Player Matchup

Merlin
Merlin
Mariella_exe
Merlin
Level 106
God Stats
14W - 12L
1,561 SR
Queue Stats
451W - 458L
1,529 Elo+
Solo
Tyr
Tyr
Monsterhund
Tyr
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 59L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
Sebmonn
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,444 Elo+
Solo
Guan Yu
Guan Yu
Xx-Takuya-xX_
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 75L
1,450 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fourshadows
Morgan Le Fay
Level 199
God Stats
8W - 5L
1,645 SR
Queue Stats
553W - 526L
1,502 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,464 Elo+

VS

Team Averages
Level 96
1,500 SR
1,442 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Ady_speed
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Alchemikk
Gilgamesh
Level 120
God Stats
7W - 9L
1,500 SR
Queue Stats
333W - 402L
1,543 Elo+
Solo
Anubis
Anubis
HeromanEx
Anubis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,357 Elo+
Solo
Chang'e
Chang'e
Sneaky Bork
Chang'e
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 2 / 15
10,473
873
18,369
10,526
5,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 4 / 13
9,335
778
8,358
17,767
21,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Sebmonn
Ne Zha
17
7 / 4 / 8
10,157
846
16,079
13,109
7,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
16
1 / 4 / 15
9,321
777
7,590
18,912
25,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
fourshadows
Morgan Le Fay
19
6 / 2 / 11
10,818
902
22,081
10,556
6,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
4 / 5 / 7
10,262
855
14,708
18,562
17,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xing Tian
Ady_speed
Xing Tian
15
0 / 5 / 6
8,262
689
4,944
18,585
19,133
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Alchemikk
Gilgamesh
16
5 / 6 / 6
9,757
813
15,558
21,992
24,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
HeromanEx
Anubis
5
0 / 0 / 0
6,372
531
0
0
0
Chang'e
Sneaky Bork
Chang'e
18
4 / 4 / 4
10,004
834
15,167
22,743
14,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
20
Kills
13
16
Deaths
20
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
5
7
1.5
L
Xing Tian
Ady_speed
Xing Tian
0
5
6
0.6
L
Gilgamesh
Alchemikk
Gilgamesh
5
6
6
1.33
L
Anubis
HeromanEx
Anubis
0
0
0
0
W
Merlin
4
2
15
5.75
W
2
4
13
2.13
W
Ne Zha
Sebmonn
Ne Zha
7
4
8
2.75
L
Chang'e
Sneaky Bork
Chang'e
4
4
4
1.5
W
Guan Yu
1
4
15
2.13
W
Morgan Le Fay
fourshadows
Morgan Le Fay
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,477
Damage
50,377
70,870
Taken
81,882
66,062
Mitigated
75,621
28,893
Healing
33,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
14,708
1,096
1,862
5,040
18,562
17,570
901
9,938
8,436
36,386
0
L
Xing Tian
Ady_speed
Xing Tian
4,944
226
393
1,327
18,585
19,133
75
10,056
8,307
8,029
542
L
Gilgamesh
Alchemikk
Gilgamesh
15,558
2,566
1,282
2,207
21,992
24,798
280
8,555
12,953
0
23,042
L
Anubis
HeromanEx
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
18,369
1,184
1,412
2,761
10,526
5,336
3,019
5,177
5,164
40,629
0
W
8,358
675
1,906
4,496
17,767
21,311
861
7,217
10,304
987
14,056
W
Ne Zha
Sebmonn
Ne Zha
16,079
3,950
0
3,114
13,109
7,488
0
7,205
5,722
0
34,202
L
Chang'e
Sneaky Bork
Chang'e
15,167
987
10,590
10,306
22,743
14,120
192
12,192
10,312
37,361
0
W
Guan Yu
7,590
440
4,964
7,200
18,912
25,781
649
10,026
8,383
0
11,460
W
Morgan Le Fay
fourshadows
Morgan Le Fay
22,081
3,342
1,230
1,810
10,556
6,146
3,232
4,652
5,656
43,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,104
Gold Earned
44,657
147
Minions Killed
125
0
Camps Cleared
0
1,188,051
Distance Traveled
867,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,262
855
65
5
0
196,705
0
L
Xing Tian
8,262
689
8
1
0
209,684
0
L
Gilgamesh
9,757
813
12
1
0
228,497
0
L
Anubis
6,372
531
0
0
0
0
0
W
Merlin
10,473
873
47
4
0
221,592
0
W
Tyr
9,335
778
10
1
0
247,237
0
W
Ne Zha
10,157
846
35
3
0
204,528
0
L
Chang'e
10,004
834
40
3
0
233,008
0
W
Guan Yu
9,321
777
1
0
0
265,070
0
W
Morgan Le Fay
10,818
902
54
5
0
249,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role