Player Matchup

Hercules
Hercules
 
Hercules
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ELMATONCLNMX
Mulan
Level 157
God Stats
1W - 2L
1,240 SR
Queue Stats
650W - 619L
1,530 Elo+
Party 1
Ravana
Ravana
Geros666 one
Ravana
Level 216
God Stats
4W - 6L
1,342 SR
Queue Stats
323W - 310L
1,475 Elo+
Party 1
Hel
Hel
WalliKowalski
Hel
Level 158
God Stats
18W - 10L
1,595 SR
Queue Stats
880W - 882L
1,485 Elo+
Solo
Sobek
Sobek
tmgplays
Sobek
Level 83
God Stats
2W - 6L
1,063 SR
Queue Stats
329W - 304L
1,565 Elo+
Solo
Team Averages
Level 163
1,348 SR
1,511 Elo+

VS

Team Averages
Level 105
1,582 SR
1,489 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AwesomeDK1
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,243 Elo+
Solo
Chaac
Chaac
MAXIMUS-Aur3l1o
Chaac
Level 97
God Stats
12W - 3L
1,758 SR
Queue Stats
406W - 385L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
S5_Louie
Sun Wukong
Level 157
God Stats
13W - 13L
1,650 SR
Queue Stats
336W - 317L
1,596 Elo+
Solo
Yemoja
Yemoja
ThatGuyCEF
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 4
6,439
1,288
3,789
9,372
5,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
1 / 1 / 5
5,450
1,090
3,955
7,117
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
11
2 / 1 / 5
6,090
1,218
3,813
4,986
4,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 7
5,781
1,156
5,493
5,427
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sobek
tmgplays
Sobek
9
0 / 2 / 7
5,582
1,116
4,848
8,432
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 2 / 1
5,717
1,143
4,497
5,447
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
AwesomeDK1
Ravana
10
0 / 3 / 2
5,353
1,071
4,713
5,775
3,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
5,593
1,119
11,699
6,724
5,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
S5_Louie
Sun Wukong
10
2 / 2 / 2
5,471
1,094
8,242
6,776
5,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
ThatGuyCEF
Yemoja
1
0 / 0 / 0
1,424
285
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
8
Kills
4
4
Deaths
8
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
4
6
L
Cabrakan
 
Cabrakan
2
2
1
1.25
L
Ravana
AwesomeDK1
Ravana
0
3
2
0.33
W
1
1
5
3.5
W
Ravana
2
1
5
4.5
L
0
1
3
1.5
L
Sun Wukong
S5_Louie
Sun Wukong
2
2
2
1.5
L
Yemoja
ThatGuyCEF
Yemoja
0
0
0
0
W
1
0
7
4.5
W
Sobek
tmgplays
Sobek
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
29,151
35,334
Taken
24,722
27,442
Mitigated
20,392
21,489
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,789
972
1,687
4,981
9,372
5,129
0
1,217
8,029
0
6,384
L
Cabrakan
 
Cabrakan
4,497
267
0
716
5,447
5,866
0
2,523
2,924
6,569
0
L
Ravana
AwesomeDK1
Ravana
4,713
1,072
47
1,689
5,775
3,423
0
2,176
3,599
0
8,419
W
3,955
865
507
804
7,117
3,599
0
472
6,483
0
7,457
W
Ravana
3,813
1,473
1,347
1,288
4,986
4,060
228
869
4,079
0
11,132
L
11,699
637
259
2,598
6,724
5,783
0
4,107
2,617
0
23,833
L
Sun Wukong
S5_Louie
Sun Wukong
8,242
963
130
2,014
6,776
5,320
0
1,535
5,241
0
12,047
L
Yemoja
ThatGuyCEF
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
5,493
532
5,193
3,589
5,427
3,368
39
457
4,970
15,925
0
W
Sobek
tmgplays
Sobek
4,848
591
700
1,393
8,432
11,286
200
1,482
6,744
7,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
23,558
65
Minions Killed
44
0
Camps Cleared
0
626,273
Distance Traveled
455,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,439
1,288
9
2
0
138,709
0
L
Cabrakan
5,717
1,143
2
0
0
83,096
0
L
Ravana
5,353
1,071
14
3
0
118,952
0
W
Mulan
5,450
1,090
4
1
0
116,148
0
W
Ravana
6,090
1,218
19
4
0
127,356
0
L
Chaac
5,593
1,119
18
4
0
127,898
0
L
Sun Wukong
5,471
1,094
10
2
0
125,261
0
L
Yemoja
1,424
285
0
0
0
0
0
W
Hel
5,781
1,156
23
5
0
134,160
0
W
Sobek
5,582
1,116
10
2
0
109,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role