Player Matchup

Sun Wukong
Sun Wukong
BagofChips32
Sun Wukong
Level 63
God Stats
3W - 0L
1,805 SR
Queue Stats
101W - 98L
1,491 Elo+
Party 1
Anubis
Anubis
HUAPA456
Anubis
Level 104
God Stats
8W - 7L
1,928 SR
Queue Stats
321W - 299L
1,481 Elo+
Party 1
Medusa
Medusa
KewpSheisty
Medusa
Level 77
God Stats
7W - 5L
1,500 SR
Queue Stats
408W - 402L
1,481 Elo+
Solo
Fenrir
Fenrir
YOLO_OHB
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,482 Elo+
Party 2
Neith
Neith
xSAKU_SUMARINGA
Neith
Level 106
God Stats
5W - 3L
1,564 SR
Queue Stats
148W - 133L
1,464 Elo+
Party 2
Team Averages
Level 90
1,659 SR
1,480 Elo+

VS

Team Averages
Level 118
1,521 SR
1,449 Elo+
Chernobog
Chernobog
Cheezyness963
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 265L
1,431 Elo+
Solo
Xing Tian
Xing Tian
Stephen094
Xing Tian
Level 81
God Stats
6W - 5L
1,613 SR
Queue Stats
51W - 52L
1,443 Elo+
Solo
Loki
Loki
TypeExotic
Loki
Level 141
God Stats
26W - 31L
1,547 SR
Queue Stats
528W - 522L
1,503 Elo+
Solo
Hercules
Hercules
Woodchippers
Hercules
Level 175
God Stats
4W - 8L
1,387 SR
Queue Stats
89W - 92L
1,412 Elo+
Solo
Ra
Ra
pinhopc
Ra
Level 129
God Stats
23W - 32L
1,560 SR
Queue Stats
219W - 224L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BagofChips32
Sun Wukong
10
0 / 1 / 0
5,415
451
2,641
8,160
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
HUAPA456
Anubis
11
6 / 2 / 1
6,997
583
8,131
8,600
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
2 / 0 / 1
6,645
554
5,769
7,243
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
YOLO_OHB
Fenrir
10
1 / 5 / 0
5,780
482
2,320
11,385
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 6
6,691
558
5,220
5,660
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cheezyness963
Chernobog
9
1 / 4 / 1
5,549
462
2,944
8,513
2,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Stephen094
Xing Tian
9
0 / 2 / 1
5,574
465
2,408
8,863
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 0 / 1
7,241
603
6,179
7,618
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Woodchippers
Hercules
11
2 / 0 / 2
6,677
556
6,150
8,593
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
1 / 3 / 2
5,807
484
3,695
6,863
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
8
8
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BagofChips32
Sun Wukong
0
1
0
0
L
Chernobog
Cheezyness963
Chernobog
1
4
1
0.38
W
Anubis
HUAPA456
Anubis
6
2
1
3.25
W
Medusa
2
0
1
2.5
L
Xing Tian
Stephen094
Xing Tian
0
2
1
0.25
L
4
0
1
4.5
L
Hercules
Woodchippers
Hercules
2
0
2
3
W
Fenrir
YOLO_OHB
Fenrir
1
5
0
0.2
L
1
3
2
0.67
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,081
Damage
21,376
41,048
Taken
40,450
20,041
Mitigated
22,330
11,823
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BagofChips32
Sun Wukong
2,641
440
0
1,620
8,160
6,894
0
0
7,684
0
26,973
L
Chernobog
Cheezyness963
Chernobog
2,944
1,586
0
3,188
8,513
2,655
0
2,605
5,908
0
32,899
W
Anubis
HUAPA456
Anubis
8,131
363
0
4,990
8,600
3,911
0
2,429
6,171
58,426
0
W
Medusa
5,769
1,512
0
863
7,243
2,449
0
2,578
4,575
0
53,580
L
Xing Tian
Stephen094
Xing Tian
2,408
113
254
2,196
8,863
6,109
0
3,014
5,849
12,670
0
L
6,179
1,722
0
1,210
7,618
2,652
546
298
7,320
0
52,736
L
Hercules
Woodchippers
Hercules
6,150
1,215
0
4,170
8,593
8,490
0
1,017
7,576
0
43,440
W
Fenrir
YOLO_OHB
Fenrir
2,320
231
153
1,908
11,385
4,475
112
171
11,088
0
34,710
L
3,695
254
180
1,360
6,863
2,424
0
1,197
5,666
36,990
0
W
5,220
2,054
0
2,289
5,660
2,312
353
925
4,735
0
41,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
30,848
363
Minions Killed
301
0
Camps Cleared
0
1,163,500
Distance Traveled
1,153,718
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,415
451
41
3
0
225,879
1
L
Chernobog
5,549
462
58
5
0
219,159
4
W
Anubis
6,997
583
86
7
0
240,823
0
W
Medusa
6,645
554
96
8
0
229,634
0
L
Xing Tian
5,574
465
21
2
0
222,502
0
L
Loki
7,241
603
95
8
0
274,227
6
L
Hercules
6,677
556
74
6
0
242,850
0
W
Fenrir
5,780
482
60
5
0
250,046
0
L
Ra
5,807
484
53
4
0
194,980
1
W
Neith
6,691
558
80
7
0
217,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role