Player Matchup

Aphrodite
Aphrodite
StepaQwp
Aphrodite
Level 28
God Stats
5W - 4L
1,488 SR
Queue Stats
11W - 18L
1,283 Elo+
Party 1
Da Ji
Da Ji
baster75
Da Ji
Level 122
God Stats
2W - 0L
1,863 SR
Queue Stats
12W - 18L
1,299 Elo+
Party 1
Neith
Neith
pololomaster3000
Neith
Level 39
God Stats
4W - 7L
1,717 SR
Queue Stats
62W - 63L
1,367 Elo+
Solo
Team Averages
Level 63
1,689 SR
1,316 Elo+

VS

Team Averages
Level 33
1,478 SR
1,299 Elo+
Izanami
Izanami
HiImTuTa
Izanami
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 33L
1,283 Elo+
Party 2
Anubis
Anubis
MarcinLetsPlay
Anubis
Level 62
God Stats
1W - 1L
1,435 SR
Queue Stats
66W - 77L
1,315 Elo+
Party 2
Mulan
Mulan
android444
Mulan
Level 29
God Stats
19W - 9L
1,500 SR
Queue Stats
59W - 68L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
StepaQwp
Aphrodite
12
1 / 8 / 12
11,535
721
6,559
14,129
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
baster75
Da Ji
18
11 / 3 / 10
14,664
917
17,553
15,883
7,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
10 / 1 / 11
15,336
959
23,405
15,495
6,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HiImTuTa
Izanami
14
5 / 6 / 6
12,009
751
10,041
15,865
8,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 11 / 9
11,401
713
13,612
16,357
9,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
5 / 5 / 7
12,109
757
14,310
20,843
35,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
22
Kills
12
12
Deaths
22
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
HiImTuTa
Izanami
5
6
6
1.33
L
2
11
9
0.59
W
Aphrodite
StepaQwp
Aphrodite
1
8
12
0.88
L
Mulan
5
5
7
1.7
W
Da Ji
baster75
Da Ji
11
3
10
5.33
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,517
Damage
37,963
45,507
Taken
53,065
19,208
Mitigated
52,189
18,485
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HiImTuTa
Izanami
10,041
6,102
0
2,180
15,865
8,037
350
1,691
14,174
0
51,069
L
13,612
940
211
2,818
16,357
9,067
0
1,762
14,595
49,876
0
W
Aphrodite
StepaQwp
Aphrodite
6,559
437
4,677
3,892
14,129
5,068
0
5,371
8,758
22,549
0
L
Mulan
14,310
1,202
0
1,167
20,843
35,085
95
3,349
17,494
0
27,828
W
Da Ji
baster75
Da Ji
17,553
6,399
0
2,185
15,883
7,183
516
5,611
10,272
0
53,942
W
23,405
10,421
0
7,731
15,495
6,957
2,461
2,837
12,658
0
94,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
35,519
200
Minions Killed
167
0
Camps Cleared
0
823,277
Distance Traveled
757,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,009
751
77
5
0
256,008
0
L
Anubis
11,401
713
71
4
0
230,054
0
W
Aphrodite
11,535
721
27
2
0
225,915
0
L
Mulan
12,109
757
19
1
0
271,545
0
W
Da Ji
14,664
917
52
3
0
298,760
0
W
Neith
15,336
959
121
8
0
298,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role