Player Matchup

Rama
Rama
MaFiA Tentacion
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,341 Elo+
Solo
Chiron
Chiron
NoleUprising
Chiron
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 258L
1,546 Elo+
Party 1
Shiva
Shiva
ShadowTheKing21
Shiva
Level 117
God Stats
3W - 2L
1,696 SR
Queue Stats
290W - 262L
1,555 Elo+
Party 1
Anhur
Anhur
Tanis55
Anhur
Level 108
God Stats
4W - 4L
1,338 SR
Queue Stats
322W - 380L
1,332 Elo+
Solo
Xbalanque
Xbalanque
kahalien
Xbalanque
Level 84
God Stats
1W - 2L
1,772 SR
Queue Stats
201W - 205L
1,553 Elo+
Solo
Team Averages
Level 100
1,561 SR
1,465 Elo+

VS

Team Averages
Level 65
1,379 SR
1,451 Elo+
Bakasura
Bakasura
Decayedfear
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cupid
Cupid
Hweeter
Cupid
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 336L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlateLand8295
Morgan Le Fay
Level 100
God Stats
1W - 1L
1,323 SR
Queue Stats
36W - 27L
1,604 Elo+
Solo
Tyr
Tyr
TCUxNoelTTV
Tyr
Level 45
God Stats
1W - 1L
1,225 SR
Queue Stats
33W - 44L
1,384 Elo+
Solo
Odin
Odin
xDroMethazine
Odin
Level 46
God Stats
3W - 4L
1,347 SR
Queue Stats
835W - 886L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,688
478
0
0
0
Chiron
20
6 / 1 / 4
11,309
808
17,470
11,141
6,941
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 4 / 7
10,670
762
18,231
17,934
22,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Tanis55
Anhur
16
0 / 6 / 7
9,083
649
9,345
13,953
6,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
kahalien
Xbalanque
16
2 / 8 / 7
9,476
677
13,024
16,974
9,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Decayedfear
Bakasura
18
4 / 2 / 13
10,786
770
9,626
15,516
17,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Hweeter
Cupid
18
1 / 2 / 9
9,995
714
10,824
11,014
5,863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
SlateLand8295
Morgan Le Fay
19
8 / 2 / 8
11,524
823
24,764
14,859
8,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 5 / 9
9,174
655
4,445
16,092
17,048
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 10
9,948
711
4,255
12,725
14,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
12
Kills
18
19
Deaths
12
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Decayedfear
Bakasura
4
2
13
5.25
W
Cupid
Hweeter
Cupid
1
2
9
2.75
L
0
0
0
0
L
Chiron
6
1
4
8
L
4
4
7
1.88
W
Morgan Le Fay
SlateLand8295
Morgan Le Fay
8
2
8
6
W
1
5
9
1.1
L
Anhur
Tanis55
Anhur
0
6
7
0.58
L
Xbalanque
kahalien
Xbalanque
2
8
7
0.69
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,070
Damage
53,914
60,002
Taken
70,206
46,322
Mitigated
63,749
17,238
Healing
30,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Decayedfear
Bakasura
9,626
4,915
180
4,718
15,516
17,888
1,218
146
15,370
0
8,739
W
Cupid
Hweeter
Cupid
10,824
5,656
5,888
4,419
11,014
5,863
193
300
10,714
0
32,938
L
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
17,470
5,901
1,625
3,416
11,141
6,941
78
4,320
6,821
0
46,673
L
18,231
2,029
1,885
4,079
17,934
22,648
0
6,812
8,890
1,974
26,216
W
Morgan Le Fay
SlateLand8295
Morgan Le Fay
24,764
1,626
1,286
4,242
14,859
8,800
2,253
495
14,364
47,127
0
W
4,445
254
2,251
2,130
16,092
17,048
0
202
15,890
0
13,387
L
Anhur
Tanis55
Anhur
9,345
4,253
1,075
2,308
13,953
6,780
0
7,341
5,956
0
22,615
L
Xbalanque
kahalien
Xbalanque
13,024
5,617
1,158
1,692
16,974
9,953
600
6,291
9,734
0
27,238
W
4,255
1,106
2,295
2,954
12,725
14,150
385
193
12,532
0
7,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
51,427
158
Minions Killed
148
0
Camps Cleared
0
1,065,794
Distance Traveled
1,415,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,786
770
32
2
0
309,374
0
W
Cupid
9,995
714
55
4
0
266,635
0
L
Rama
6,688
478
0
0
0
109,761
0
L
Chiron
11,309
808
65
5
0
255,402
0
L
Shiva
10,670
762
25
2
0
257,211
0
W
Morgan Le Fay
11,524
823
37
3
0
295,365
0
W
Tyr
9,174
655
19
1
0
235,532
0
L
Anhur
9,083
649
30
2
0
239,924
0
L
Xbalanque
9,476
677
38
3
0
203,496
0
W
Odin
9,948
711
5
0
0
308,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role