Player Matchup

Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
POPFAMILIA2
Tyr
Level 20
God Stats
64W - 59L
1,532 SR
Queue Stats
317W - 389L
1,402 Elo+
Party 1
Zeus
Zeus
zxSHADOWsx
Zeus
Level 152
God Stats
22W - 23L
1,539 SR
Queue Stats
730W - 942L
1,420 Elo+
Party 1
Team Averages
Level 115
1,514 SR
1,464 Elo+

VS

Team Averages
Level 126
1,527 SR
1,523 Elo+
Discordia
Discordia
Dygo27
Discordia
Level 121
God Stats
7W - 7L
1,563 SR
Queue Stats
368W - 342L
1,538 Elo+
Solo
Ah Puch
Ah Puch
EricVinicius
Ah Puch
Level 172
God Stats
56W - 40L
1,505 SR
Queue Stats
926W - 924L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Kasius4434
Cthulhu
Level 89
God Stats
10W - 13L
1,508 SR
Queue Stats
411W - 402L
1,498 Elo+
Solo
Pele
Pele
ivanOmelhor
Pele
Level 107
God Stats
5W - 6L
1,499 SR
Queue Stats
415W - 405L
1,458 Elo+
Solo
Rama
Rama
亗亗亗亗亗亗
Rama
Level 139
God Stats
4W - 5L
1,562 SR
Queue Stats
96W - 60L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
0 / 0 / 0
3,503
701
915
3,210
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
 
Horus
5
0 / 0 / 0
2,854
571
57
1,448
470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
 
Charybdis
1
0 / 0 / 0
2,450
490
0
0
0
5
0 / 0 / 0
3,022
604
218
3,294
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,635
727
479
951
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dygo27
Discordia
7
0 / 0 / 0
3,830
766
236
1,130
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
EricVinicius
Ah Puch
6
0 / 0 / 0
3,768
754
2,584
2,333
652
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
Kasius4434
Cthulhu
6
0 / 0 / 0
3,703
741
417
2,279
1,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,459
692
888
3,284
827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,487
697
198
811
220
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
L
Horus
 
Horus
0
0
0
0
L
Charybdis
 
Charybdis
0
0
0
0
W
Discordia
Dygo27
Discordia
0
0
0
0
W
Ah Puch
EricVinicius
Ah Puch
0
0
0
0
W
Cthulhu
Kasius4434
Cthulhu
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,669
Damage
4,323
8,903
Taken
9,837
3,279
Mitigated
3,114
1,952
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
915
489
0
250
3,210
994
0
183
3,027
0
18,251
L
Horus
 
Horus
57
57
193
265
1,448
470
0
234
1,214
0
6,236
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Dygo27
Discordia
236
0
0
250
1,130
296
0
267
863
23,596
0
W
Ah Puch
EricVinicius
Ah Puch
2,584
254
0
1,748
2,333
652
0
0
2,333
20,568
0
W
Cthulhu
Kasius4434
Cthulhu
417
33
355
763
2,279
1,119
91
0
2,279
12,290
0
L
218
54
0
811
3,294
1,600
0
2,566
710
0
10,890
W
888
336
0
333
3,284
827
0
212
3,072
0
16,041
L
479
59
0
433
951
215
0
236
715
22,543
0
W
198
183
0
317
811
220
132
0
811
0
22,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,464
Gold Earned
18,247
123
Minions Killed
186
0
Camps Cleared
0
426,398
Distance Traveled
487,284
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,503
701
42
8
0
107,209
0
L
Horus
2,854
571
8
2
0
92,021
1
L
Charybdis
2,450
490
0
0
0
0
0
W
Discordia
3,830
766
46
9
0
102,008
0
W
Ah Puch
3,768
754
34
7
0
93,696
0
W
Cthulhu
3,703
741
24
5
0
89,611
0
L
Tyr
3,022
604
22
4
0
127,048
1
W
Pele
3,459
692
36
7
0
116,880
0
L
Zeus
3,635
727
51
10
0
100,120
0
W
Rama
3,487
697
46
9
0
85,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role