Player Matchup

Izanami
Izanami
Gold III
Kaklashi2
Izanami
Gold III
Level 68
God Stats
6W - 3L
1,490 SR
Queue Stats
73W - 57L
1,779 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 68
1,490 SR
1,779 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,351 SR
1,340 MMR
Geb
Geb
Gold V
pato24fps
Geb
Gold V
Level 125
God Stats
2W - 6L
1,351 SR
Queue Stats
109W - 164L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaklashi2
Izanami
16
3 / 0 / 0
10,952
1,095
9,210
10,228
6,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabBellonaMartichorasVamanaHou Yi

VS

Bans
YmirBastetHeraHe BoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,636
864
4,845
10,899
11,464
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kaklashi2
Izanami
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,210
Damage
4,845
10,228
Taken
10,899
6,403
Mitigated
11,464
4,134
Healing
300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kaklashi2
Izanami
9,210
7,708
0
4,134
10,228
6,403
2,442
5,095
5,133
0
73,176
L
4,845
1,121
0
300
10,899
11,464
0
555
10,344
39,493
115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,952
Gold Earned
8,636
146
Minions Killed
91
8
Camps Cleared
1
169,084
Distance Traveled
202,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,952
1,095
146
15
8
169,084
0
L
Geb
8,636
864
91
9
1
202,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role