Player Matchup

Geb
Geb
BrownBreadCrumbs
Geb
Level 24
God Stats
1W - 0L
1,756 SR
Queue Stats
11W - 6L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
Hapyrst
Ix Chel
Level 83
God Stats
5W - 1L
1,575 SR
Queue Stats
80W - 83L
1,448 Elo+
Solo
Rama
Rama
Hreysti
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,474 Elo+
Party 1
Team Averages
Level 65
1,610 SR
1,471 Elo+

VS

Team Averages
Level 44
1,379 SR
1,547 Elo+
Serqet
Serqet
KingKingLaww
Serqet
Level 63
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 2
Janus
Janus
RedBully92i
Janus
Level 53
God Stats
20W - 22L
1,337 SR
Queue Stats
248W - 235L
1,397 Elo+
Solo
Olorun
Olorun
zzLefgendary
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 16
11,062
790
5,827
12,385
14,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Hapyrst
Ix Chel
15
6 / 2 / 11
11,968
855
13,282
8,202
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Hreysti
Rama
16
13 / 1 / 4
12,853
918
16,853
11,752
4,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
1 / 7 / 2
9,489
678
5,414
12,618
7,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 1
8,953
640
7,447
11,835
4,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
13
2 / 6 / 1
10,578
756
11,049
15,812
6,674
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
20
Kills
3
3
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
16
9
W
Ix Chel
Hapyrst
Ix Chel
6
2
11
5.75
W
Rama
Hreysti
Rama
13
1
4
15
L
Serqet
1
7
2
0.29
L
0
7
1
0.07
L
Olorun
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,962
Damage
23,910
32,339
Taken
40,265
23,111
Mitigated
18,468
6,986
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,827
660
0
1,362
12,385
14,891
118
7,179
4,790
18,253
0
W
Ix Chel
Hapyrst
Ix Chel
13,282
1,204
1,016
957
8,202
3,440
772
5,073
2,694
70,269
0
W
Rama
Hreysti
Rama
16,853
12,401
0
3,651
11,752
4,780
2,356
6,341
5,147
0
59,934
L
Serqet
5,414
753
0
250
12,618
7,430
0
5,631
6,987
0
12,778
L
7,447
44
0
0
11,835
4,364
80
3,626
8,209
30,269
0
L
Olorun
11,049
4,342
629
3,603
15,812
6,674
128
10,228
5,584
54,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
29,020
180
Minions Killed
134
0
Camps Cleared
0
823,614
Distance Traveled
672,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,062
790
26
2
0
285,733
0
W
Ix Chel
11,968
855
95
7
0
271,427
0
W
Rama
12,853
918
59
4
0
266,454
0
L
Serqet
9,489
678
15
1
0
237,539
0
L
Janus
8,953
640
39
3
0
208,051
0
L
Olorun
10,578
756
80
6
0
226,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role