Player Matchup

Mercury
Mercury
Gold I
EagleofWar16
Mercury
Gold I
Level 149
God Stats
2W - 4L
1,554 SR
Queue Stats
200W - 195L
1,717 MMR
Solo
Hera
Hera
Gold I
Heyarnold14
Hera
Gold I
Level 126
God Stats
11W - 7L
1,695 SR
Queue Stats
242W - 232L
1,701 MMR
Solo
Cerberus
Cerberus
Gold III
MechanisCaduceus
Cerberus
Gold III
Level 145
God Stats
8W - 6L
1,587 SR
Queue Stats
69W - 76L
1,688 MMR
Party 1
Ishtar
Ishtar
Platinum V
Shetty7
Ishtar
Platinum V
Level 138
God Stats
22W - 13L
1,732 SR
Queue Stats
70W - 64L
1,722 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Týran
Cu Chulainn
Gold I
Level 100
God Stats
1W - 3L
1,405 SR
Queue Stats
48W - 44L
1,702 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,595 SR
1,706 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,605 SR
1,706 MMR
Ix Chel
Ix Chel
Platinum III
Chew527
Ix Chel
Platinum III
Level 128
God Stats
3W - 6L
1,459 SR
Queue Stats
156W - 140L
1,718 MMR
Solo
Aphrodite
Aphrodite
Gold I
FH THANAT0S
Aphrodite
Gold I
Level 190
God Stats
4W - 2L
1,734 SR
Queue Stats
176W - 180L
1,684 MMR
Solo
Susano
Susano
Gold I
MrPotatoHands
Susano
Gold I
Level 157
God Stats
2W - 0L
1,696 SR
Queue Stats
60W - 48L
1,693 MMR
Solo
Ymir
Ymir
Platinum III
WinterVenture
Ymir
Platinum III
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 237L
1,716 MMR
Solo
Charybdis
Charybdis
Gold I
smitemightsuck
Charybdis
Gold I
Level 156
God Stats
20W - 8L
1,639 SR
Queue Stats
140W - 130L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EagleofWar16
Mercury
20
7 / 7 / 4
12,864
585
11,753
22,289
12,294
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 5
10,954
498
17,220
12,371
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 8
10,551
480
10,391
28,969
37,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Shetty7
Ishtar
16
2 / 8 / 4
10,026
456
11,916
18,210
10,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Týran
Cu Chulainn
17
2 / 4 / 0
10,685
486
12,471
19,744
23,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MartichorasTyrBakasuraVamana

VS

Bans
JanusSerqetThanatosDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chew527
Ix Chel
19
3 / 2 / 8
12,839
584
14,630
14,822
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
FH THANAT0S
Aphrodite
19
3 / 3 / 8
12,875
585
8,991
20,547
17,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

20
13 / 3 / 8
14,224
647
20,402
19,988
12,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 11
10,359
471
7,347
25,420
27,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
smitemightsuck
Charybdis
20
7 / 4 / 6
13,503
614
26,521
19,043
9,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
15
Kills
27
27
Deaths
15
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Chew527
Ix Chel
3
2
8
3.5
L
Mercury
EagleofWar16
Mercury
7
7
4
1.29
W
Aphrodite
FH THANAT0S
Aphrodite
3
3
8
2.33
L
3
5
5
1.1
L
1
3
8
1.67
W
13
3
8
5.67
L
Ishtar
Shetty7
Ishtar
2
8
4
0.5
L
Cu Chulainn
Týran
Cu Chulainn
2
4
0
0.5
W
1
3
11
2.17
W
Charybdis
smitemightsuck
Charybdis
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,751
Damage
77,891
101,583
Taken
99,820
89,418
Mitigated
73,236
17,454
Healing
38,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Chew527
Ix Chel
14,630
982
3,188
5,141
14,822
6,759
988
6,212
8,610
127,519
0
L
Mercury
EagleofWar16
Mercury
11,753
4,524
0
1,704
22,289
12,294
955
5,213
16,964
0
133,227
W
Aphrodite
FH THANAT0S
Aphrodite
8,991
687
4,295
13,561
20,547
17,705
114
2,523
18,024
90,979
150
L
17,220
4,825
0
1,470
12,371
6,061
0
2,623
9,748
94,605
0
L
10,391
203
299
8,862
28,969
37,782
0
9,607
19,017
33,536
0
W
20,402
7,366
0
1,661
19,988
12,639
1,718
3,939
16,049
0
109,080
L
Ishtar
Shetty7
Ishtar
11,916
6,009
0
3,854
18,210
10,181
0
4,849
13,301
0
97,599
L
Cu Chulainn
Týran
Cu Chulainn
12,471
1,464
0
1,265
19,744
23,100
0
7,994
11,256
0
96,838
W
7,347
1,095
0
5,417
25,420
27,036
144
10,793
14,627
23,381
0
W
Charybdis
smitemightsuck
Charybdis
26,521
13,652
0
5,307
19,043
9,097
4,902
6,852
12,191
0
151,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
63,800
711
Minions Killed
666
0
Camps Cleared
0
2,174,512
Distance Traveled
2,183,083
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,839
584
178
8
0
468,909
6
L
Mercury
12,864
585
174
8
0
509,182
0
W
Aphrodite
12,875
585
166
8
0
411,788
4
L
Hera
10,954
498
183
8
0
441,772
1
L
Cerberus
10,551
480
48
2
0
457,240
5
W
Susano
14,224
647
119
5
0
495,679
6
L
Ishtar
10,026
456
146
7
0
389,051
6
L
Cu Chulainn
10,685
486
160
7
0
377,267
2
W
Ymir
10,359
471
20
1
0
423,118
6
W
Charybdis
13,503
614
183
8
0
383,589
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role