Player Matchup

Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond II
 
Susano
Diamond II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond III
Haemophilux
Kali
Diamond III
Level 88
God Stats
10W - 8L
1,616 SR
Queue Stats
233W - 209L
2,389 MMR
Solo
Atlas
Atlas
Masters
Kluuuutch
Atlas
Masters
Level 154
God Stats
1W - 4L
1,691 SR
Queue Stats
438W - 421L
2,441 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
LordEPickle
Xbalanque
Diamond IV
Level 128
God Stats
45W - 36L
1,658 SR
Queue Stats
366W - 338L
2,108 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,593 SR
1,988 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,574 SR
2,108 MMR
Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Masters
Austinii
Janus
Masters
Level 180
God Stats
13W - 11L
1,697 SR
Queue Stats
208W - 167L
2,518 MMR
Party 2
Tyr
Tyr
Diamond IV
KILL100PPL
Tyr
Diamond IV
Level 125
God Stats
22W - 8L
1,653 SR
Queue Stats
642W - 627L
2,075 MMR
Party 1
Ganesha
Ganesha
Diamond V
Limit0ff
Ganesha
Diamond V
Level 135
God Stats
4W - 3L
1,538 SR
Queue Stats
55W - 68L
2,121 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
McDumpyDumpDump
Ne Zha
Diamond II
Level 83
God Stats
3W - 2L
1,483 SR
Queue Stats
131W - 118L
2,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 0 / 0
3,710
742
2,513
3,094
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
 
Susano
5
0 / 1 / 0
3,104
621
843
2,788
760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 1
3,663
733
723
4,317
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atlas
Kluuuutch
Atlas
6
1 / 1 / 3
3,985
797
1,848
4,537
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
LordEPickle
Xbalanque
7
3 / 0 / 1
3,886
777
4,045
3,299
1,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
MartichorasHachimanBakasuraAo Kuang

VS

Bans
ThorHe BoSerqetVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
1 / 2 / 0
3,425
685
2,743
3,888
1,291
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Austinii
Janus
7
0 / 0 / 1
3,933
787
1,425
1,671
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,642
728
1,133
3,814
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Limit0ff
Ganesha
5
0 / 2 / 1
3,370
674
906
4,872
1,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,671
734
1,220
2,980
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Susano
 
Susano
0
1
0
0
W
Ishtar
 
Ishtar
1
2
0
0.5
W
Janus
Austinii
Janus
0
0
1
0.5
L
0
0
1
0.5
W
0
1
0
0
L
Atlas
Kluuuutch
Atlas
1
1
3
2.5
W
Ganesha
Limit0ff
Ganesha
0
2
1
0.25
L
Xbalanque
LordEPickle
Xbalanque
3
0
1
3.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,972
Damage
7,427
18,035
Taken
17,225
7,259
Mitigated
6,839
6,349
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,513
763
0
1,094
3,094
1,229
0
0
3,094
0
20,551
L
Susano
 
Susano
843
186
0
443
2,788
760
0
581
2,093
0
10,645
W
Ishtar
 
Ishtar
2,743
2,000
0
901
3,888
1,291
0
651
3,237
0
21,843
W
Janus
Austinii
Janus
1,425
135
0
946
1,671
426
0
369
1,302
22,499
0
L
723
398
0
1,554
4,317
1,392
0
310
3,945
0
21,410
W
1,133
457
0
953
3,814
2,270
0
0
3,814
0
20,092
L
Atlas
Kluuuutch
Atlas
1,848
1,025
0
1,766
4,537
2,799
0
663
3,832
11,859
0
W
Ganesha
Limit0ff
Ganesha
906
216
463
1,286
4,872
1,979
0
828
4,044
4,385
0
L
Xbalanque
LordEPickle
Xbalanque
4,045
2,459
0
1,492
3,299
1,079
0
559
2,740
0
22,677
W
1,220
310
0
670
2,980
873
0
0
2,980
0
17,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,348
Gold Earned
18,041
159
Minions Killed
167
0
Camps Cleared
0
494,755
Distance Traveled
512,794
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,710
742
30
6
0
103,030
0
L
Susano
3,104
621
27
5
0
79,929
0
W
Ishtar
3,425
685
42
8
0
95,979
0
W
Janus
3,933
787
55
11
0
95,506
0
L
Kali
3,663
733
46
9
0
116,394
0
W
Tyr
3,642
728
39
8
0
104,689
0
L
Atlas
3,985
797
13
3
0
100,064
2
W
Ganesha
3,370
674
0
0
0
108,308
3
L
Xbalanque
3,886
777
43
9
0
95,338
0
W
Ne Zha
3,671
734
31
6
0
108,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role