Player Matchup

Ishtar
Ishtar
IRyokai-
Ishtar
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,539 Elo+
Party 3
Nike
Nike
Kinalin
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,328 Elo+
Party 2
Ix Chel
Ix Chel
Qwakito
Ix Chel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,539 Elo+
Party 3
Hera
Hera
SuperBravlik111
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,254 Elo+
Party 2
Heimdallr
Heimdallr
VasilyZ
Heimdallr
Level 136
God Stats
6W - 6L
1,559 SR
Queue Stats
341W - 270L
1,697 Elo+
Solo
Team Averages
Level 72
1,512 SR
1,472 Elo+

VS

Team Averages
Level 107
1,582 SR
1,498 Elo+
Nox
Nox
LUNIKmoney
Nox
Level 67
God Stats
11W - 10L
1,916 SR
Queue Stats
918W - 911L
1,434 Elo+
Party 4
Kumbhakarna
Kumbhakarna
OddLookinFella69
Kumbhakarna
Level 147
God Stats
8W - 5L
1,552 SR
Queue Stats
503W - 494L
1,467 Elo+
Party 1
Bakasura
Bakasura
Revqqq
Bakasura
Level 69
God Stats
7W - 11L
1,420 SR
Queue Stats
312W - 298L
1,532 Elo+
Party 1
Eset
Eset
alexoxcraft
Eset
Level 132
God Stats
6W - 3L
1,741 SR
Queue Stats
273W - 267L
1,552 Elo+
Party 4
Loki
Loki
skiper_masta
Loki
Level 118
God Stats
8W - 19L
1,283 SR
Queue Stats
771W - 765L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IRyokai-
Ishtar
18
6 / 3 / 13
11,051
789
13,920
14,522
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Kinalin
Nike
17
2 / 4 / 15
10,483
749
6,523
20,043
25,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Qwakito
Ix Chel
18
3 / 2 / 17
10,940
781
14,320
14,764
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 11
10,972
784
11,363
12,992
6,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
VasilyZ
Heimdallr
19
9 / 4 / 13
12,041
860
23,386
13,148
7,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 5
11,043
789
10,600
11,088
7,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
OddLookinFella69
Kumbhakarna
15
1 / 8 / 10
9,767
698
3,264
21,211
28,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Revqqq
Bakasura
17
7 / 6 / 8
11,166
798
13,577
17,248
14,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 5 / 10
9,999
714
18,477
13,414
8,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 2 / 12
9,654
690
15,290
13,658
8,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
24
Kills
19
19
Deaths
24
69
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ishtar
IRyokai-
Ishtar
6
3
13
4.17
W
Nike
Kinalin
Nike
2
4
15
2.38
L
6
3
5
2.83
L
Kumbhakarna
OddLookinFella69
Kumbhakarna
1
8
10
0.75
W
Ix Chel
Qwakito
Ix Chel
3
2
17
5.75
L
Bakasura
Revqqq
Bakasura
7
6
8
1.83
W
4
6
11
1.58
W
Heimdallr
VasilyZ
Heimdallr
9
4
13
3.88
L
3
5
10
1.6
L
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,512
Damage
61,208
75,469
Taken
76,619
55,153
Mitigated
67,020
31,902
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
IRyokai-
Ishtar
13,920
9,323
681
3,067
14,522
7,919
2,466
6,560
7,752
0
28,335
W
Nike
Kinalin
Nike
6,523
850
1,609
3,842
20,043
25,886
300
10,537
9,086
0
15,392
L
10,600
941
1,905
2,657
11,088
7,581
1,103
4,041
7,047
32,707
0
L
Kumbhakarna
OddLookinFella69
Kumbhakarna
3,264
129
594
1,438
21,211
28,124
296
6,593
14,618
7,550
0
W
Ix Chel
Qwakito
Ix Chel
14,320
2,443
9,449
8,519
14,764
7,810
499
5,801
8,263
35,172
0
L
Bakasura
Revqqq
Bakasura
13,577
9,980
957
4,133
17,248
14,144
1,527
7,939
9,305
0
16,044
W
11,363
2,636
0
2,308
12,992
6,147
841
5,256
7,256
29,274
0
W
Heimdallr
VasilyZ
Heimdallr
23,386
13,281
491
1,936
13,148
7,391
4,008
4,187
8,741
0
45,820
L
18,477
527
2,819
2,719
13,414
8,883
626
2,418
10,996
32,254
0
L
15,290
715
1,115
1,417
13,658
8,288
668
4,692
8,966
0
32,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
51,629
168
Minions Killed
132
0
Camps Cleared
0
1,251,815
Distance Traveled
1,456,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,051
789
27
2
0
240,564
0
W
Nike
10,483
749
14
1
0
275,341
0
L
Nox
11,043
789
52
4
0
269,863
0
L
Kumbhakarna
9,767
698
9
1
0
239,369
0
W
Ix Chel
10,940
781
35
3
0
269,223
0
L
Bakasura
11,166
798
25
2
0
343,387
0
W
Hera
10,972
784
33
2
0
226,348
0
W
Heimdallr
12,041
860
59
4
0
240,339
0
L
Eset
9,999
714
22
2
0
259,442
0
L
Loki
9,654
690
24
2
0
344,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role