Player Matchup

Danzaburou
Danzaburou
EL-DONO31
Danzaburou
Level 35
God Stats
1W - 1L
1,768 SR
Queue Stats
53W - 107L
1,287 Elo+
Party 2
Izanami
Izanami
XiLo_Laartiste27
Izanami
Level 98
God Stats
1W - 5L
1,237 SR
Queue Stats
63W - 162L
1,169 Elo+
Party 2
Ah Puch
Ah Puch
Z-aRiStOcRaTe-Z
Ah Puch
Level 55
God Stats
2W - 4L
1,212 SR
Queue Stats
65W - 155L
1,235 Elo+
Party 2
Team Averages
Level 63
1,405 SR
1,230 Elo+

VS

Team Averages
Level 82
1,591 SR
1,399 Elo+
Fafnir
Fafnir
Emperors_Will
Fafnir
Level 129
God Stats
12W - 8L
1,604 SR
Queue Stats
166W - 181L
1,408 Elo+
Party 1
Merlin
Merlin
KD0GG180212
Merlin
Level 50
God Stats
11W - 7L
1,460 SR
Queue Stats
209W - 203L
1,388 Elo+
Party 1
Skadi
Skadi
Lil_Radrs4life
Skadi
Level 67
God Stats
74W - 29L
1,709 SR
Queue Stats
214W - 208L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EL-DONO31
Danzaburou
12
2 / 4 / 5
10,220
730
10,573
11,252
4,506
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 9 / 6
9,889
706
10,486
16,810
6,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 8 / 1
10,491
749
9,815
15,784
5,897
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 11
11,648
832
4,960
14,764
17,005
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
14
3 / 3 / 14
11,178
798
15,925
10,695
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
13 / 2 / 6
12,945
925
19,013
13,976
5,259
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
21
21
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EL-DONO31
Danzaburou
2
4
5
1.13
W
5
3
11
3.5
W
Merlin
3
3
14
3.33
W
13
2
6
8
L
1
9
6
0.44
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
39,898
43,846
Taken
39,435
16,435
Mitigated
25,764
6,396
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EL-DONO31
Danzaburou
10,573
5,036
351
2,362
11,252
4,506
0
7,969
3,283
0
40,838
W
4,960
1,364
16
1,783
14,764
17,005
356
3,289
11,475
18,860
0
W
Merlin
15,925
257
0
3,424
10,695
3,500
463
3,353
7,342
58,894
0
W
19,013
8,916
0
3,288
13,976
5,259
2,654
3,619
10,357
0
64,308
L
10,486
7,485
164
1,536
16,810
6,032
0
6,427
10,383
0
35,367
L
9,815
825
332
1,651
15,784
5,897
0
6,768
9,016
32,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
35,771
142
Minions Killed
185
0
Camps Cleared
0
597,792
Distance Traveled
749,020
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,220
730
48
3
0
223,180
0
W
Fafnir
11,648
832
31
2
0
248,642
0
W
Merlin
11,178
798
75
5
0
251,062
0
W
Skadi
12,945
925
79
6
0
249,316
1
L
Izanami
9,889
706
44
3
0
181,852
0
L
Ah Puch
10,491
749
50
4
0
192,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role