Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JOKO13
Artemis
Level 158
God Stats
11W - 18L
1,326 SR
Queue Stats
611W - 660L
1,520 Elo+
Solo
Jing Wei
Jing Wei
PolarBearEn
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,501 Elo+
Solo
Charybdis
Charybdis
dmont51
Charybdis
Level 142
God Stats
17W - 12L
1,629 SR
Queue Stats
809W - 801L
1,494 Elo+
Solo
Amaterasu
Amaterasu
twinkie2
Amaterasu
Level 143
God Stats
1W - 2L
1,375 SR
Queue Stats
159W - 137L
1,543 Elo+
Solo
Team Averages
Level 142
1,466 SR
1,512 Elo+

VS

Team Averages
Level 123
1,512 SR
1,484 Elo+
Baba Yaga
Baba Yaga
BeHineJA
Baba Yaga
Level 121
God Stats
2W - 0L
1,894 SR
Queue Stats
257W - 233L
1,410 Elo+
Solo
Chiron
Chiron
Bmoney313
Chiron
Level 154
God Stats
5W - 1L
1,386 SR
Queue Stats
76W - 57L
1,501 Elo+
Solo
Thoth
Thoth
KeepEmGuessn
Thoth
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 247L
1,539 Elo+
Solo
Bacchus
Bacchus
Kingdanila
Bacchus
Level 98
God Stats
1W - 0L
1,282 SR
Queue Stats
109W - 91L
1,581 Elo+
Solo
Geb
Geb
LonelyStoner420
Geb
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 6 / 8
8,841
680
12,628
20,010
22,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
JOKO13
Artemis
14
0 / 7 / 6
8,772
675
9,446
14,925
6,123
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
PolarBearEn
Jing Wei
18
4 / 5 / 6
10,447
804
11,706
13,657
6,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
dmont51
Charybdis
18
6 / 5 / 4
11,047
850
12,138
12,502
6,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
twinkie2
Amaterasu
15
1 / 4 / 7
8,976
690
6,379
18,469
23,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeHineJA
Baba Yaga
19
0 / 1 / 23
10,760
828
16,074
9,849
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Bmoney313
Chiron
20
17 / 2 / 7
13,169
1,013
26,975
15,653
9,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 2 / 19
11,572
890
15,112
13,017
7,213
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Kingdanila
Bacchus
17
7 / 5 / 12
10,776
829
10,932
18,905
35,297
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 0
7,110
547
312
1,986
1,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
11
Kills
27
27
Deaths
11
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
8
0.67
W
Baba Yaga
BeHineJA
Baba Yaga
0
1
23
11.5
W
Chiron
Bmoney313
Chiron
17
2
7
10.25
L
Artemis
JOKO13
Artemis
0
7
6
0.43
W
3
2
19
6.25
W
Bacchus
Kingdanila
Bacchus
7
5
12
2.6
W
0
1
0
0
L
Jing Wei
PolarBearEn
Jing Wei
4
5
6
1.4
L
Charybdis
dmont51
Charybdis
6
5
4
1.6
L
Amaterasu
twinkie2
Amaterasu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,297
Damage
69,405
79,563
Taken
59,410
65,215
Mitigated
59,366
22,082
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,628
1,685
1,636
4,616
20,010
22,403
0
8,129
11,881
0
22,891
W
Baba Yaga
BeHineJA
Baba Yaga
16,074
326
1,890
3,816
9,849
5,263
762
0
9,849
36,864
0
W
Chiron
Bmoney313
Chiron
26,975
14,082
3,425
7,126
15,653
9,758
5,383
0
15,653
0
53,888
L
Artemis
JOKO13
Artemis
9,446
2,593
1,550
2,548
14,925
6,123
693
10,140
4,785
0
16,483
W
15,112
1,140
1,397
3,068
13,017
7,213
1,490
0
13,017
39,549
0
W
Bacchus
Kingdanila
Bacchus
10,932
1,161
1,153
4,314
18,905
35,297
590
0
18,905
15,723
0
W
312
132
16
16
1,986
1,835
0
0
1,986
312
0
L
Jing Wei
PolarBearEn
Jing Wei
11,706
10,036
558
2,360
13,657
6,588
759
8,405
5,252
0
22,675
L
Charybdis
dmont51
Charybdis
12,138
6,052
1,188
1,832
12,502
6,182
2,973
8,303
4,199
0
34,765
L
Amaterasu
twinkie2
Amaterasu
6,379
1,743
1,547
4,247
18,469
23,919
389
7,453
11,016
0
14,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
53,387
136
Minions Killed
152
0
Camps Cleared
0
1,243,722
Distance Traveled
1,119,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,841
680
21
2
0
249,482
0
W
Baba Yaga
10,760
828
51
4
0
279,153
0
W
Chiron
13,169
1,013
50
4
0
268,537
0
L
Artemis
8,772
675
20
2
0
219,777
0
W
Thoth
11,572
890
49
4
0
287,453
0
W
Bacchus
10,776
829
2
0
0
263,387
0
W
Geb
7,110
547
0
0
0
21,426
0
L
Jing Wei
10,447
804
28
2
0
254,025
0
L
Charybdis
11,047
850
52
4
0
220,482
0
L
Amaterasu
8,976
690
15
1
0
299,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role