,157
2,004
0
1,982
11,421
10,048
0
9,784
1,637
0
11,806
W
Ao Kuang
Aquilix046
Ao Kuang
4,769
1,150
810
2,392
10,424
5,298
870
1,724
8,700
7,218
0
L
Terra
KyuuriX3
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Lizusek
Chernobog
9,498
4,409
481
1,230
6,814
3,131
0
6,631
183
0
20,305
W
Scylla
Loglover91
Scylla
8,746
463
0
0
4,215
1,991
1,342
1,165
3,050
25,561
0
W
5,494
542
1,354
3,884
14,850
16,053
0
4,124
10,726
10,102
0
W
Tiamat
qmanmatt
Tiamat
6,406
192
2,415
2,107
6,852
4,733
1,192
2,450
4,402
19,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
42,115
80
Minions Killed
103
0
Camps Cleared
0
665,780
Distance Traveled
852,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,139
793
6
1
0
169,791
0
L
Ah Puch
6,982
776
24
3
0
159,545
0
W
Terra
8,200
911
9
1
0
147,242
0
L
Kali
6,632
737
11
1
0
177,048
0
W
Ao Kuang
7,614
846
9
1
0
173,282
0
L
Terra
2,264
252
0
0
0
0
0
L
Chernobog
7,025
781
39
4
0
159,396
0
W
Scylla
9,537
1,060
55
6
0
190,463
0
W
Ymir
8,355
928
11
1
0
170,321
0
W
Tiamat
8,409
934
19
2
0
171,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role