Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
De_Gamer_447
Cernunnos
Level 124
God Stats
4W - 0L
1,177 SR
Queue Stats
178W - 159L
1,515 Elo+
Party 3
Bellona
Bellona
John_9_Jefferson
Bellona
Level 61
God Stats
3W - 1L
1,650 SR
Queue Stats
357W - 331L
1,502 Elo+
Solo
Maui
Maui
mypeopleneedme_0
Maui
Level 121
God Stats
11W - 19L
1,378 SR
Queue Stats
249W - 238L
1,469 Elo+
Party 3
Team Averages
Level 114
1,441 SR
1,497 Elo+

VS

Team Averages
Level 108
1,434 SR
1,482 Elo+
Xing Tian
Xing Tian
D_Ortizz6
Xing Tian
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 17L
1,391 Elo+
Party 1
Janus
Janus
Pedro_Fernandez7
Janus
Level 127
God Stats
9W - 9L
1,455 SR
Queue Stats
215W - 198L
1,525 Elo+
Party 2
Izanami
Izanami
Ruben8_Fernandez
Izanami
Level 149
God Stats
5W - 4L
1,566 SR
Queue Stats
284W - 267L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sbaatk
Tsukuyomi
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
292W - 275L
1,475 Elo+
Solo
Nu Wa
Nu Wa
XxmariocuadraoxX
Nu Wa
Level 136
God Stats
1W - 4L
1,149 SR
Queue Stats
205W - 189L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 3 / 1
9,018
601
10,666
9,524
4,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
 
Thanatos
13
4 / 3 / 2
8,112
541
3,781
13,479
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
De_Gamer_447
Cernunnos
15
3 / 1 / 4
9,328
622
15,314
14,718
6,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 3
7,892
526
4,418
13,104
10,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 2
8,469
565
4,107
10,755
8,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
D_Ortizz6
Xing Tian
9
0 / 3 / 3
6,280
419
2,739
12,789
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 5 / 0
8,245
550
3,722
8,826
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
7,007
467
7,373
11,291
3,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Sbaatk
Tsukuyomi
12
4 / 5 / 0
7,407
494
8,111
12,834
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 5
7,130
475
11,995
6,714
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
18
Kills
7
9
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
1
2.17
W
Thanatos
 
Thanatos
4
3
2
1.67
L
Xing Tian
D_Ortizz6
Xing Tian
0
3
3
0.5
W
Cernunnos
De_Gamer_447
Cernunnos
3
1
4
5
W
1
2
3
1.25
L
3
5
0
0.6
L
0
4
1
0.13
L
Tsukuyomi
Sbaatk
Tsukuyomi
4
5
0
0.8
L
0
2
5
1.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,286
Damage
33,940
61,580
Taken
52,454
34,705
Mitigated
21,627
28,893
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,666
359
0
4,746
9,524
4,228
905
3,779
5,593
74,616
196
W
Thanatos
 
Thanatos
3,781
390
0
8,088
13,479
5,272
0
3,966
9,465
0
59,741
L
Xing Tian
D_Ortizz6
Xing Tian
2,739
254
0
2,496
12,789
8,747
0
3,422
9,367
6,440
0
W
Cernunnos
De_Gamer_447
Cernunnos
15,314
7,963
0
6,785
14,718
6,697
675
1,479
13,239
0
90,184
W
4,418
289
0
4,478
13,104
10,173
780
5,479
7,625
0
59,698
L
3,722
202
0
1,500
8,826
2,646
0
5,660
3,166
59,710
0
L
7,373
4,954
0
2,319
11,291
3,921
0
752
10,539
0
68,777
L
Tsukuyomi
Sbaatk
Tsukuyomi
8,111
2,221
0
577
12,834
4,427
0
2,885
9,949
0
49,765
L
11,995
4,574
0
2,120
6,714
1,886
0
1,858
4,856
53,543
0
W
4,107
1,122
1,837
2,959
10,755
8,335
55
4,133
6,576
23,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,819
Gold Earned
36,069
456
Minions Killed
380
0
Camps Cleared
0
1,472,615
Distance Traveled
1,449,245
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,018
601
112
7
0
276,302
4
W
Thanatos
8,112
541
88
6
0
333,254
0
L
Xing Tian
6,280
419
7
0
0
313,552
0
W
Cernunnos
9,328
622
135
9
0
266,579
0
W
Bellona
7,892
526
88
6
0
290,671
0
L
Janus
8,245
550
117
8
0
286,253
5
L
Izanami
7,007
467
113
8
0
257,788
2
L
Tsukuyomi
7,407
494
85
6
0
335,252
0
L
Nu Wa
7,130
475
58
4
0
256,400
1
W
Maui
8,469
565
33
2
0
305,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role