Player Matchup

Anubis
Anubis
Acajoeharazinga
Anubis
Level 154
God Stats
7W - 4L
1,907 SR
Queue Stats
389W - 401L
1,524 Elo+
Solo
Jormungandr
Jormungandr
EeyoreLabyrinth
Jormungandr
Level 209
God Stats
1W - 1L
1,211 SR
Queue Stats
289W - 351L
1,402 Elo+
Solo
Aphrodite
Aphrodite
I_AMHE3IA_I
Aphrodite
Level 128
God Stats
7W - 8L
1,277 SR
Queue Stats
325W - 345L
1,510 Elo+
Solo
Fafnir
Fafnir
Shaggy Butler
Fafnir
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,316 Elo+
Solo
Freya
Freya
Sidegambler
Freya
Level 103
God Stats
1W - 1L
1,232 SR
Queue Stats
54W - 60L
1,539 Elo+
Solo
Team Averages
Level 145
1,426 SR
1,458 Elo+

VS

Team Averages
Level 113
1,427 SR
1,441 Elo+
Yemoja
Yemoja
BadNameOK
Yemoja
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 272L
1,436 Elo+
Party 1
Cliodhna
Cliodhna
Candyman690
Cliodhna
Level 107
God Stats
13W - 6L
1,519 SR
Queue Stats
685W - 687L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
DBG_Snays3
Ratatoskr
Level 115
God Stats
1W - 2L
1,531 SR
Queue Stats
246W - 261L
1,442 Elo+
Solo
Atlas
Atlas
Seerenity
Atlas
Level 118
God Stats
0W - 2L
1,320 SR
Queue Stats
44W - 46L
1,401 Elo+
Party 1
Serqet
Serqet
time2changelater
Serqet
Level 157
God Stats
2W - 3L
1,264 SR
Queue Stats
765W - 846L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 8
11,941
796
22,762
13,289
7,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
EeyoreLabyrinth
Jormungandr
19
3 / 5 / 14
11,294
753
7,112
22,038
23,693
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
I_AMHE3IA_I
Aphrodite
20
2 / 1 / 13
11,560
771
12,556
13,282
7,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 4 / 17
11,823
788
7,302
28,470
34,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 3 / 7
11,577
772
15,410
14,479
6,338
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BadNameOK
Yemoja
19
4 / 3 / 11
10,691
713
18,022
13,678
19,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Candyman690
Cliodhna
19
4 / 5 / 5
10,957
730
20,107
19,787
9,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
DBG_Snays3
Ratatoskr
18
5 / 6 / 6
10,622
708
14,406
17,507
14,475
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Seerenity
Atlas
19
4 / 7 / 9
10,846
723
18,971
24,331
29,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 1 / 0
3,664
244
0
643
276

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
48
22
Kills
17
17
Deaths
22
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
Yemoja
BadNameOK
Yemoja
4
3
11
3.17
L
Cliodhna
Candyman690
Cliodhna
4
5
5
1.3
L
Ratatoskr
DBG_Snays3
Ratatoskr
5
6
6
1.33
W
Jormungandr
EeyoreLabyrinth
Jormungandr
3
5
14
2
W
Aphrodite
I_AMHE3IA_I
Aphrodite
2
1
13
8.5
L
Atlas
Seerenity
Atlas
4
7
9
1.21
W
1
4
17
2.38
W
8
3
7
3.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,142
Damage
71,506
91,558
Taken
75,946
79,085
Mitigated
73,474
44,037
Healing
22,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,762
855
991
2,595
13,289
7,012
1,534
5,317
7,972
41,381
0
L
Yemoja
BadNameOK
Yemoja
18,022
5,227
5,766
2,015
13,678
19,453
0
11,422
2,256
31,150
0
L
Cliodhna
Candyman690
Cliodhna
20,107
2,185
2,353
4,602
19,787
9,845
397
18,087
1,700
0
45,117
L
Ratatoskr
DBG_Snays3
Ratatoskr
14,406
3,984
1,821
2,873
17,507
14,475
0
15,502
2,005
0
26,531
W
Jormungandr
EeyoreLabyrinth
Jormungandr
7,112
1,561
713
2,692
22,038
23,693
112
10,003
12,035
18,878
0
W
Aphrodite
I_AMHE3IA_I
Aphrodite
12,556
761
14,063
9,716
13,282
7,299
1,333
4,578
8,704
34,748
0
L
Atlas
Seerenity
Atlas
18,971
7,695
748
2,778
24,331
29,425
0
19,488
4,843
32,980
0
W
7,302
2,217
410
8,666
28,470
34,743
1,660
10,587
17,883
14,520
0
W
15,410
4,366
1,516
2,675
14,479
6,338
2,445
6,508
7,971
28,654
0
L
0
0
0
0
643
276
0
643
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,195
Gold Earned
46,780
177
Minions Killed
147
0
Camps Cleared
0
1,254,861
Distance Traveled
971,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,941
796
50
3
0
216,681
0
L
Yemoja
10,691
713
30
2
0
231,367
0
L
Cliodhna
10,957
730
62
4
0
242,602
0
L
Ratatoskr
10,622
708
27
2
0
262,245
0
W
Jormungandr
11,294
753
19
1
0
250,299
0
W
Aphrodite
11,560
771
57
4
0
294,353
0
L
Atlas
10,846
723
28
2
0
235,134
0
W
Fafnir
11,823
788
21
1
0
251,574
0
W
Freya
11,577
772
30
2
0
241,954
0
L
Serqet
3,664
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role