Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
HorroRKlowN
Athena
Level 193
God Stats
9W - 12L
1,544 SR
Queue Stats
456W - 493L
1,494 Elo+
Solo
Hercules
Hercules
Nuvolkaid
Hercules
Level 121
God Stats
5W - 2L
1,327 SR
Queue Stats
265W - 277L
1,431 Elo+
Solo
Kukulkan
Kukulkan
juciepork
Kukulkan
Level 112
God Stats
72W - 63L
1,569 SR
Queue Stats
508W - 481L
1,584 Elo+
Solo
Team Averages
Level 137
1,488 SR
1,502 Elo+

VS

Team Averages
Level 114
1,653 SR
1,570 Elo+
Terra
Terra
Raizer-dzmx
Terra
Level 127
God Stats
3W - 1L
1,608 SR
Queue Stats
99W - 102L
1,578 Elo+
Party 1
He Bo
He Bo
VIKATT
He Bo
Level 127
God Stats
1W - 0L
1,689 SR
Queue Stats
34W - 31L
1,526 Elo+
Solo
Cabrakan
Cabrakan
Zetsubø
Cabrakan
Level 155
God Stats
2W - 0L
1,913 SR
Queue Stats
155W - 112L
1,585 Elo+
Solo
Nemesis
Nemesis
cookieFr2003
Nemesis
Level 96
God Stats
6W - 12L
1,483 SR
Queue Stats
131W - 133L
1,536 Elo+
Party 1
Ishtar
Ishtar
lalgirien69
Ishtar
Level 67
God Stats
127W - 121L
1,573 SR
Queue Stats
134W - 127L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 5 / 0
6,581
470
3,991
13,896
10,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
 
Ao Kuang
11
1 / 5 / 1
6,530
466
5,930
12,481
5,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
9
1 / 2 / 1
5,836
417
3,652
9,306
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Nuvolkaid
Hercules
11
1 / 5 / 1
6,422
459
5,766
13,355
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
juciepork
Kukulkan
13
0 / 1 / 1
7,470
534
6,166
4,825
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,731
552
2,867
9,358
6,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

He Bo
VIKATT
He Bo
15
4 / 1 / 3
8,700
621
8,039
7,042
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Zetsubø
Cabrakan
16
5 / 0 / 1
9,885
706
8,422
9,952
11,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
cookieFr2003
Nemesis
13
4 / 0 / 7
7,898
564
10,427
12,975
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
12
4 / 2 / 6
7,508
536
8,454
7,995
3,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
18
18
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
L
Ao Kuang
 
Ao Kuang
1
5
1
0.3
L
Athena
1
2
1
0.75
L
Hercules
Nuvolkaid
Hercules
1
5
1
0.3
W
1
0
8
5
W
He Bo
VIKATT
He Bo
4
1
3
5.5
W
Cabrakan
Zetsubø
Cabrakan
5
0
1
5.5
W
Nemesis
cookieFr2003
Nemesis
4
0
7
7.5
L
Kukulkan
juciepork
Kukulkan
0
1
1
0.5
W
Ishtar
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
38,209
53,863
Taken
47,322
29,664
Mitigated
29,312
10,101
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,991
873
0
3,559
13,896
10,117
0
8,000
5,333
0
44,673
L
Ao Kuang
 
Ao Kuang
5,930
1,575
0
2,251
12,481
5,010
0
1,979
10,502
38,517
0
L
Athena
3,652
965
0
1,375
9,306
6,410
0
2,525
6,781
17,558
0
L
Hercules
Nuvolkaid
Hercules
5,766
2,534
0
2,239
13,355
6,355
0
3,946
9,379
0
46,917
W
2,867
626
2,364
2,431
9,358
6,481
540
3,650
5,708
20,605
0
W
He Bo
VIKATT
He Bo
8,039
493
0
1,895
7,042
2,689
0
1,910
5,132
70,921
0
W
Cabrakan
Zetsubø
Cabrakan
8,422
1,538
0
4,039
9,952
11,048
0
1,175
8,777
72,351
0
W
Nemesis
cookieFr2003
Nemesis
10,427
4,552
0
1,910
12,975
5,691
0
4,087
8,888
0
65,078
L
Kukulkan
juciepork
Kukulkan
6,166
491
0
677
4,825
1,772
0
2,285
2,540
66,186
0
W
Ishtar
8,454
4,734
0
861
7,995
3,403
1,810
5,319
2,676
0
50,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
41,722
377
Minions Killed
456
0
Camps Cleared
0
1,330,436
Distance Traveled
1,404,221
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,581
470
70
5
0
262,945
1
L
Ao Kuang
6,530
466
74
5
0
258,964
0
L
Athena
5,836
417
24
2
0
250,552
1
L
Hercules
6,422
459
80
6
0
294,326
0
W
Terra
7,731
552
45
3
0
293,004
0
W
He Bo
8,700
621
126
9
0
263,023
4
W
Cabrakan
9,885
706
134
10
0
232,347
6
W
Nemesis
7,898
564
87
6
0
338,317
0
L
Kukulkan
7,470
534
129
9
0
263,649
4
W
Ishtar
7,508
536
64
5
0
277,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role