Player Matchup

Chang'e
Chang'e
Lnmsxxhedead
Chang'e
Level 149
God Stats
8W - 4L
1,525 SR
Queue Stats
771W - 889L
1,377 Elo+
Party 1
Medusa
Medusa
charleybeat
Medusa
Level 124
God Stats
1W - 1L
1,665 SR
Queue Stats
192W - 185L
1,472 Elo+
Solo
Nu Wa
Nu Wa
sSosaaa
Nu Wa
Level 61
God Stats
84W - 79L
1,518 SR
Queue Stats
151W - 172L
1,393 Elo+
Party 1
Team Averages
Level 111
1,569 SR
1,414 Elo+

VS

Team Averages
Level 124
1,487 SR
1,428 Elo+
Hachiman
Hachiman
D3ker
Hachiman
Level 95
God Stats
2W - 1L
1,534 SR
Queue Stats
55W - 52L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
DominusGuerrier
Kuzenbo
Level 135
God Stats
9W - 6L
1,471 SR
Queue Stats
107W - 116L
1,410 Elo+
Solo
Poseidon
Poseidon
LoiroEscuro
Poseidon
Level 142
God Stats
79W - 58L
1,456 SR
Queue Stats
82W - 73L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lnmsxxhedead
Chang'e
12
0 / 7 / 0
9,184
612
12,075
13,152
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
1 / 3 / 0
9,703
647
8,517
12,491
4,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
sSosaaa
Nu Wa
12
0 / 3 / 0
9,456
630
7,805
7,483
2,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D3ker
Hachiman
14
3 / 0 / 10
10,982
732
7,284
8,862
3,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 9
11,211
747
8,521
17,823
24,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
LoiroEscuro
Poseidon
14
6 / 1 / 6
11,727
782
10,015
8,256
2,886
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
13
13
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
D3ker
Hachiman
3
0
10
8
W
4
0
9
8.5
L
Chang'e
Lnmsxxhedead
Chang'e
0
7
0
0
W
Poseidon
LoiroEscuro
Poseidon
6
1
6
9
L
Medusa
1
3
0
0.33
L
Nu Wa
sSosaaa
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
25,820
33,126
Taken
34,941
12,682
Mitigated
30,280
8,037
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
D3ker
Hachiman
7,284
2,271
0
2,521
8,862
3,387
1,970
6,252
2,610
0
48,123
W
8,521
3,247
371
5,178
17,823
24,007
140
10,323
7,500
22,961
243
L
Chang'e
Lnmsxxhedead
Chang'e
12,075
326
320
1,694
13,152
5,152
0
6,814
6,338
43,593
0
W
Poseidon
LoiroEscuro
Poseidon
10,015
940
329
3,389
8,256
2,886
1,072
3,554
4,702
66,397
0
L
Medusa
8,517
3,684
0
4,873
12,491
4,812
0
7,308
5,183
0
47,129
L
Nu Wa
sSosaaa
Nu Wa
7,805
2,198
0
1,150
7,483
2,718
199
4,613
2,870
38,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
33,920
176
Minions Killed
189
0
Camps Cleared
0
747,552
Distance Traveled
807,434
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,982
732
67
4
0
252,049
0
W
Kuzenbo
11,211
747
30
2
0
271,293
4
L
Chang'e
9,184
612
55
4
0
233,559
3
W
Poseidon
11,727
782
92
6
0
284,092
4
L
Medusa
9,703
647
66
4
0
254,825
0
L
Nu Wa
9,456
630
55
4
0
259,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role