Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Wiz0rds
Zeus
Level 67
God Stats
6W - 5L
1,596 SR
Queue Stats
385W - 377L
1,437 Elo+
Solo
Skadi
Skadi
bboyneor
Skadi
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,254 Elo+
Solo
Sylvanus
Sylvanus
big_Ancestor
Sylvanus
Level 86
God Stats
10W - 8L
1,608 SR
Queue Stats
261W - 227L
1,592 Elo+
Solo
Charybdis
Charybdis
hanan_e23
Charybdis
Level 44
God Stats
6W - 8L
1,681 SR
Queue Stats
29W - 46L
1,311 Elo+
Solo
Team Averages
Level 58
1,577 SR
1,419 Elo+

VS

Team Averages
Level 102
1,425 SR
1,452 Elo+
Izanami
Izanami
H__Colonel
Izanami
Level 35
God Stats
12W - 11L
1,486 SR
Queue Stats
421W - 442L
1,409 Elo+
Party 1
He Bo
He Bo
ShiroTaida
He Bo
Level 138
God Stats
1W - 1L
1,301 SR
Queue Stats
187W - 164L
1,486 Elo+
Solo
Hades
Hades
Villuminati5734
Hades
Level 146
God Stats
8W - 4L
1,637 SR
Queue Stats
253W - 260L
1,413 Elo+
Solo
Ne Zha
Ne Zha
Xantus68
Ne Zha
Level 125
God Stats
4W - 6L
1,183 SR
Queue Stats
247W - 233L
1,508 Elo+
Solo
Cthulhu
Cthulhu
h_colonel
Cthulhu
Level 68
God Stats
30W - 20L
1,516 SR
Queue Stats
814W - 802L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 2 / 2
5,241
437
3,032
8,985
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Wiz0rds
Zeus
10
0 / 4 / 0
5,652
471
2,686
7,381
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
bboyneor
Skadi
8
0 / 6 / 0
5,272
439
2,322
8,511
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Sylvanus
big_Ancestor
Sylvanus
10
2 / 0 / 3
6,458
538
5,462
9,517
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
hanan_e23
Charybdis
10
3 / 3 / 0
6,204
517
7,096
8,829
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H__Colonel
Izanami
10
2 / 3 / 0
5,814
485
3,068
6,590
1,994
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

He Bo
13
4 / 1 / 1
7,794
650
8,398
7,582
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
7 / 0 / 0
8,113
676
9,724
8,023
3,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Xantus68
Ne Zha
12
2 / 1 / 5
7,123
594
4,061
10,841
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
h_colonel
Cthulhu
10
0 / 0 / 3
6,133
511
3,743
8,940
6,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
15
15
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
2
0.5
W
Izanami
H__Colonel
Izanami
2
3
0
0.67
W
He Bo
4
1
1
4.5
W
7
0
0
7
L
Zeus
Wiz0rds
Zeus
0
4
0
0
W
Ne Zha
Xantus68
Ne Zha
2
1
5
4.5
L
Skadi
bboyneor
Skadi
0
6
0
0
L
Sylvanus
big_Ancestor
Sylvanus
2
0
3
3.5
W
Cthulhu
h_colonel
Cthulhu
0
0
3
1.5
L
Charybdis
hanan_e23
Charybdis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,598
Damage
28,994
43,223
Taken
41,976
18,992
Mitigated
18,431
9,406
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,032
504
0
1,291
8,985
3,332
0
2,296
6,689
0
30,227
W
Izanami
H__Colonel
Izanami
3,068
2,315
0
80
6,590
1,994
298
1,554
5,036
0
34,467
W
He Bo
8,398
420
0
698
7,582
2,522
0
3,723
3,859
57,917
0
W
9,724
63
40
6,025
8,023
3,675
0
202
7,821
58,274
0
L
Zeus
Wiz0rds
Zeus
2,686
737
0
1,100
7,381
2,306
0
4,180
3,201
35,063
0
W
Ne Zha
Xantus68
Ne Zha
4,061
1,221
0
2,594
10,841
4,226
0
981
9,860
0
54,562
L
Skadi
bboyneor
Skadi
2,322
1,067
0
0
8,511
3,095
0
7,295
1,216
0
23,703
L
Sylvanus
big_Ancestor
Sylvanus
5,462
1,956
229
3,072
9,517
7,169
0
4,510
5,007
25,546
0
W
Cthulhu
h_colonel
Cthulhu
3,743
467
1,499
2,295
8,940
6,014
0
1,688
7,252
28,022
0
L
Charybdis
hanan_e23
Charybdis
7,096
3,929
70
3,644
8,829
3,090
0
3,584
5,245
0
45,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
34,977
269
Minions Killed
398
0
Camps Cleared
0
1,092,919
Distance Traveled
1,236,018
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,241
437
59
5
0
269,274
0
W
Izanami
5,814
485
71
6
0
215,861
0
W
He Bo
7,794
650
114
10
0
249,614
0
W
Hades
8,113
676
107
9
0
239,670
5
L
Zeus
5,652
471
67
6
0
220,125
0
W
Ne Zha
7,123
594
76
6
0
281,911
0
L
Skadi
5,272
439
32
3
0
208,887
0
L
Sylvanus
6,458
538
42
4
0
208,984
1
W
Cthulhu
6,133
511
30
3
0
248,962
0
L
Charybdis
6,204
517
69
6
0
185,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role