Player Matchup

Chaac
Chaac
Gold V
CK Liquid Pijao
Chaac
Gold V
Level 180
God Stats
15W - 14L
1,669 SR
Queue Stats
314W - 323L
1,328 MMR
Solo
Tyr
Tyr
Gold V
DblFlush
Tyr
Gold V
Level 164
God Stats
44W - 63L
1,500 SR
Queue Stats
323W - 336L
1,374 MMR
Solo
Artemis
Artemis
Gold V
Immapotthead420
Artemis
Gold V
Level 149
God Stats
2W - 4L
1,402 SR
Queue Stats
237W - 245L
1,392 MMR
Solo
Janus
Janus
Gold V
SirDarkrai
Janus
Gold V
Level 125
God Stats
3W - 2L
1,474 SR
Queue Stats
36W - 32L
1,321 MMR
Solo
Mercury
Mercury
Gold IV
lDevicel
Mercury
Gold IV
Level 146
God Stats
10W - 8L
1,737 SR
Queue Stats
209W - 216L
1,395 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,556 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,474 SR
1,421 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
AllOfThat
Cupid
Silver I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,350 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
BISHNAMEDWINDY
Sun Wukong
Bronze III
Level 132
God Stats
32W - 29L
1,605 SR
Queue Stats
112W - 108L
1,355 MMR
Party 1
Ra
Ra
Silver I
bigguyren96
Ra
Silver I
Level 108
God Stats
12W - 13L
1,268 SR
Queue Stats
63W - 59L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,356
460
10,121
13,427
9,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 5 / 0
7,559
472
6,322
14,256
15,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
6,947
434
6,804
10,264
3,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
15
2 / 4 / 2
8,336
521
8,946
10,757
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
lDevicel
Mercury
10
3 / 3 / 1
7,232
452
3,266
9,710
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
MartichorasHe BoAwilixSusano

VS

Bans
VamanaBakasuraThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
7 / 1 / 0
9,125
570
9,814
13,250
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
13
0 / 1 / 3
7,432
465
6,768
11,896
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
AllOfThat
Cupid
15
1 / 2 / 1
8,708
544
5,989
11,537
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
BISHNAMEDWINDY
Sun Wukong
18
5 / 0 / 3
11,132
696
13,550
13,482
9,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 3
9,662
604
5,165
9,815
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
15
15
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
0
7
W
Sylvanus
 
Sylvanus
0
1
3
1.5
W
Cupid
AllOfThat
Cupid
1
2
1
0.75
W
Sun Wukong
BISHNAMEDWINDY
Sun Wukong
5
0
3
6.5
L
1
0
3
2.5
L
0
5
0
0
L
0
3
2
0.33
L
Janus
2
4
2
0.75
W
2
2
3
1.75
L
Mercury
lDevicel
Mercury
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,459
Damage
41,286
58,414
Taken
59,980
35,455
Mitigated
34,053
12,076
Healing
27,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,814
973
0
4,641
13,250
5,886
1,823
1,557
11,639
0
69,016
W
Sylvanus
 
Sylvanus
6,768
1,955
2,272
5,489
11,896
10,052
0
2,499
9,345
34,976
14,615
W
Cupid
AllOfThat
Cupid
5,989
3,141
222
3,814
11,537
4,917
2,448
794
10,739
0
65,732
W
Sun Wukong
BISHNAMEDWINDY
Sun Wukong
13,550
3,839
0
7,022
13,482
9,197
1,329
189
13,293
0
100,094
L
10,121
1,110
0
4,753
13,427
9,250
0
3,880
9,547
5,288
50,225
L
6,322
840
0
2,707
14,256
15,057
0
134
14,122
0
59,930
L
6,804
2,205
0
2,991
10,264
3,536
0
1,599
8,665
0
46,448
L
Janus
8,946
992
0
945
10,757
4,277
0
4,163
6,594
71,139
0
W
5,165
448
492
3,769
9,815
4,001
180
3,999
5,596
88,094
0
L
Mercury
lDevicel
Mercury
3,266
1,413
0
680
9,710
3,335
0
1,799
7,911
0
38,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
46,059
454
Minions Killed
612
0
Camps Cleared
0
1,485,580
Distance Traveled
1,618,966
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,125
570
96
6
0
366,477
3
W
Sylvanus
7,432
465
68
4
0
279,439
7
W
Cupid
8,708
544
133
8
0
307,103
0
W
Sun Wukong
11,132
696
169
11
0
335,437
0
L
Chaac
7,356
460
70
4
0
326,651
3
L
Tyr
7,559
472
117
7
0
323,543
1
L
Artemis
6,947
434
86
5
0
293,263
1
L
Janus
8,336
521
112
7
0
300,436
5
W
Ra
9,662
604
146
9
0
330,510
4
L
Mercury
7,232
452
69
4
0
241,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role