Player Matchup

Loki
Loki
Chosennn12
Loki
Level 37
God Stats
3W - 5L
1,356 SR
Queue Stats
78W - 101L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Laffuerty
Kukulkan
Level 148
God Stats
9W - 9L
1,562 SR
Queue Stats
373W - 346L
1,540 Elo+
Solo
King Arthur
King Arthur
SwooshyWooshy
King Arthur
Level 37
God Stats
5W - 9L
1,441 SR
Queue Stats
54W - 98L
1,378 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Vall Thamior
Kumbhakarna
Level 29
God Stats
4W - 22L
1,175 SR
Queue Stats
43W - 86L
1,382 Elo+
Party 3
Hachiman
Hachiman
YellowSpore3480
Hachiman
Level 75
God Stats
1W - 2L
1,691 SR
Queue Stats
170W - 263L
1,418 Elo+
Party 3
Team Averages
Level 65
1,445 SR
1,419 Elo+

VS

Team Averages
Level 122
1,452 SR
1,462 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Acyti
Achilles
Level 89
God Stats
54W - 54L
1,326 SR
Queue Stats
256W - 224L
1,420 Elo+
Party 2
Thanatos
Thanatos
Desolasion
Thanatos
Level 112
God Stats
15W - 21L
1,374 SR
Queue Stats
208W - 180L
1,416 Elo+
Party 2
Hou Yi
Hou Yi
LeaveYouBodied
Hou Yi
Level 153
God Stats
2W - 1L
1,558 SR
Queue Stats
20W - 19L
1,498 Elo+
Solo
Maui
Maui
V81011
Maui
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 96L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,144
476
6,368
12,429
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Laffuerty
Kukulkan
15
0 / 2 / 0
8,184
546
3,364
8,622
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SwooshyWooshy
King Arthur
12
1 / 4 / 0
7,201
480
4,761
12,302
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
Vall Thamior
Kumbhakarna
10
0 / 5 / 1
6,597
440
6,065
14,442
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
12
1 / 4 / 0
6,380
425
13,129
10,265
4,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 1 / 2
9,238
616
6,258
6,055
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Acyti
Achilles
16
6 / 0 / 1
9,389
626
10,357
10,733
9,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Desolasion
Thanatos
15
5 / 1 / 3
9,019
601
7,936
15,297
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 4
7,838
523
9,091
12,486
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
V81011
Maui
12
2 / 0 / 3
7,712
514
3,742
12,003
9,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
20
20
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
2
4
W
Achilles
Acyti
Achilles
6
0
1
6.5
L
1
5
1
0.3
W
Thanatos
Desolasion
Thanatos
5
1
3
6.5
L
Kukulkan
Laffuerty
Kukulkan
0
2
0
0
W
4
2
4
3
L
King Arthur
SwooshyWooshy
King Arthur
1
4
0
0.25
W
Maui
V81011
Maui
2
0
3
3.5
L
Kumbhakarna
Vall Thamior
Kumbhakarna
0
5
1
0.1
L
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
37,384
58,060
Taken
56,574
34,471
Mitigated
34,227
11,049
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,258
371
0
2,416
6,055
3,742
1,040
1,826
4,229
68,226
0
W
Achilles
Acyti
Achilles
10,357
2,684
0
3,242
10,733
9,100
376
287
9,846
0
69,911
L
6,368
779
0
1,067
12,429
4,529
0
1,852
10,360
0
47,182
W
Thanatos
Desolasion
Thanatos
7,936
2,929
0
9,687
15,297
6,382
0
2,327
12,929
0
80,057
L
Kukulkan
Laffuerty
Kukulkan
3,364
303
0
2,405
8,622
3,768
0
3,080
5,282
76,869
0
W
9,091
6,124
0
4,529
12,486
5,424
1,099
1,806
10,680
0
54,794
L
King Arthur
SwooshyWooshy
King Arthur
4,761
858
0
2,030
12,302
10,471
0
0
11,486
0
48,917
W
Maui
V81011
Maui
3,742
1,022
2,085
1,915
12,003
9,579
38
3,183
8,820
14,805
0
L
Kumbhakarna
Vall Thamior
Kumbhakarna
6,065
578
336
2,539
14,442
11,573
0
2,775
11,466
19,862
0
L
Hachiman
13,129
10,236
0
2,672
10,265
4,130
0
1,767
8,498
0
52,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
43,196
394
Minions Killed
466
0
Camps Cleared
0
1,416,138
Distance Traveled
1,482,164
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,238
616
128
9
0
284,692
4
W
Achilles
9,389
626
122
8
0
278,147
0
L
Loki
7,144
476
71
5
0
312,815
0
W
Thanatos
9,019
601
114
8
0
344,544
1
L
Kukulkan
8,184
546
164
11
0
289,972
2
W
Hou Yi
7,838
523
85
6
0
263,987
0
L
King Arthur
7,201
480
59
4
0
274,647
0
W
Maui
7,712
514
17
1
0
310,794
1
L
Kumbhakarna
6,597
440
33
2
0
281,527
2
L
Hachiman
6,380
425
67
4
0
257,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role