Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Cichel
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Solo
Thoth
Thoth
Funcha
Thoth
Level 27
God Stats
0W - 3L
1,325 SR
Queue Stats
30W - 41L
1,228 Elo+
Party 1
Heimdallr
Heimdallr
VievPro
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,269 Elo+
Party 1
Erlang Shen
Erlang Shen
djedje77420
Erlang Shen
Level 29
God Stats
1W - 1L
1,714 SR
Queue Stats
175W - 186L
1,440 Elo+
Solo
Team Averages
Level 33
1,508 SR
1,326 Elo+

VS

Team Averages
Level 79
1,602 SR
1,486 Elo+
Zeus
Zeus
BoZhEnA 72r
Zeus
Level 87
God Stats
15W - 3L
1,898 SR
Queue Stats
355W - 360L
1,487 Elo+
Solo
Ne Zha
Ne Zha
Dantegoxxx
Ne Zha
Level 102
God Stats
5W - 2L
1,611 SR
Queue Stats
201W - 215L
1,505 Elo+
Solo
Chaac
Chaac
Emre52
Chaac
Level 121
God Stats
2W - 1L
1,503 SR
Queue Stats
55W - 61L
1,438 Elo+
Solo
Scylla
Scylla
SplashyPlot8017
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
TrollFaz123
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 5 / 2
7,077
708
7,226
9,294
3,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Cichel
Scylla
15
2 / 5 / 2
7,500
750
6,131
8,225
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Funcha
Thoth
13
1 / 5 / 3
7,164
716
8,088
8,277
3,377
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
VievPro
Heimdallr
11
3 / 7 / 2
7,443
744
4,766
11,394
4,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
djedje77420
Erlang Shen
12
2 / 5 / 3
7,107
711
3,809
12,123
11,381
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 9
10,197
1,020
14,156
6,979
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Dantegoxxx
Ne Zha
15
9 / 4 / 10
9,412
941
13,426
9,291
5,420
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Emre52
Chaac
14
3 / 2 / 13
8,487
849
7,294
10,117
14,419
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 11
8,676
868
5,572
7,027
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
15
2 / 2 / 9
8,962
896
3,973
10,001
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
9
Kills
27
27
Deaths
12
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
2
0.4
W
9
1
9
13.5
L
Scylla
Cichel
Scylla
2
5
2
0.6
W
Ne Zha
Dantegoxxx
Ne Zha
9
4
10
3.5
W
Chaac
Emre52
Chaac
3
2
13
4.75
L
Thoth
Funcha
Thoth
1
5
3
0.5
W
4
3
11
3.17
W
Khepri
2
2
9
3.25
L
Heimdallr
VievPro
Heimdallr
3
7
2
0.57
L
Erlang Shen
djedje77420
Erlang Shen
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
44,421
49,313
Taken
43,415
25,676
Mitigated
40,551
7,594
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,226
3,254
1,090
1,443
9,294
3,334
0
4,597
4,697
0
13,161
W
14,156
1,006
1,793
2,235
6,979
3,830
1,248
2,525
4,454
35,689
0
L
Scylla
Cichel
Scylla
6,131
684
0
750
8,225
2,960
0
4,422
3,803
14,214
0
W
Ne Zha
Dantegoxxx
Ne Zha
13,426
1,169
446
558
9,291
5,420
226
4,410
4,881
0
21,625
W
Chaac
Emre52
Chaac
7,294
960
604
2,018
10,117
14,419
531
3,206
6,911
0
12,723
L
Thoth
Funcha
Thoth
8,088
290
240
667
8,277
3,377
0
4,540
3,737
19,171
0
W
5,572
311
1,053
752
7,027
3,793
1,280
892
6,135
13,301
0
W
Khepri
3,973
241
811
1,990
10,001
13,089
484
3,186
6,815
11,487
0
L
Heimdallr
VievPro
Heimdallr
4,766
2,783
0
878
11,394
4,624
0
5,843
5,551
0
10,402
L
Erlang Shen
djedje77420
Erlang Shen
3,809
1,784
579
1,947
12,123
11,381
0
4,299
7,824
0
6,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
45,734
71
Minions Killed
124
0
Camps Cleared
0
742,157
Distance Traveled
996,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,077
708
10
1
0
143,079
0
W
Zeus
10,197
1,020
54
5
0
213,135
0
L
Scylla
7,500
750
25
3
0
166,582
0
W
Ne Zha
9,412
941
13
1
0
193,647
0
W
Chaac
8,487
849
14
1
0
204,308
0
L
Thoth
7,164
716
25
3
0
143,404
0
W
Scylla
8,676
868
24
2
0
184,234
0
W
Khepri
8,962
896
19
2
0
201,174
0
L
Heimdallr
7,443
744
9
1
0
150,240
0
L
Erlang Shen
7,107
711
2
0
0
138,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role