Player Matchup

Serqet
Serqet
 
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
NIck666
Ah Puch
Level 128
God Stats
4W - 6L
1,764 SR
Queue Stats
311W - 333L
1,441 Elo+
Party 1
Geb
Geb
TuGorditoJugoso
Geb
Level 83
God Stats
7W - 6L
1,265 SR
Queue Stats
177W - 197L
1,446 Elo+
Solo
Neith
Neith
skybi1
Neith
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 178L
1,436 Elo+
Party 1
Team Averages
Level 124
1,506 SR
1,464 Elo+

VS

Team Averages
Level 143
1,512 SR
1,469 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DovisxXx
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 255L
1,419 Elo+
Solo
Cabrakan
Cabrakan
GamingMax
Cabrakan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Medusa
Medusa
I Am Loki Doki
Medusa
Level 202
God Stats
6W - 8L
1,488 SR
Queue Stats
405W - 427L
1,449 Elo+
Solo
Osiris
Osiris
Kriegsreisender
Osiris
Level 180
God Stats
12W - 12L
1,571 SR
Queue Stats
730W - 787L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 3 / 1
7,036
704
5,023
7,138
4,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
 
Atlas
12
0 / 2 / 4
6,951
695
3,538
6,353
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
NIck666
Ah Puch
13
1 / 3 / 1
6,851
685
13,505
6,486
3,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 5
7,356
736
4,663
10,769
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
skybi1
Neith
14
1 / 3 / 1
7,252
725
4,859
6,994
3,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 0 / 9
8,316
832
10,715
7,719
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DovisxXx
Amaterasu
14
4 / 1 / 6
8,126
813
7,937
10,119
10,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
GamingMax
Cabrakan
14
5 / 2 / 9
8,441
844
4,735
7,894
9,673
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 7
7,346
735
5,063
6,129
2,738
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 10
8,533
853
5,929
7,519
7,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
5
Kills
15
15
Deaths
6
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
1
1.17
L
Atlas
 
Atlas
0
2
4
1
W
Ah Puch
 
Ah Puch
2
0
9
6.5
W
Amaterasu
DovisxXx
Amaterasu
4
1
6
7
W
Cabrakan
GamingMax
Cabrakan
5
2
9
4.75
W
1
2
7
2.25
W
3
1
10
8
L
Ah Puch
NIck666
Ah Puch
1
3
1
0.5
L
0
4
5
0.63
L
Neith
skybi1
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
34,379
37,740
Taken
39,380
26,469
Mitigated
34,604
8,806
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,023
728
265
1,538
7,138
4,925
0
2,396
4,557
0
9,336
L
Atlas
 
Atlas
3,538
1,219
208
1,130
6,353
6,488
0
2,088
4,173
9,456
0
W
Ah Puch
 
Ah Puch
10,715
585
796
4,701
7,719
3,976
349
5,396
2,323
26,267
0
W
Amaterasu
DovisxXx
Amaterasu
7,937
1,750
3,058
4,666
10,119
10,660
18
3,456
5,468
0
12,901
W
Cabrakan
GamingMax
Cabrakan
4,735
583
0
0
7,894
9,673
0
5,234
2,660
9,074
0
W
5,063
1,503
457
542
6,129
2,738
934
3,335
2,794
0
14,922
W
5,929
1,060
2,444
2,209
7,519
7,557
144
4,285
3,234
0
14,796
L
Ah Puch
NIck666
Ah Puch
13,505
58
0
626
6,486
3,101
0
2,520
3,829
21,148
0
L
4,663
54
957
1,765
10,769
8,206
0
5,914
4,811
7,702
0
L
Neith
skybi1
Neith
4,859
1,399
317
2,000
6,994
3,749
0
2,532
4,197
0
19,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
40,762
96
Minions Killed
106
0
Camps Cleared
0
872,319
Distance Traveled
1,023,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,036
704
14
1
0
176,664
0
L
Atlas
6,951
695
15
2
0
154,536
0
W
Ah Puch
8,316
832
35
4
0
215,068
0
W
Amaterasu
8,126
813
9
1
0
226,263
0
W
Cabrakan
8,441
844
20
2
0
165,062
0
W
Medusa
7,346
735
15
2
0
203,068
0
W
Osiris
8,533
853
27
3
0
213,622
0
L
Ah Puch
6,851
685
21
2
0
206,299
0
L
Geb
7,356
736
6
1
0
178,422
0
L
Neith
7,252
725
40
4
0
156,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role