Player Matchup

Jing Wei
Jing Wei
CasualAbuse
Jing Wei
Level 131
God Stats
1W - 1L
1,253 SR
Queue Stats
41W - 49L
1,463 Elo+
Party 1
Persephone
Persephone
Frodobaginns420
Persephone
Level 142
God Stats
5W - 2L
1,803 SR
Queue Stats
277W - 287L
1,461 Elo+
Solo
Ne Zha
Ne Zha
SkorpioVenator
Ne Zha
Level 183
God Stats
1W - 2L
1,306 SR
Queue Stats
45W - 42L
1,596 Elo+
Solo
Anubis
Anubis
Ttv_URM8Terah
Anubis
Level 108
God Stats
1W - 0L
1,211 SR
Queue Stats
7W - 16L
1,200 Elo+
Party 1
Ravana
Ravana
WhitEDrNooBy
Ravana
Level 148
God Stats
2W - 1L
1,285 SR
Queue Stats
130W - 136L
1,476 Elo+
Solo
Team Averages
Level 142
1,371 SR
1,439 Elo+

VS

Team Averages
Level 162
1,499 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
I-AKD-I
Mercury
Level 246
God Stats
2W - 8L
1,240 SR
Queue Stats
1,836W - 1,898L
1,468 Elo+
Solo
Danzaburou
Danzaburou
JustAGentt
Danzaburou
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 262L
1,619 Elo+
Solo
Tiamat
Tiamat
MythBilly
Tiamat
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,430 Elo+
Solo
Anhur
Anhur
ogMASTER B
Anhur
Level 169
God Stats
9W - 7L
1,754 SR
Queue Stats
1,267W - 1,329L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CasualAbuse
Jing Wei
10
1 / 1 / 3
5,667
1,133
2,257
3,179
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Frodobaginns420
Persephone
9
1 / 1 / 2
5,470
1,094
2,154
2,704
809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 3
5,686
1,137
5,699
4,287
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 3
5,425
1,085
3,259
4,168
1,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
11
0 / 0 / 1
5,575
1,115
2,968
5,473
5,450
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 2
6,176
1,235
3,114
1,922
763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
I-AKD-I
Mercury
8
0 / 1 / 2
5,120
1,024
1,072
5,802
3,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
JustAGentt
Danzaburou
11
3 / 1 / 2
5,903
1,181
5,553
4,548
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
MythBilly
Tiamat
10
0 / 0 / 5
5,200
1,040
5,889
2,410
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
7
0 / 2 / 3
4,681
936
1,281
4,244
1,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
4
Kills
5
5
Deaths
4
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
0
2
3
W
Jing Wei
CasualAbuse
Jing Wei
1
1
3
2.5
W
Persephone
Frodobaginns420
Persephone
1
1
2
2
L
Mercury
I-AKD-I
Mercury
0
1
2
1
L
Danzaburou
JustAGentt
Danzaburou
3
1
2
4
L
Tiamat
MythBilly
Tiamat
0
0
5
2.5
W
1
1
3
2.5
W
1
2
3
1.25
W
Ravana
0
0
1
0.5
L
Anhur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
16,909
19,811
Taken
18,926
12,054
Mitigated
8,702
5,843
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,114
1,882
577
693
1,922
763
0
242
1,680
0
14,585
W
Jing Wei
CasualAbuse
Jing Wei
2,257
1,392
0
122
3,179
1,466
0
1,339
1,840
0
9,578
W
Persephone
Frodobaginns420
Persephone
2,154
52
284
382
2,704
809
0
519
2,179
9,790
0
L
Mercury
I-AKD-I
Mercury
1,072
98
513
641
5,802
3,977
0
1,844
3,958
0
3,049
L
Danzaburou
JustAGentt
Danzaburou
5,553
2,132
176
1,190
4,548
1,894
0
648
3,900
0
11,316
L
Tiamat
MythBilly
Tiamat
5,889
273
468
649
2,410
957
0
1,096
1,314
8,692
0
W
5,699
188
950
1,033
4,287
2,579
0
1,318
2,969
0
11,292
W
3,259
70
212
413
4,168
1,750
0
1,036
3,132
7,090
0
W
Ravana
2,968
324
664
1,783
5,473
5,450
0
1,677
3,796
0
5,745
L
Anhur
1,281
523
15
824
4,244
1,111
0
1,583
2,661
0
2,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
27,080
73
Minions Killed
52
0
Camps Cleared
0
623,567
Distance Traveled
513,216
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,176
1,235
31
6
0
118,157
0
W
Jing Wei
5,667
1,133
22
4
0
117,231
0
W
Persephone
5,470
1,094
12
2
0
118,888
0
L
Mercury
5,120
1,024
0
0
0
115,200
0
L
Danzaburou
5,903
1,181
9
2
0
92,071
0
L
Tiamat
5,200
1,040
10
2
0
130,688
0
W
Ne Zha
5,686
1,137
10
2
0
134,483
3
W
Anubis
5,425
1,085
15
3
0
112,802
0
W
Ravana
5,575
1,115
14
3
0
140,163
0
L
Anhur
4,681
936
2
0
0
57,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role