Player Matchup

Horus
Horus
DiabloKurosaki
Horus
Level 69
God Stats
10W - 4L
1,502 SR
Queue Stats
76W - 71L
1,403 Elo+
Solo
Anubis
Anubis
ELiTExPrODiGY808
Anubis
Level 121
God Stats
9W - 11L
1,492 SR
Queue Stats
239W - 239L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Glacier_Freeze22
Gilgamesh
Level 45
God Stats
12W - 7L
1,752 SR
Queue Stats
168W - 174L
1,365 Elo+
Solo
Pele
Pele
PopShiesty_
Pele
Level 73
God Stats
5W - 8L
1,527 SR
Queue Stats
333W - 322L
1,352 Elo+
Solo
Xbalanque
Xbalanque
toon-the-army
Xbalanque
Level 185
God Stats
2W - 0L
1,578 SR
Queue Stats
114W - 99L
1,499 Elo+
Solo
Team Averages
Level 99
1,570 SR
1,421 Elo+

VS

Team Averages
Level 89
1,279 SR
1,429 Elo+
Anubis
Anubis
D Mow72
Anubis
Level 44
God Stats
0W - 2L
1,282 SR
Queue Stats
76W - 104L
1,315 Elo+
Party 1
Ao Kuang
Ao Kuang
Drakon246
Ao Kuang
Level 136
God Stats
2W - 5L
1,270 SR
Queue Stats
509W - 523L
1,482 Elo+
Solo
Loki
Loki
Z33 Grizzly
Loki
Level 53
God Stats
2W - 2L
1,280 SR
Queue Stats
112W - 126L
1,439 Elo+
Party 1
Maui
Maui
bjmotorboat
Maui
Level 103
God Stats
1W - 6L
1,070 SR
Queue Stats
310W - 305L
1,498 Elo+
Solo
Xbalanque
Xbalanque
bouliscool
Xbalanque
Level 107
God Stats
12W - 18L
1,495 SR
Queue Stats
217W - 238L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,167
514
3,418
8,798
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 1 / 0
7,772
648
6,852
7,383
2,803
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
11
2 / 2 / 0
6,820
568
3,597
7,994
4,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 2
6,997
583
4,477
6,795
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
toon-the-army
Xbalanque
9
0 / 2 / 3
5,650
471
5,170
8,199
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D Mow72
Anubis
10
0 / 3 / 1
5,451
454
2,382
6,527
2,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Drakon246
Ao Kuang
10
1 / 2 / 1
5,948
496
2,861
7,643
2,599
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 0
6,056
505
5,319
9,781
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 4
5,939
495
3,069
8,785
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
bouliscool
Xbalanque
10
2 / 2 / 3
5,766
481
6,758
7,094
2,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
6
7
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
D Mow72
Anubis
0
3
1
0.17
W
0
2
4
1
L
Ao Kuang
Drakon246
Ao Kuang
1
2
1
0.75
W
5
1
0
5
W
Gilgamesh
2
2
0
1
W
4
0
2
5
L
2
4
0
0.5
L
1
1
4
3
L
Xbalanque
bouliscool
Xbalanque
2
2
3
1.75
W
Xbalanque
toon-the-army
Xbalanque
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
20,389
39,169
Taken
39,830
19,609
Mitigated
17,530
12,261
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
D Mow72
Anubis
2,382
98
0
2,646
6,527
2,748
0
2,827
3,700
32,454
0
W
3,418
1,594
821
3,412
8,798
7,370
160
1,397
7,401
110
17,436
L
Ao Kuang
Drakon246
Ao Kuang
2,861
771
0
1,244
7,643
2,599
0
571
7,072
30,399
0
W
6,852
350
0
4,708
7,383
2,803
252
2,473
4,910
61,891
0
W
Gilgamesh
3,597
1,485
0
1,654
7,994
4,241
555
2,507
5,487
0
41,199
W
4,477
1,554
0
1,272
6,795
2,449
0
417
6,378
0
44,874
L
5,319
1,647
0
1,416
9,781
2,781
0
2,735
7,046
0
34,468
L
3,069
700
0
3,097
8,785
6,782
0
486
8,299
19,249
0
L
Xbalanque
bouliscool
Xbalanque
6,758
3,180
0
2,730
7,094
2,620
85
321
6,773
0
41,092
W
Xbalanque
toon-the-army
Xbalanque
5,170
2,028
0
394
8,199
2,746
521
1,518
6,681
0
39,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
29,160
317
Minions Killed
253
0
Camps Cleared
0
1,121,365
Distance Traveled
1,047,463
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,451
454
55
5
0
181,602
3
W
Horus
6,167
514
15
1
0
245,137
0
L
Ao Kuang
5,948
496
52
4
0
233,504
0
W
Anubis
7,772
648
99
8
0
189,894
0
W
Gilgamesh
6,820
568
76
6
0
203,111
0
W
Pele
6,997
583
72
6
0
274,901
2
L
Loki
6,056
505
58
5
0
242,364
0
L
Maui
5,939
495
18
2
0
209,982
1
L
Xbalanque
5,766
481
70
6
0
180,011
0
W
Xbalanque
5,650
471
55
5
0
208,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role