Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FTG_Mystogan
Hel
Level 64
God Stats
4W - 4L
1,837 SR
Queue Stats
5W - 4L
1,799 Elo+
Solo
Mulan
Mulan
King__Drew__
Mulan
Level 64
God Stats
1W - 5L
1,247 SR
Queue Stats
12W - 8L
1,489 Elo+
Party 1
Bakasura
Bakasura
SageTheCorpse
Bakasura
Level 103
God Stats
4W - 2L
1,862 SR
Queue Stats
13W - 13L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
joemama555
Nu Wa
Level 80
God Stats
0W - 3L
1,165 SR
Queue Stats
1W - 4L
1,141 Elo+
Solo
Team Averages
Level 88
1,522 SR
1,484 Elo+

VS

Team Averages
Level 115
1,683 SR
1,466 Elo+
Hades
Hades
El_afro_7001
Hades
Level 66
God Stats
10W - 2L
1,803 SR
Queue Stats
88W - 74L
1,520 Elo+
Solo
Cupid
Cupid
Rogue iPython
Cupid
Level 69
God Stats
6W - 3L
1,601 SR
Queue Stats
155W - 176L
1,435 Elo+
Solo
Cabrakan
Cabrakan
TheElegantLemon
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
386W - 363L
1,467 Elo+
Solo
Arachne
Arachne
britteruscritter
Arachne
Level 141
God Stats
3W - 2L
1,868 SR
Queue Stats
74W - 69L
1,391 Elo+
Solo
Bellona
Bellona
devilspider619
Bellona
Level 169
God Stats
162W - 100L
1,646 SR
Queue Stats
542W - 527L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
1 / 0 / 0
3,515
703
935
3,206
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,373
675
1,844
2,800
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
3,055
611
2,229
4,741
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
SageTheCorpse
Bakasura
6
0 / 0 / 1
3,671
734
1,604
3,274
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
1
0 / 0 / 0
1,076
215
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,554
711
778
3,183
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 0
3,364
673
803
1,442
377
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
6
1 / 1 / 1
3,798
760
676
2,392
1,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 0 / 1
3,469
694
1,781
4,018
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 0 / 2
4,244
849
2,937
3,180
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
0
0
1
W
0
0
0
0
L
0
1
0
0
L
0
3
0
0
W
0
0
0
0
L
Bakasura
SageTheCorpse
Bakasura
0
0
1
0.5
W
Cabrakan
1
1
1
1.5
W
1
0
1
1.5
W
2
0
2
3
L
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,612
Damage
6,975
14,021
Taken
14,215
4,572
Mitigated
6,685
3,013
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
935
650
0
1,488
3,206
856
0
26
3,180
0
17,245
W
778
122
35
1,490
3,183
1,078
0
1,107
2,026
18,486
0
L
1,844
0
83
396
2,800
793
0
1,028
1,772
16,990
0
L
2,229
333
0
589
4,741
1,912
0
263
4,478
0
11,062
W
803
379
50
497
1,442
377
0
0
1,442
0
20,022
L
Bakasura
SageTheCorpse
Bakasura
1,604
1,400
0
457
3,274
1,011
0
137
3,137
0
13,422
W
Cabrakan
676
32
0
316
2,392
1,756
0
73
2,265
11,428
0
W
1,781
1,332
0
930
4,018
1,152
0
584
3,334
0
14,957
W
2,937
1,170
0
1,868
3,180
2,322
0
80
3,100
0
18,672
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,690
Gold Earned
18,429
114
Minions Killed
139
0
Camps Cleared
0
452,360
Distance Traveled
566,814
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,515
703
24
5
0
102,522
2
W
Hades
3,554
711
32
6
0
95,255
0
L
Hel
3,373
675
30
6
0
106,271
0
L
Mulan
3,055
611
18
4
0
110,899
0
W
Cupid
3,364
673
29
6
0
115,043
0
L
Bakasura
3,671
734
42
8
0
132,668
0
W
Cabrakan
3,798
760
21
4
0
108,546
2
W
Arachne
3,469
694
21
4
0
132,575
1
W
Bellona
4,244
849
36
7
0
115,395
0
L
Nu Wa
1,076
215
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role