Player Matchup

Poseidon
Poseidon
Arimasen
Poseidon
Level 107
God Stats
3W - 5L
1,218 SR
Queue Stats
221W - 218L
1,397 Elo+
Solo
Hel
Hel
Lv56Gyarados
Hel
Level 177
God Stats
2W - 4L
1,493 SR
Queue Stats
561W - 516L
1,545 Elo+
Solo
Jormungandr
Jormungandr
SwollenNuttz69
Jormungandr
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
TheSnoodles
Sun Wukong
Level 128
God Stats
1W - 0L
1,323 SR
Queue Stats
139W - 133L
1,494 Elo+
Solo
Thanatos
Thanatos
YungSodium
Thanatos
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,383 Elo+
Solo
Team Averages
Level 145
1,407 SR
1,458 Elo+

VS

Team Averages
Level 148
1,438 SR
1,507 Elo+
Persephone
Persephone
Bobo10 Magic
Persephone
Level 156
God Stats
3W - 5L
1,606 SR
Queue Stats
66W - 68L
1,524 Elo+
Party 1
Thoth
Thoth
ReverseBrake78
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,519 Elo+
Party 1
Hel
Hel
SeppukuO
Hel
Level 166
God Stats
4W - 10L
1,309 SR
Queue Stats
999W - 1,043L
1,505 Elo+
Solo
Anhur
Anhur
ohlala123
Anhur
Level 157
God Stats
7W - 10L
1,277 SR
Queue Stats
301W - 305L
1,489 Elo+
Solo
Medusa
Medusa
regularkotex
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arimasen
Poseidon
16
1 / 5 / 12
9,683
745
12,813
12,882
5,322
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 1 / 20
10,959
843
17,184
17,735
12,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
SwollenNuttz69
Jormungandr
17
8 / 3 / 13
10,817
832
10,434
15,990
16,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
TheSnoodles
Sun Wukong
18
8 / 3 / 15
11,093
853
10,920
17,245
19,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
YungSodium
Thanatos
18
13 / 2 / 10
11,604
893
18,502
9,677
5,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bobo10 Magic
Persephone
16
4 / 5 / 4
9,776
752
16,478
14,764
5,719
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 8 / 5
7,808
601
4,426
13,564
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 3
9,322
717
8,755
14,107
10,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
ohlala123
Anhur
16
3 / 7 / 4
9,412
724
10,623
15,343
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
14
1 / 7 / 5
8,399
646
9,064
14,777
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
34
Kills
11
14
Deaths
33
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arimasen
Poseidon
1
5
12
1.4
L
Persephone
Bobo10 Magic
Persephone
4
5
4
1.2
W
4
1
20
14
L
0
8
5
0.31
L
3
6
3
0.75
W
Jormungandr
SwollenNuttz69
Jormungandr
8
3
13
4.83
W
Sun Wukong
TheSnoodles
Sun Wukong
8
3
15
5.17
W
Thanatos
YungSodium
Thanatos
13
2
10
9
L
Anhur
ohlala123
Anhur
3
7
4
0.71
L
Medusa
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,853
Damage
49,346
73,529
Taken
72,555
59,822
Mitigated
32,652
46,333
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arimasen
Poseidon
12,813
500
374
460
12,882
5,322
778
5,529
7,305
28,148
0
L
Persephone
Bobo10 Magic
Persephone
16,478
366
443
905
14,764
5,719
0
6,699
8,031
33,580
0
W
17,184
881
17,921
14,220
17,735
12,910
1,757
10,179
7,459
32,423
0
L
4,426
249
365
2,350
13,564
4,787
0
7,928
5,636
10,657
0
L
8,755
95
5,850
3,922
14,107
10,995
0
7,665
6,442
18,140
0
W
Jormungandr
SwollenNuttz69
Jormungandr
10,434
819
0
964
15,990
16,773
805
3,842
12,026
24,798
0
W
Sun Wukong
TheSnoodles
Sun Wukong
10,920
990
1,351
3,071
17,245
19,175
3,636
6,857
10,262
0
23,210
W
Thanatos
YungSodium
Thanatos
18,502
5,600
1,169
6,803
9,677
5,642
800
2,833
6,818
0
25,273
L
Anhur
ohlala123
Anhur
10,623
4,448
0
341
15,343
5,781
0
9,350
5,993
0
18,132
L
Medusa
9,064
3,881
452
1,004
14,777
5,370
0
8,772
6,005
0
24,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,156
Gold Earned
44,717
156
Minions Killed
120
0
Camps Cleared
0
1,200,534
Distance Traveled
980,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,683
745
32
2
0
242,927
0
L
Persephone
9,776
752
42
3
0
205,629
0
W
Hel
10,959
843
44
3
0
284,883
0
L
Thoth
7,808
601
12
1
0
193,047
0
L
Hel
9,322
717
21
2
0
180,048
0
W
Jormungandr
10,817
832
21
2
0
177,371
0
W
Sun Wukong
11,093
853
33
3
0
231,636
0
W
Thanatos
11,604
893
26
2
0
263,717
0
L
Anhur
9,412
724
20
2
0
199,080
0
L
Medusa
8,399
646
25
2
0
202,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role