Player Matchup

Thor
Thor
DeathsGrasp75
Thor
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 20L
1,333 Elo+
Party 2
Cupid
Cupid
Dunnlet
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Zhong Kui
Zhong Kui
Itrustn0Body
Zhong Kui
Level 165
God Stats
6W - 6L
1,652 SR
Queue Stats
343W - 390L
1,512 Elo+
Solo
Jing Wei
Jing Wei
MrDude2012
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,324 Elo+
Party 2
Cerberus
Cerberus
blink13000
Cerberus
Level 18
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Team Averages
Level 96
1,437 SR
1,323 Elo+

VS

Team Averages
Level 116
1,482 SR
1,459 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
TomatoShanker
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 92L
1,362 Elo+
Party 1
Surtr
Surtr
wShinyCatw
Surtr
Level 108
God Stats
1W - 2L
1,410 SR
Queue Stats
87W - 81L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,881
688
2,802
11,724
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Dunnlet
Cupid
14
2 / 7 / 3
7,538
754
1,456
11,419
5,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Itrustn0Body
Zhong Kui
18
6 / 5 / 0
9,850
985
20,325
14,512
11,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MrDude2012
Jing Wei
12
3 / 5 / 2
7,472
747
5,547
9,982
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
blink13000
Cerberus
11
0 / 7 / 3
7,182
718
2,895
15,445
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 1 / 14
9,788
979
10,844
9,066
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
14
4 / 1 / 19
8,718
872
7,413
6,840
2,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
 
Ix Chel
14
2 / 3 / 21
8,671
867
12,663
12,750
5,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
7 / 2 / 17
10,079
1,008
12,777
8,568
3,468
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
15
9 / 4 / 14
9,335
934
13,591
16,774
14,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
115
11
Kills
30
31
Deaths
11
12
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
14
15
W
Neith
 
Neith
4
1
19
13.5
W
Ix Chel
 
Ix Chel
2
3
21
4.17
L
0
7
4
0.29
L
Cupid
Dunnlet
Cupid
2
7
3
0.5
L
Zhong Kui
Itrustn0Body
Zhong Kui
6
5
0
1.2
L
Jing Wei
MrDude2012
Jing Wei
3
5
2
0.8
W
7
2
17
7.75
L
Cerberus
blink13000
Cerberus
0
7
3
0.21
W
Surtr
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,025
Damage
57,288
63,082
Taken
53,998
41,658
Mitigated
29,517
12,257
Healing
28,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,844
4,644
759
1,234
9,066
3,847
2,084
5,826
3,240
0
20,086
W
Neith
 
Neith
7,413
2,704
1,290
2,300
6,840
2,649
1,266
4,296
2,544
0
19,239
W
Ix Chel
 
Ix Chel
12,663
1,925
8,401
5,727
12,750
5,418
1,016
4,693
8,057
24,274
0
L
2,802
199
440
472
11,724
5,057
0
3,359
8,365
0
8,696
L
Cupid
Dunnlet
Cupid
1,456
680
882
1,236
11,419
5,402
62
4,213
7,206
0
11,245
L
Zhong Kui
Itrustn0Body
Zhong Kui
20,325
317
138
5,375
14,512
11,633
0
6,202
8,310
42,413
0
L
Jing Wei
MrDude2012
Jing Wei
5,547
3,945
293
870
9,982
4,168
408
3,373
6,609
0
15,876
W
12,777
719
1,313
1,477
8,568
3,468
2,651
5,513
3,055
28,744
0
L
Cerberus
blink13000
Cerberus
2,895
151
0
2,551
15,445
15,398
191
8,653
6,792
10,036
0
W
Surtr
13,591
4,819
1,488
4,572
16,774
14,135
505
2,892
13,882
430
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
46,591
135
Minions Killed
107
0
Camps Cleared
0
768,541
Distance Traveled
951,560
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,788
979
3
0
0
201,660
0
W
Neith
8,718
872
23
2
0
196,318
0
W
Ix Chel
8,671
867
20
2
0
179,166
0
L
Thor
6,881
688
15
2
0
161,109
3
L
Cupid
7,538
754
23
2
0
151,510
0
L
Zhong Kui
9,850
985
51
5
0
154,624
0
L
Jing Wei
7,472
747
27
3
0
175,137
0
W
Thoth
10,079
1,008
42
4
0
196,952
0
L
Cerberus
7,182
718
19
2
0
126,161
0
W
Surtr
9,335
934
19
2
0
177,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role