Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bosalem_000
Merlin
Level 221
God Stats
10W - 10L
1,547 SR
Queue Stats
190W - 219L
1,525 Elo+
Party 2
Osiris
Osiris
alex17744
Osiris
Level 132
God Stats
1W - 2L
1,260 SR
Queue Stats
181W - 176L
1,412 Elo+
Solo
Lancelot
Lancelot
bo_7mood1
Lancelot
Level 159
God Stats
12W - 24L
1,269 SR
Queue Stats
384W - 399L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
m1qatar
Aphrodite
Level 148
God Stats
3W - 2L
1,509 SR
Queue Stats
197W - 236L
1,429 Elo+
Party 2
Team Averages
Level 148
1,417 SR
1,476 Elo+

VS

Team Averages
Level 144
1,791 SR
1,466 Elo+
Baba Yaga
Baba Yaga
Apofius
Baba Yaga
Level 148
God Stats
4W - 2L
1,870 SR
Queue Stats
436W - 416L
1,452 Elo+
Solo
Thor
Thor
Bacchus-18
Thor
Level 143
God Stats
1W - 1L
1,924 SR
Queue Stats
58W - 55L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
MaxAgentTomek
Kuzenbo
Level 138
God Stats
0W - 1L
1,857 SR
Queue Stats
154W - 151L
1,470 Elo+
Party 1
Odin
Odin
Thefatbo1
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 224L
1,430 Elo+
Solo
Cupid
Cupid
WladcaPIEKLA98
Cupid
Level 164
God Stats
1W - 1L
1,805 SR
Queue Stats
173W - 174L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 1 / 0
7,177
552
8,370
10,941
3,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
0 / 0 / 1
7,059
543
5,490
8,946
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
alex17744
Osiris
14
2 / 0 / 1
8,295
638
10,811
10,929
12,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
bo_7mood1
Lancelot
13
1 / 1 / 0
7,090
545
6,459
10,509
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
m1qatar
Aphrodite
11
1 / 1 / 0
6,775
521
4,153
10,082
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Apofius
Baba Yaga
12
0 / 0 / 0
6,622
509
8,000
5,242
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 2 / 1
6,005
462
6,043
9,778
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
10
1 / 0 / 2
6,391
492
5,669
11,816
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
11
0 / 2 / 0
6,181
475
7,134
11,968
9,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 2
7,150
550
7,149
10,234
4,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
3
3
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
0
1
L
Baba Yaga
Apofius
Baba Yaga
0
0
0
0
L
1
2
1
0.75
W
Merlin
0
0
1
0.5
L
Kuzenbo
1
0
2
2
L
Odin
0
2
0
0
L
1
1
2
2
W
Osiris
alex17744
Osiris
2
0
1
2.5
W
Lancelot
bo_7mood1
Lancelot
1
1
0
1
W
Aphrodite
m1qatar
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,283
Damage
33,995
51,407
Taken
49,038
31,926
Mitigated
31,955
24,860
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,370
4,933
0
3,687
10,941
3,599
427
735
10,206
0
59,837
L
Baba Yaga
Apofius
Baba Yaga
8,000
236
0
1,762
5,242
2,123
0
2,891
2,351
61,776
0
L
6,043
1,232
0
2,167
9,778
3,604
0
1,523
8,255
0
47,047
W
Merlin
5,490
66
0
2,375
8,946
3,937
0
4,464
4,482
58,649
0
L
Kuzenbo
5,669
2,379
0
2,503
11,816
12,388
0
4,380
7,436
19,321
0
L
Odin
7,134
3,180
0
2,488
11,968
9,234
0
394
11,574
0
43,467
L
7,149
3,715
29
4,990
10,234
4,606
0
455
9,779
0
58,386
W
Osiris
alex17744
Osiris
10,811
5,554
0
4,710
10,929
12,910
0
465
10,464
0
67,630
W
Lancelot
bo_7mood1
Lancelot
6,459
878
0
1,361
10,509
4,377
0
2,777
7,732
0
69,481
W
Aphrodite
m1qatar
Aphrodite
4,153
314
6,435
6,292
10,082
7,103
0
5,228
4,854
27,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
32,349
489
Minions Killed
391
0
Camps Cleared
0
1,380,859
Distance Traveled
1,331,316
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,177
552
105
8
0
236,668
4
L
Baba Yaga
6,622
509
109
8
0
261,512
3
L
Thor
6,005
462
76
6
0
286,716
3
W
Merlin
7,059
543
119
9
0
254,403
2
L
Kuzenbo
6,391
492
36
3
0
277,974
0
L
Odin
6,181
475
72
6
0
254,467
0
L
Cupid
7,150
550
98
8
0
250,647
5
W
Osiris
8,295
638
116
9
0
275,815
0
W
Lancelot
7,090
545
108
8
0
340,651
0
W
Aphrodite
6,775
521
41
3
0
273,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role