Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fer345
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,476 SR
Queue Stats
2W - 2L
1,764 Elo+
Solo
Surtr
Surtr
I-Vei-I
Surtr
Level 148
God Stats
4W - 7L
1,179 SR
Queue Stats
363W - 343L
1,499 Elo+
Solo
Horus
Horus
KobeRawlins-
Horus
Level 124
God Stats
28W - 31L
1,486 SR
Queue Stats
237W - 202L
1,617 Elo+
Solo
Atlas
Atlas
MADRADBRO7
Atlas
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 209L
1,508 Elo+
Party 1
Team Averages
Level 103
1,428 SR
1,578 Elo+

VS

Team Averages
Level 85
1,528 SR
1,475 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dc-ACM1PT
Jormungandr
Level 60
God Stats
44W - 21L
1,719 SR
Queue Stats
189W - 191L
1,489 Elo+
Solo
Hades
Hades
GrrStorm
Hades
Level 127
God Stats
158W - 78L
1,715 SR
Queue Stats
1,384W - 1,333L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reuen Qad
Ah Muzen Cab
Level 34
God Stats
1W - 1L
1,205 SR
Queue Stats
119W - 127L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 5 / 0
5,852
450
5,992
7,746
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Fer345
Ah Muzen Cab
10
0 / 4 / 0
5,717
440
1,540
8,898
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
I-Vei-I
Surtr
11
0 / 3 / 0
6,274
483
6,627
16,089
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 3 / 0
5,701
439
3,372
10,015
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
11
0 / 3 / 1
6,243
480
7,369
13,069
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 0 / 2
8,352
642
5,515
9,235
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
13
4 / 0 / 7
7,792
599
6,493
11,806
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Dc-ACM1PT
Jormungandr
10
1 / 1 / 7
6,463
497
9,018
8,926
7,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
GrrStorm
Hades
13
3 / 0 / 0
8,062
620
8,055
10,311
6,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Reuen Qad
Ah Muzen Cab
14
4 / 0 / 2
7,889
607
7,740
5,438
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
17
18
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
0
0
W
Poseidon
 
Poseidon
5
0
2
6
W
Serqet
 
Serqet
4
0
7
7.5
W
Jormungandr
Dc-ACM1PT
Jormungandr
1
1
7
4.5
L
Ah Muzen Cab
Fer345
Ah Muzen Cab
0
4
0
0
W
Hades
GrrStorm
Hades
3
0
0
3
L
Surtr
I-Vei-I
Surtr
0
3
0
0
L
1
3
0
0.33
L
Atlas
0
3
1
0.17
W
Ah Muzen Cab
Reuen Qad
Ah Muzen Cab
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
36,821
55,817
Taken
45,716
29,800
Mitigated
25,569
9,166
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,992
382
150
500
7,746
2,735
0
3,594
3,865
39,180
0
W
Poseidon
 
Poseidon
5,515
609
0
4,241
9,235
3,291
35
5,014
4,221
59,820
0
W
Serqet
 
Serqet
6,493
1,781
0
5,987
11,806
5,929
0
1,025
10,781
0
48,498
W
Jormungandr
Dc-ACM1PT
Jormungandr
9,018
3,401
0
2,568
8,926
7,492
40
1,201
7,670
36,275
0
L
Ah Muzen Cab
Fer345
Ah Muzen Cab
1,540
610
0
33
8,898
3,307
30
1,082
7,565
0
29,387
W
Hades
GrrStorm
Hades
8,055
1,170
410
7,538
10,311
6,704
560
6,048
4,120
59,346
0
L
Surtr
I-Vei-I
Surtr
6,627
3,422
0
4,455
16,089
8,241
0
4,711
11,014
652
55,243
L
3,372
1,445
200
2,997
10,015
7,992
22
4,964
4,682
0
13,213
L
Atlas
7,369
2,530
0
831
13,069
7,525
0
7,406
5,536
46,083
0
W
Ah Muzen Cab
Reuen Qad
Ah Muzen Cab
7,740
2,958
0
884
5,438
2,153
0
0
5,438
0
64,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,787
Gold Earned
38,558
313
Minions Killed
439
0
Camps Cleared
0
1,180,306
Distance Traveled
1,275,710
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,852
450
73
6
0
188,863
2
W
Poseidon
8,352
642
98
8
0
262,697
8
W
Serqet
7,792
599
74
6
0
305,773
2
W
Jormungandr
6,463
497
44
3
0
233,466
0
L
Ah Muzen Cab
5,717
440
56
4
0
235,945
0
W
Hades
8,062
620
106
8
0
217,237
4
L
Surtr
6,274
483
85
7
0
266,760
0
L
Horus
5,701
439
20
2
0
259,678
5
L
Atlas
6,243
480
79
6
0
229,060
0
W
Ah Muzen Cab
7,889
607
117
9
0
256,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role