Player Matchup

Cthulhu
Cthulhu
HarZ_Hyde
Cthulhu
Level 89
God Stats
1W - 1L
1,718 SR
Queue Stats
17W - 19L
1,497 Elo+
Party 2
Chaac
Chaac
HarZ_Justin
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,548 Elo+
Party 2
Charybdis
Charybdis
HarZ_OceanMan
Charybdis
Level 60
God Stats
6W - 12L
1,501 SR
Queue Stats
255W - 241L
1,509 Elo+
Party 2
Anubis
Anubis
VoltiaLuck
Anubis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,416 Elo+
Party 2
Nemesis
Nemesis
Xberger_36
Nemesis
Level 126
God Stats
3W - 6L
1,476 SR
Queue Stats
515W - 495L
1,501 Elo+
Party 2
Team Averages
Level 66
1,539 SR
1,494 Elo+

VS

Team Averages
Level 121
1,388 SR
1,437 Elo+
Ah Puch
Ah Puch
DoctorPiton_03
Ah Puch
Level 115
God Stats
4W - 8L
1,360 SR
Queue Stats
217W - 182L
1,520 Elo+
Party 3
Nike
Nike
SchooschKopf
Nike
Level 75
God Stats
4W - 2L
1,322 SR
Queue Stats
278W - 274L
1,428 Elo+
Party 1
Cliodhna
Cliodhna
SuperSonGoku321
Cliodhna
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 188L
1,471 Elo+
Party 1
Hades
Hades
panaodki03
Hades
Level 135
God Stats
1W - 3L
1,308 SR
Queue Stats
76W - 69L
1,375 Elo+
Party 3
Izanami
Izanami
schoker91
Izanami
Level 121
God Stats
11W - 8L
1,449 SR
Queue Stats
28W - 33L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HarZ_Hyde
Cthulhu
10
0 / 1 / 0
6,030
503
3,259
11,263
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 0
5,815
485
3,703
11,643
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
HarZ_OceanMan
Charybdis
12
0 / 3 / 0
6,870
573
5,256
7,933
2,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
VoltiaLuck
Anubis
10
0 / 3 / 1
5,650
471
2,975
9,218
4,060
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Xberger_36
Nemesis
11
2 / 1 / 0
6,417
535
3,924
9,381
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,953
663
11,315
3,379
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
7,139
595
5,549
7,902
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
12
2 / 3 / 2
6,718
560
3,485
8,253
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
14
5 / 0 / 0
9,046
754
7,530
9,093
6,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
schoker91
Izanami
13
1 / 0 / 2
7,550
629
3,386
7,557
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
13
13
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Cthulhu
HarZ_Hyde
Cthulhu
0
1
0
0
L
0
5
0
0
L
Charybdis
HarZ_OceanMan
Charybdis
0
3
0
0
W
3
0
1
3.5
W
Cliodhna
2
3
2
1
L
Anubis
VoltiaLuck
Anubis
0
3
1
0.17
L
Nemesis
Xberger_36
Nemesis
2
1
0
2
W
Hades
5
0
0
5
W
Izanami
schoker91
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,117
Damage
31,265
49,438
Taken
36,184
25,382
Mitigated
19,043
10,664
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,315
200
0
1,939
3,379
1,511
348
1,110
2,269
67,771
0
L
Cthulhu
HarZ_Hyde
Cthulhu
3,259
251
277
2,052
11,263
8,379
0
4,548
6,715
30,032
0
L
3,703
1,053
0
1,926
11,643
7,176
0
7,305
4,338
0
36,126
L
Charybdis
HarZ_OceanMan
Charybdis
5,256
3,634
0
3,050
7,933
2,505
0
0
7,933
0
63,786
W
5,549
98
0
1,879
7,902
5,442
110
3,526
4,376
0
19,339
W
Cliodhna
3,485
70
0
3,146
8,253
2,873
0
964
7,289
0
48,444
L
Anubis
VoltiaLuck
Anubis
2,975
240
0
2,750
9,218
4,060
0
5,499
3,719
33,958
0
L
Nemesis
Xberger_36
Nemesis
3,924
1,679
0
609
9,381
3,262
0
1,493
7,888
0
53,628
W
Hades
7,530
1,336
20
7,283
9,093
6,490
161
0
9,093
71,540
0
W
Izanami
schoker91
Izanami
3,386
2,570
0
3,448
7,557
2,727
984
634
6,923
0
64,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
38,406
388
Minions Killed
465
0
Camps Cleared
0
1,209,186
Distance Traveled
1,228,261
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,953
663
118
10
0
247,367
0
L
Cthulhu
6,030
503
44
4
0
259,612
2
L
Chaac
5,815
485
51
4
0
219,415
0
L
Charybdis
6,870
573
124
10
0
230,443
2
W
Nike
7,139
595
22
2
0
269,996
4
W
Cliodhna
6,718
560
65
5
0
259,714
0
L
Anubis
5,650
471
68
6
0
195,408
0
L
Nemesis
6,417
535
101
8
0
304,308
2
W
Hades
9,046
754
137
11
0
224,773
0
W
Izanami
7,550
629
123
10
0
226,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role