Player Matchup

Amaterasu
Amaterasu
CaelumMors
Amaterasu
Level 118
God Stats
10W - 4L
1,697 SR
Queue Stats
17W - 14L
1,506 Elo+
Solo
Anubis
Anubis
CarolusAllMighty
Anubis
Level 84
God Stats
15W - 17L
1,443 SR
Queue Stats
426W - 432L
1,437 Elo+
Solo
Pele
Pele
Tomer_12321
Pele
Level 97
God Stats
47W - 40L
1,521 SR
Queue Stats
73W - 89L
1,413 Elo+
Party 1
Zeus
Zeus
omri777700
Zeus
Level 100
God Stats
10W - 10L
1,591 SR
Queue Stats
93W - 104L
1,450 Elo+
Party 1
Anhur
Anhur
yoyzf
Anhur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 206L
1,405 Elo+
Solo
Team Averages
Level 111
1,550 SR
1,442 Elo+

VS

Team Averages
Level 105
1,509 SR
1,450 Elo+
Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Der_Wullmann
Baron Samedi
Level 55
God Stats
18W - 25L
1,349 SR
Queue Stats
78W - 74L
1,338 Elo+
Solo
Eset
Eset
Six PT9959
Eset
Level 77
God Stats
3W - 3L
1,591 SR
Queue Stats
293W - 317L
1,447 Elo+
Solo
Hercules
Hercules
event208lucky
Hercules
Level 149
God Stats
42W - 42L
1,540 SR
Queue Stats
330W - 341L
1,490 Elo+
Solo
Ne Zha
Ne Zha
someonetokmyname
Ne Zha
Level 143
God Stats
17W - 14L
1,563 SR
Queue Stats
488W - 467L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CaelumMors
Amaterasu
12
1 / 3 / 0
7,075
544
4,957
11,025
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 2
6,875
529
6,715
9,947
4,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 0 / 1
7,587
584
3,457
11,039
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 1
6,461
497
3,292
8,961
3,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
yoyzf
Anhur
10
0 / 5 / 1
6,127
471
1,624
9,904
3,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 2 / 7
7,180
552
8,960
8,303
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Der_Wullmann
Baron Samedi
8
0 / 2 / 0
5,188
399
2,490
4,218
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,900
300
0
0
0
Hercules
event208lucky
Hercules
13
4 / 1 / 0
7,153
550
6,496
8,760
6,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
9 / 1 / 1
8,110
624
11,551
13,066
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
15
15
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
7
2.75
W
Amaterasu
CaelumMors
Amaterasu
1
3
0
0.33
W
2
5
2
0.6
L
Baron Samedi
Der_Wullmann
Baron Samedi
0
2
0
0
L
0
0
0
0
W
2
0
1
2.5
L
Hercules
event208lucky
Hercules
4
1
0
4
W
1
2
1
0.75
L
9
1
1
9.5
W
Anhur
yoyzf
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,045
Damage
29,497
50,876
Taken
34,347
23,417
Mitigated
15,754
14,181
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,960
4,576
0
1,750
8,303
2,490
0
2,976
5,327
0
51,960
W
Amaterasu
CaelumMors
Amaterasu
4,957
2,540
0
2,930
11,025
7,372
153
348
10,677
0
44,929
W
6,715
1,116
0
3,239
9,947
4,738
870
101
9,846
53,404
0
L
Baron Samedi
Der_Wullmann
Baron Samedi
2,490
463
0
750
4,218
1,849
0
2,598
1,620
18,516
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,457
1,052
0
3,436
11,039
4,163
0
400
10,639
0
53,817
L
Hercules
event208lucky
Hercules
6,496
2,144
0
1,943
8,760
6,542
0
1,265
7,495
2,340
40,747
W
3,292
401
20
2,362
8,961
3,856
231
2,090
6,871
38,215
0
L
11,551
3,019
0
5,461
13,066
4,873
0
3,168
9,898
0
55,979
W
Anhur
yoyzf
Anhur
1,624
243
0
2,194
9,904
3,288
576
0
9,904
0
32,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
31,531
355
Minions Killed
255
0
Camps Cleared
0
1,155,374
Distance Traveled
833,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,180
552
80
6
0
218,731
0
W
Amaterasu
7,075
544
78
6
0
242,828
0
W
Anubis
6,875
529
63
5
0
203,492
0
L
Baron Samedi
5,188
399
30
2
0
87,453
0
L
Eset
3,900
300
0
0
0
0
0
W
Pele
7,587
584
83
6
0
289,302
0
L
Hercules
7,153
550
67
5
0
249,987
0
W
Zeus
6,461
497
64
5
0
196,044
0
L
Ne Zha
8,110
624
78
6
0
277,291
0
W
Anhur
6,127
471
67
5
0
223,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role