Player Matchup

Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
JankieCo
Martichoras
Level 60
God Stats
0W - 2L
1,280 SR
Queue Stats
23W - 28L
1,403 Elo+
Solo
Amaterasu
Amaterasu
Marioneta745
Amaterasu
Level 64
God Stats
0W - 1L
1,279 SR
Queue Stats
186W - 172L
1,519 Elo+
Solo
Tyr
Tyr
TheMaximu
Tyr
Level 100
God Stats
7W - 6L
1,624 SR
Queue Stats
137W - 122L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
croakster
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Team Averages
Level 79
1,437 SR
1,496 Elo+

VS

Team Averages
Level 120
1,360 SR
1,530 Elo+
Heimdallr
Heimdallr
HOTNOGHOTDOG
Heimdallr
Level 143
God Stats
11W - 16L
1,360 SR
Queue Stats
486W - 468L
1,568 Elo+
Solo
Vulcan
Vulcan
TOTOGORDO
Vulcan
Level 87
God Stats
13W - 11L
1,445 SR
Queue Stats
380W - 342L
1,576 Elo+
Solo
Bacchus
Bacchus
Tin10Men
Bacchus
Level 115
God Stats
10W - 20L
1,342 SR
Queue Stats
707W - 735L
1,474 Elo+
Solo
Agni
Agni
agtorange29
Agni
Level 106
God Stats
2W - 1L
1,385 SR
Queue Stats
534W - 517L
1,490 Elo+
Solo
Medusa
Medusa
jinjin14
Medusa
Level 149
God Stats
2W - 5L
1,271 SR
Queue Stats
272W - 282L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 3 / 3
6,237
480
3,746
10,487
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
JankieCo
Martichoras
8
1 / 4 / 2
5,808
447
3,513
10,193
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Marioneta745
Amaterasu
12
0 / 2 / 2
7,418
571
6,488
11,431
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 1 / 2
5,423
417
3,958
8,344
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
croakster
Morgan Le Fay
12
3 / 4 / 0
6,957
535
6,418
9,025
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HOTNOGHOTDOG
Heimdallr
12
4 / 2 / 2
7,372
567
6,946
9,623
4,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
TOTOGORDO
Vulcan
12
3 / 0 / 3
7,103
546
9,403
5,174
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Tin10Men
Bacchus
10
0 / 2 / 1
5,514
424
1,420
8,819
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 5
6,682
514
5,766
7,509
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
jinjin14
Medusa
14
6 / 0 / 5
8,381
645
10,170
8,544
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
14
14
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
3
1.17
W
Heimdallr
HOTNOGHOTDOG
Heimdallr
4
2
2
2.5
L
Martichoras
JankieCo
Martichoras
1
4
2
0.5
L
Amaterasu
Marioneta745
Amaterasu
0
2
2
0.5
W
Vulcan
TOTOGORDO
Vulcan
3
0
3
4.5
L
2
1
2
3
W
Bacchus
Tin10Men
Bacchus
0
2
1
0.25
W
1
4
5
0.88
L
Morgan Le Fay
croakster
Morgan Le Fay
3
4
0
0.75
W
Medusa
jinjin14
Medusa
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
33,705
49,480
Taken
39,669
22,869
Mitigated
19,465
8,924
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,746
1,797
0
585
10,487
3,588
189
4,777
5,530
0
28,237
W
Heimdallr
HOTNOGHOTDOG
Heimdallr
6,946
3,909
0
2,714
9,623
4,044
379
831
8,792
0
43,678
L
Martichoras
JankieCo
Martichoras
3,513
1,577
0
3,178
10,193
3,859
0
2,233
7,744
0
27,412
L
Amaterasu
Marioneta745
Amaterasu
6,488
1,883
0
3,910
11,431
7,453
290
1,859
9,572
413
57,864
W
Vulcan
TOTOGORDO
Vulcan
9,403
3,903
0
832
5,174
1,912
0
1,412
3,714
43,243
0
L
3,958
312
0
988
8,344
4,283
0
3,805
4,383
0
11,393
W
Bacchus
Tin10Men
Bacchus
1,420
259
0
776
8,819
7,084
0
456
7,857
15,297
0
W
5,766
451
0
562
7,509
2,708
219
3,216
4,293
41,867
0
L
Morgan Le Fay
croakster
Morgan Le Fay
6,418
270
0
263
9,025
3,686
368
3,195
5,662
51,840
0
W
Medusa
jinjin14
Medusa
10,170
5,528
0
1,940
8,544
3,717
0
1,372
7,131
0
61,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
35,052
279
Minions Killed
304
0
Camps Cleared
0
1,431,275
Distance Traveled
1,291,587
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,237
480
48
4
0
308,637
0
W
Heimdallr
7,372
567
66
5
0
263,267
2
L
Martichoras
5,808
447
37
3
0
259,607
0
L
Amaterasu
7,418
571
93
7
0
263,169
0
W
Vulcan
7,103
546
59
5
0
285,794
6
L
Tyr
5,423
417
10
1
0
331,948
0
W
Bacchus
5,514
424
16
1
0
207,497
0
W
Agni
6,682
514
75
6
0
249,557
0
L
Morgan Le Fay
6,957
535
91
7
0
267,914
0
W
Medusa
8,381
645
88
7
0
285,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role