Player Matchup

Bastet
Bastet
A_CH1CK3N_NUGG3T
Bastet
Level 200
God Stats
2W - 2L
1,500 SR
Queue Stats
562W - 526L
1,595 Elo+
Solo
Eset
Eset
SkidKid96
Eset
Level 152
God Stats
89W - 50L
1,753 SR
Queue Stats
273W - 209L
1,614 Elo+
Solo
Ares
Ares
andremenezes97
Ares
Level 159
God Stats
5W - 4L
1,538 SR
Queue Stats
174W - 182L
1,598 Elo+
Solo
Heimdallr
Heimdallr
pooyork1
Heimdallr
Level 130
God Stats
11W - 10L
1,618 SR
Queue Stats
386W - 322L
1,578 Elo+
Solo
King Arthur
King Arthur
xPhAnToMxSyNx
King Arthur
Level 146
God Stats
40W - 42L
1,544 SR
Queue Stats
515W - 447L
1,616 Elo+
Solo
Team Averages
Level 157
1,590 SR
1,600 Elo+

VS

Team Averages
Level 167
1,605 SR
1,616 Elo+
Apollo
Apollo
 
Apollo
Level 285
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Craigoryy
Thoth
Level 216
God Stats
16W - 20L
1,535 SR
Queue Stats
1,133W - 1,012L
1,578 Elo+
Solo
Thor
Thor
Deastrak
Thor
Level 158
God Stats
16W - 10L
1,730 SR
Queue Stats
297W - 235L
1,681 Elo+
Solo
Ah Puch
Ah Puch
Waffleman24680
Ah Puch
Level 158
God Stats
1W - 3L
1,759 SR
Queue Stats
66W - 69L
1,519 Elo+
Solo
Cthulhu
Cthulhu
jester-mel
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,006
728
6,549
8,283
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
16
1 / 2 / 3
8,640
785
6,581
7,116
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 3
8,906
810
4,550
13,183
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
pooyork1
Heimdallr
15
0 / 0 / 2
8,121
738
4,360
8,436
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xPhAnToMxSyNx
King Arthur
15
2 / 0 / 1
8,335
758
8,830
10,795
7,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 1 / 1
7,582
689
4,398
8,298
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Craigoryy
Thoth
14
2 / 0 / 1
7,867
715
10,865
4,523
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
1 / 0 / 2
7,997
727
8,414
10,639
7,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 0
7,626
693
8,439
6,300
2,687
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
jester-mel
Cthulhu
11
0 / 4 / 1
6,831
621
3,497
6,411
4,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
4
4
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
1
1.5
W
1
0
3
2.5
L
Thoth
Craigoryy
Thoth
2
0
1
2.5
L
Thor
1
0
2
2
W
Eset
1
2
3
1.25
L
0
1
0
0
W
2
2
3
1.75
L
Cthulhu
jester-mel
Cthulhu
0
4
1
0.13
W
Heimdallr
pooyork1
Heimdallr
0
0
2
1
W
King Arthur
xPhAnToMxSyNx
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,870
Damage
35,613
47,813
Taken
36,171
31,127
Mitigated
20,281
14,316
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,398
2,883
0
821
8,298
3,743
33
4,297
4,001
0
19,343
W
6,549
1,777
0
2,637
8,283
3,166
458
2,770
5,513
0
22,704
L
Thoth
Craigoryy
Thoth
10,865
0
0
1,695
4,523
1,641
0
482
4,041
34,063
0
L
Thor
8,414
1,010
0
600
10,639
7,361
0
2,293
8,346
0
26,664
W
Eset
6,581
484
383
2,627
7,116
2,799
507
2,679
4,431
41,995
0
L
8,439
303
0
1,625
6,300
2,687
0
2,123
4,177
28,126
0
W
4,550
258
0
3,428
13,183
13,665
303
6,544
6,454
12,746
0
L
Cthulhu
jester-mel
Cthulhu
3,497
256
200
480
6,411
4,849
0
1,936
4,475
7,585
0
W
Heimdallr
pooyork1
Heimdallr
4,360
1,988
0
2,551
8,436
3,507
3,103
5,317
3,119
0
35,284
W
King Arthur
xPhAnToMxSyNx
King Arthur
8,830
487
0
2,690
10,795
7,990
0
5,075
5,495
0
25,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,008
Gold Earned
37,903
267
Minions Killed
217
0
Camps Cleared
0
1,317,663
Distance Traveled
1,149,579
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,582
689
47
4
0
288,124
6
W
Bastet
8,006
728
45
4
0
292,643
2
L
Thoth
7,867
715
55
5
0
238,612
0
L
Thor
7,997
727
38
3
0
237,924
2
W
Eset
8,640
785
89
8
0
264,700
1
L
Ah Puch
7,626
693
62
6
0
256,568
0
W
Ares
8,906
810
19
2
0
251,516
0
L
Cthulhu
6,831
621
15
1
0
128,351
0
W
Heimdallr
8,121
738
77
7
0
241,014
0
W
King Arthur
8,335
758
37
3
0
267,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role