Player Matchup

Loki
Loki
 
Loki
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CryStiaN
Ao Kuang
Level 151
God Stats
2W - 5L
1,637 SR
Queue Stats
104W - 87L
1,548 Elo+
Solo
Nemesis
Nemesis
Gurrangoo
Nemesis
Level 146
God Stats
1W - 7L
1,231 SR
Queue Stats
254W - 240L
1,521 Elo+
Solo
Arachne
Arachne
KleeblattMB99
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 127
1,474 SR
1,514 Elo+

VS

Team Averages
Level 114
1,540 SR
1,505 Elo+
Geb
Geb
 
Geb
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Alectorus
Nike
Level 88
God Stats
2W - 0L
1,700 SR
Queue Stats
130W - 127L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Darksword64
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 180L
1,509 Elo+
Solo
Poseidon
Poseidon
傻了吧爷爷会飞
Poseidon
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
317W - 299L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 2 / 2
6,956
870
6,274
6,019
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
12
0 / 1 / 2
5,887
736
4,153
4,021
1,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
CryStiaN
Ao Kuang
14
2 / 2 / 1
6,697
837
5,410
7,107
3,473
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Gurrangoo
Nemesis
12
1 / 1 / 2
6,421
803
2,940
4,807
2,569
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
6
0 / 3 / 0
5,160
645
798
4,482
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 2 / 6
7,754
969
3,173
8,627
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
 
Medusa
11
1 / 3 / 4
6,951
869
4,662
8,206
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
14
1 / 0 / 8
7,514
939
4,854
5,823
5,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Darksword64
Sun Wukong
13
3 / 0 / 4
7,652
957
4,564
4,599
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 6
8,132
1,017
5,908
3,405
1,367
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
9
9
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
2
2
L
Xbalanque
 
Xbalanque
0
1
2
1
W
Geb
 
Geb
1
2
6
2
W
Medusa
 
Medusa
1
3
4
1
W
Nike
1
0
8
5
L
Ao Kuang
CryStiaN
Ao Kuang
2
2
1
1.25
W
Sun Wukong
Darksword64
Sun Wukong
3
0
4
5
L
Nemesis
Gurrangoo
Nemesis
1
1
2
2
L
Arachne
0
3
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
23,161
26,436
Taken
30,660
13,378
Mitigated
25,023
7,261
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,274
896
1,071
829
6,019
2,802
0
2,872
3,147
0
20,256
L
Xbalanque
 
Xbalanque
4,153
1,652
373
860
4,021
1,692
0
1,730
2,291
0
7,990
W
Geb
 
Geb
3,173
69
66
1,536
8,627
9,820
283
1,154
7,473
10,285
0
W
Medusa
 
Medusa
4,662
1,882
401
1,147
8,206
3,429
659
1,884
6,245
0
19,032
W
Nike
4,854
144
1,130
1,024
5,823
5,976
779
1,095
4,728
0
8,160
L
Ao Kuang
CryStiaN
Ao Kuang
5,410
427
225
1,984
7,107
3,473
0
1,955
5,152
10,866
0
W
Sun Wukong
Darksword64
Sun Wukong
4,564
460
502
709
4,599
4,431
752
1,076
3,523
0
9,137
L
Nemesis
Gurrangoo
Nemesis
2,940
664
63
1,371
4,807
2,569
0
1,575
3,232
0
8,768
L
Arachne
798
479
116
369
4,482
2,842
17
949
3,533
0
776
W
5,908
970
460
54
3,405
1,367
1,948
201
3,165
18,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
38,003
64
Minions Killed
110
0
Camps Cleared
0
621,712
Distance Traveled
737,960
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,956
870
17
2
0
138,656
0
L
Xbalanque
5,887
736
14
2
0
134,270
0
W
Geb
7,754
969
6
1
0
145,524
0
W
Medusa
6,951
869
37
5
0
137,010
0
W
Nike
7,514
939
12
2
0
172,363
0
L
Ao Kuang
6,697
837
18
2
0
121,024
3
W
Sun Wukong
7,652
957
9
1
0
122,691
0
L
Nemesis
6,421
803
15
2
0
129,539
0
L
Arachne
5,160
645
0
0
0
98,223
0
W
Poseidon
8,132
1,017
46
6
0
160,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role