Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver IV
QuickAxe
Hun Batz
Silver IV
Level 159
God Stats
8W - 4L
1,690 SR
Queue Stats
94W - 94L
1,357 MMR
Party 2
Ra
Ra
Gold III
Reverze303
Ra
Gold III
Level 106
God Stats
14W - 7L
1,631 SR
Queue Stats
355W - 359L
1,382 MMR
Solo
Cernunnos
Cernunnos
Gold V
k0p3ke
Cernunnos
Gold V
Level 109
God Stats
6W - 8L
1,329 SR
Queue Stats
596W - 607L
1,306 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,530 SR
1,409 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,561 SR
1,367 MMR
Erlang Shen
Erlang Shen
Silver II
Magetron1
Erlang Shen
Silver II
Level 126
God Stats
39W - 28L
1,684 SR
Queue Stats
158W - 140L
1,425 MMR
Party 1
Skadi
Skadi
Silver IV
RsNDelta
Skadi
Silver IV
Level 108
God Stats
2W - 2L
1,528 SR
Queue Stats
88W - 81L
1,408 MMR
Party 1
Ganesha
Ganesha
Bronze V
Squirelll
Ganesha
Bronze V
Level 128
God Stats
5W - 5L
1,454 SR
Queue Stats
42W - 48L
1,299 MMR
Solo
Tiamat
Tiamat
Bronze III
coxSami
Tiamat
Bronze III
Level 68
God Stats
1W - 1L
1,638 SR
Queue Stats
6W - 11L
1,354 MMR
Solo
Awilix
Awilix
Gold V
saucelori
Awilix
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 233L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 0 / 3
9,312
665
9,411
8,998
6,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
 
Tyr
11
1 / 2 / 4
7,382
527
4,855
12,516
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
QuickAxe
Hun Batz
15
6 / 1 / 7
8,877
634
7,468
9,751
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 2 / 4
9,465
676
8,985
8,621
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
k0p3ke
Cernunnos
13
1 / 1 / 3
7,605
543
7,950
10,307
4,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
IzanamiThorHachiman

VS

Bans
MercurySerqetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Magetron1
Erlang Shen
12
0 / 5 / 0
6,874
491
3,551
12,860
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
RsNDelta
Skadi
11
3 / 3 / 0
7,012
501
7,377
10,917
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Squirelll
Ganesha
11
0 / 3 / 3
6,624
473
3,933
11,833
10,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
coxSami
Tiamat
12
2 / 3 / 3
6,977
498
11,099
8,714
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
saucelori
Awilix
13
1 / 4 / 1
7,333
524
4,708
14,118
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
3
4.5
W
Tyr
 
Tyr
1
2
4
1.5
L
Erlang Shen
Magetron1
Erlang Shen
0
5
0
0
W
Hun Batz
QuickAxe
Hun Batz
6
1
7
9.5
W
7
2
4
4.5
L
Skadi
RsNDelta
Skadi
3
3
0
1
L
Ganesha
Squirelll
Ganesha
0
3
3
0.5
L
Tiamat
coxSami
Tiamat
2
3
3
1.17
W
Cernunnos
k0p3ke
Cernunnos
1
1
3
2.5
L
Awilix
saucelori
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,669
Damage
30,668
50,193
Taken
58,442
28,610
Mitigated
29,935
18,311
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,411
3,106
0
4,382
8,998
6,096
502
219
8,779
0
77,009
W
Tyr
 
Tyr
4,855
809
0
4,548
12,516
10,653
82
4,884
7,333
0
20,087
L
Erlang Shen
Magetron1
Erlang Shen
3,551
2,099
0
3,833
12,860
6,079
0
735
11,335
0
48,263
W
Hun Batz
QuickAxe
Hun Batz
7,468
2,419
0
1,240
9,751
3,988
0
2,762
6,836
0
61,471
W
8,985
1,008
1,792
2,222
8,621
3,424
268
4,453
3,838
73,981
0
L
Skadi
RsNDelta
Skadi
7,377
3,818
0
2,250
10,917
3,331
555
1,330
9,587
0
44,630
L
Ganesha
Squirelll
Ganesha
3,933
211
0
2,242
11,833
10,433
0
2,699
9,083
24,372
0
L
Tiamat
coxSami
Tiamat
11,099
1,221
0
2,921
8,714
4,843
0
2,364
6,350
45,570
0
W
Cernunnos
k0p3ke
Cernunnos
7,950
4,237
0
4,127
10,307
4,449
0
2,099
8,156
0
55,163
L
Awilix
saucelori
Awilix
4,708
1,639
0
4,185
14,118
5,249
0
1,857
12,122
0
56,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
34,820
438
Minions Killed
378
0
Camps Cleared
0
1,452,151
Distance Traveled
1,404,342
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,312
665
112
8
0
276,867
2
W
Tyr
7,382
527
29
2
0
307,920
3
L
Erlang Shen
6,874
491
77
6
0
274,588
0
W
Hun Batz
8,877
634
79
6
0
317,806
1
W
Ra
9,465
676
138
10
0
298,423
3
L
Skadi
7,012
501
87
6
0
250,174
0
L
Ganesha
6,624
473
21
2
0
287,143
0
L
Tiamat
6,977
498
89
6
0
283,838
3
W
Cernunnos
7,605
543
80
6
0
251,135
6
L
Awilix
7,333
524
104
7
0
308,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role