Player Matchup

Xbalanque
Xbalanque
Badit006
Xbalanque
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 60L
1,500 Elo+
Solo
Ix Chel
Ix Chel
assisyan
Ix Chel
Level 112
God Stats
0W - 1L
1,598 SR
Queue Stats
4W - 4L
1,428 Elo+
Solo
Thanatos
Thanatos
cebollacoindepac
Thanatos
Level 82
God Stats
11W - 23L
1,354 SR
Queue Stats
534W - 616L
1,357 Elo+
Solo
Team Averages
Level 101
1,484 SR
1,428 Elo+

VS

Team Averages
Level 49
1,388 SR
1,382 Elo+
Merlin
Merlin
Bastos9193
Merlin
Level 68
God Stats
8W - 6L
1,436 SR
Queue Stats
16W - 19L
1,271 Elo+
Solo
Atlas
Atlas
MagicRemorade
Atlas
Level 36
God Stats
1W - 2L
1,187 SR
Queue Stats
135W - 138L
1,525 Elo+
Solo
Izanami
Izanami
Nirvanagamer67
Izanami
Level 42
God Stats
3W - 2L
1,542 SR
Queue Stats
24W - 35L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Badit006
Xbalanque
14
3 / 7 / 2
11,537
721
14,423
16,291
6,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
assisyan
Ix Chel
17
4 / 3 / 3
13,116
820
14,957
16,763
7,536
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 4 / 1
9,244
578
1,371
4,663
1,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bastos9193
Merlin
15
1 / 3 / 10
12,296
769
7,789
9,729
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 9
13,476
842
10,425
16,731
26,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 4 / 4
13,511
844
15,075
15,630
6,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
14
14
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Badit006
Xbalanque
3
7
2
0.57
W
Merlin
Bastos9193
Merlin
1
3
10
2
W
5
0
9
9.5
W
8
4
4
2.5
L
Ix Chel
assisyan
Ix Chel
4
3
3
1.83
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,751
Damage
33,289
37,717
Taken
42,090
15,610
Mitigated
36,586
7,282
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Badit006
Xbalanque
14,423
7,805
76
2,696
16,291
6,572
0
8,181
8,110
0
46,609
W
Merlin
Bastos9193
Merlin
7,789
40
402
353
9,729
4,019
1,157
5,077
4,652
58,524
0
W
10,425
3,189
0
500
16,731
26,061
0
2,837
13,894
39,043
908
W
15,075
10,060
0
1,219
15,630
6,506
1,569
7,454
8,176
0
57,172
L
Ix Chel
assisyan
Ix Chel
14,957
910
590
2,937
16,763
7,536
0
7,801
8,962
69,272
0
L
1,371
240
0
983
4,663
1,502
0
1,366
3,297
0
4,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
39,283
145
Minions Killed
197
0
Camps Cleared
0
574,520
Distance Traveled
847,822
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,537
721
44
3
0
235,866
6
W
Merlin
12,296
769
72
5
0
261,862
0
W
Atlas
13,476
842
38
2
0
325,021
1
W
Izanami
13,511
844
87
5
0
260,939
0
L
Ix Chel
13,116
820
96
6
0
268,071
0
L
Thanatos
9,244
578
5
0
0
70,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role