Player Matchup

Hachiman
Hachiman
HGK_AssAs51N
Hachiman
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,408 Elo+
Party 1
Susano
Susano
KingDevilBtw
Susano
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
charlston28214
Baron Samedi
Level 144
God Stats
26W - 15L
1,737 SR
Queue Stats
291W - 284L
1,464 Elo+
Solo
Vamana
Vamana
termsandconditon
Vamana
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
213W - 184L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
丹德莱恩
Sylvanus
Level 103
God Stats
23W - 19L
1,555 SR
Queue Stats
240W - 249L
1,480 Elo+
Solo
Team Averages
Level 103
1,558 SR
1,491 Elo+

VS

Team Averages
Level 118
1,447 SR
1,522 Elo+
Kali
Kali
FisH1058
Kali
Level 172
God Stats
0W - 2L
1,200 SR
Queue Stats
46W - 54L
1,518 Elo+
Solo
Ares
Ares
Killerspartan07
Ares
Level 127
God Stats
1W - 3L
1,371 SR
Queue Stats
62W - 60L
1,541 Elo+
Solo
Neith
Neith
devildog1345e3
Neith
Level 104
God Stats
30W - 22L
1,663 SR
Queue Stats
104W - 88L
1,540 Elo+
Solo
Thanatos
Thanatos
realmaddjr
Thanatos
Level 66
God Stats
13W - 14L
1,500 SR
Queue Stats
88W - 83L
1,512 Elo+
Solo
Janus
Janus
texanjewguy
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HGK_AssAs51N
Hachiman
14
7 / 1 / 2
8,932
687
8,798
6,497
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
12
2 / 1 / 7
7,472
575
5,842
10,996
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
charlston28214
Baron Samedi
12
3 / 2 / 6
7,737
595
8,001
7,773
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 1
9,487
730
9,716
9,886
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
丹德莱恩
Sylvanus
10
1 / 2 / 9
6,865
528
6,332
12,988
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 1 / 1
7,881
606
5,015
9,891
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 3
6,508
501
6,585
14,924
11,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 2
6,592
507
5,042
7,286
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
realmaddjr
Thanatos
12
2 / 5 / 0
6,984
537
4,519
11,473
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 8 / 1
6,527
502
4,854
11,761
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
7
7
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
2
1
1
2.5
W
Hachiman
HGK_AssAs51N
Hachiman
7
1
2
8
L
1
4
3
0.63
W
Susano
2
1
7
5.5
W
Baron Samedi
charlston28214
Baron Samedi
3
2
6
3
L
2
3
2
1
L
Thanatos
realmaddjr
Thanatos
2
5
0
0.4
W
8
1
1
8.5
L
0
8
1
0.06
W
Sylvanus
丹德莱恩
Sylvanus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,689
Damage
26,015
48,140
Taken
55,335
28,089
Mitigated
30,066
19,737
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,015
2,734
0
2,495
9,891
4,765
0
1,231
8,611
0
77,038
W
Hachiman
HGK_AssAs51N
Hachiman
8,798
5,462
0
3,615
6,497
2,334
185
732
5,765
0
60,072
L
6,585
946
307
3,940
14,924
11,675
0
5,638
9,188
13,944
0
W
Susano
5,842
756
0
3,084
10,996
4,170
0
2,088
8,908
0
39,688
W
Baron Samedi
charlston28214
Baron Samedi
8,001
472
405
2,233
7,773
3,582
1,123
3,349
4,424
52,284
0
L
5,042
2,108
0
1,643
7,286
2,910
0
903
6,383
0
34,971
L
Thanatos
realmaddjr
Thanatos
4,519
1,338
0
4,476
11,473
5,828
0
406
10,444
0
40,245
W
9,716
4,564
0
2,873
9,886
8,337
907
1,125
8,761
0
70,622
L
4,854
1,130
0
968
11,761
4,888
0
5,663
6,098
49,557
0
W
Sylvanus
丹德莱恩
Sylvanus
6,332
2,465
1,622
5,905
12,988
9,666
163
4,654
8,334
20,820
9,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
34,492
383
Minions Killed
382
0
Camps Cleared
0
1,347,822
Distance Traveled
1,342,879
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,881
606
129
10
0
351,703
0
W
Hachiman
8,932
687
94
7
0
265,074
0
L
Ares
6,508
501
13
1
0
273,141
1
W
Susano
7,472
575
56
4
0
307,742
0
W
Baron Samedi
7,737
595
76
6
0
240,606
0
L
Neith
6,592
507
72
6
0
241,519
5
L
Thanatos
6,984
537
76
6
0
247,332
0
W
Vamana
9,487
730
111
9
0
278,513
0
L
Janus
6,527
502
92
7
0
229,184
0
W
Sylvanus
6,865
528
46
4
0
255,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role