Player Matchup

He Bo
He Bo
BearLax17
He Bo
Level 109
God Stats
4W - 0L
1,547 SR
Queue Stats
15W - 11L
1,501 Elo+
Party 1
Nike
Nike
JEDC94
Nike
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Macreath94
Ah Muzen Cab
Level 123
God Stats
134W - 141L
1,528 SR
Queue Stats
359W - 433L
1,419 Elo+
Solo
Hades
Hades
Tired Meheecan
Hades
Level 83
God Stats
1W - 1L
1,474 SR
Queue Stats
54W - 50L
1,473 Elo+
Party 1
Ganesha
Ganesha
tevanwaylor
Ganesha
Level 61
God Stats
1W - 1L
1,503 SR
Queue Stats
4W - 10L
1,360 Elo+
Party 1
Team Averages
Level 92
1,510 SR
1,445 Elo+

VS

Team Averages
Level 103
1,599 SR
1,460 Elo+
Ratatoskr
Ratatoskr
Cerberuz6
Ratatoskr
Level 75
God Stats
5W - 7L
1,125 SR
Queue Stats
367W - 383L
1,454 Elo+
Solo
Nox
Nox
InwardRumble729
Nox
Level 106
God Stats
2W - 2L
1,815 SR
Queue Stats
93W - 96L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jimstopher
Ah Muzen Cab
Level 117
God Stats
20W - 15L
1,803 SR
Queue Stats
234W - 238L
1,453 Elo+
Solo
Ravana
Ravana
RunicxXLegend
Ravana
Level 61
God Stats
23W - 12L
1,677 SR
Queue Stats
76W - 69L
1,504 Elo+
Solo
Cabrakan
Cabrakan
velgeder
Cabrakan
Level 158
God Stats
20W - 16L
1,574 SR
Queue Stats
364W - 365L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BearLax17
He Bo
17
10 / 4 / 6
12,888
1,172
20,795
8,762
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
JEDC94
Nike
16
1 / 0 / 12
10,333
939
8,686
8,031
10,404
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Macreath94
Ah Muzen Cab
16
2 / 3 / 10
10,553
959
14,207
10,584
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 9
11,679
1,062
10,218
10,693
7,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
tevanwaylor
Ganesha
17
0 / 0 / 14
11,565
1,051
11,602
15,653
26,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

265

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cerberuz6
Ratatoskr
16
3 / 7 / 4
11,095
1,009
17,413
22,967
16,971
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 5
11,287
1,026
12,379
11,816
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Jimstopher
Ah Muzen Cab
14
0 / 0 / 0
8,760
796
0
0
0
16
3 / 7 / 4
11,005
1,000
11,000
19,217
24,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cabrakan
velgeder
Cabrakan
16
1 / 1 / 4
10,535
958
8,792
18,621
29,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
17
Kills
9
9
Deaths
17
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
BearLax17
He Bo
10
4
6
3.25
L
Ratatoskr
Cerberuz6
Ratatoskr
3
7
4
0.71
L
2
2
5
2.25
W
Nike
JEDC94
Nike
1
0
12
7
L
Ah Muzen Cab
Jimstopher
Ah Muzen Cab
0
0
0
0
W
Ah Muzen Cab
Macreath94
Ah Muzen Cab
2
3
10
2.33
L
3
7
4
0.71
W
4
2
9
4.25
W
Ganesha
tevanwaylor
Ganesha
0
0
14
7
L
Cabrakan
velgeder
Cabrakan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,508
Damage
49,584
53,723
Taken
72,621
54,293
Mitigated
76,601
9,434
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BearLax17
He Bo
20,795
1,655
0
246
8,762
4,210
0
2,799
5,963
39,880
0
L
Ratatoskr
Cerberuz6
Ratatoskr
17,413
5,287
0
2,687
22,967
16,971
0
17,180
5,787
0
27,067
L
12,379
365
0
946
11,816
5,900
0
7,378
4,438
43,417
0
W
Nike
JEDC94
Nike
8,686
299
0
0
8,031
10,404
0
5,189
2,842
330
14,915
L
Ah Muzen Cab
Jimstopher
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Macreath94
Ah Muzen Cab
14,207
7,827
0
1,227
10,584
5,509
0
3,788
6,796
0
29,977
L
11,000
2,318
0
2,898
19,217
24,397
0
9,715
9,502
0
25,551
W
10,218
983
2,072
4,282
10,693
7,873
0
4,543
6,150
37,180
0
W
Ganesha
tevanwaylor
Ganesha
11,602
2,127
0
1,607
15,653
26,297
0
4,852
10,801
20,880
0
L
Cabrakan
velgeder
Cabrakan
8,792
1,283
0
3,627
18,621
29,333
0
8,544
10,077
29,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
52,682
200
Minions Killed
209
6
Camps Cleared
5
1,015,484
Distance Traveled
737,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,888
1,172
60
5
0
191,409
0
L
Ratatoskr
11,095
1,009
30
3
1
181,202
0
L
Nox
11,287
1,026
98
9
3
184,023
0
W
Nike
10,333
939
19
2
0
219,573
0
L
Ah Muzen Cab
8,760
796
0
0
0
0
0
W
Ah Muzen Cab
10,553
959
35
3
6
179,556
0
L
Ravana
11,005
1,000
37
3
1
197,534
0
W
Hades
11,679
1,062
86
8
0
209,128
0
W
Ganesha
11,565
1,051
0
0
0
215,818
0
L
Cabrakan
10,535
958
44
4
0
174,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role