Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
PixieMoss
Ix Chel
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,168 Elo+
Party 2
Neith
Neith
Suhhley
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 2
Kuzenbo
Kuzenbo
SweetestPea2926
Kuzenbo
Level 57
God Stats
1W - 3L
1,531 SR
Queue Stats
123W - 60L
1,674 Elo+
Solo
Arachne
Arachne
XxInfiniteHeart
Arachne
Level 148
God Stats
6W - 3L
1,772 SR
Queue Stats
76W - 77L
1,518 Elo+
Solo
Team Averages
Level 84
1,561 SR
1,406 Elo+

VS

Team Averages
Level 82
1,560 SR
1,451 Elo+
Nu Wa
Nu Wa
EYeSeclusion
Nu Wa
Level 29
God Stats
11W - 5L
1,530 SR
Queue Stats
121W - 108L
1,428 Elo+
Party 1
Geb
Geb
LGTxxDMAX
Geb
Level 107
God Stats
3W - 0L
1,521 SR
Queue Stats
155W - 132L
1,416 Elo+
Party 1
Rama
Rama
PeakSoup4483376
Rama
Level 100
God Stats
3W - 2L
1,864 SR
Queue Stats
171W - 184L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Ripsnhoots
Ao Kuang
Level 48
God Stats
6W - 8L
1,308 SR
Queue Stats
98W - 118L
1,439 Elo+
Solo
Chaac
Chaac
Royal_HD96
Chaac
Level 126
God Stats
50W - 57L
1,578 SR
Queue Stats
466W - 459L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 0
6,098
1,220
3,572
2,759
1,466
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
PixieMoss
Ix Chel
8
0 / 0 / 1
3,442
688
0
89
32
Neith
Suhhley
Neith
8
0 / 0 / 0
4,822
964
0
88
33
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
5,707
1,141
2,952
7,877
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,958
992
1,687
3,596
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

363

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,406
1,081
2,611
1,109
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
5,383
1,077
2,456
6,588
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 0 / 1
5,696
1,139
3,838
1,851
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Ripsnhoots
Ao Kuang
10
1 / 0 / 1
5,457
1,091
1,212
1,473
868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
10
0 / 0 / 1
5,368
1,074
1,508
3,096
2,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
2
2
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
0
2
W
0
0
2
1
W
0
2
2
0.5
W
1
0
1
1.5
L
Ix Chel
PixieMoss
Ix Chel
0
0
1
0.5
W
Ao Kuang
Ripsnhoots
Ao Kuang
1
0
1
1.5
W
Chaac
0
0
1
0.5
L
Neith
Suhhley
Neith
0
0
0
0
L
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,211
Damage
11,625
14,409
Taken
14,117
12,251
Mitigated
8,507
1,492
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,572
133
0
922
2,759
1,466
0
987
1,676
24,885
0
W
2,611
1,251
0
250
1,109
386
0
846
90
11,788
0
W
2,456
594
0
690
6,588
4,496
0
2,416
3,959
8,397
0
W
3,838
3,529
0
863
1,851
597
0
1,187
581
0
14,690
L
Ix Chel
PixieMoss
Ix Chel
0
0
0
0
89
32
0
89
0
0
0
W
Ao Kuang
Ripsnhoots
Ao Kuang
1,212
300
0
200
1,473
868
0
1,063
366
3,194
0
W
Chaac
1,508
79
0
1,177
3,096
2,160
0
499
2,597
0
15,181
L
Neith
Suhhley
Neith
0
0
0
0
88
33
0
88
0
0
0
L
2,952
1,322
0
350
7,877
8,989
0
2,765
4,860
13,456
0
L
1,687
1,058
0
220
3,596
1,731
0
1,858
1,594
0
2,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
27,310
72
Minions Killed
116
2
Camps Cleared
5
193,118
Distance Traveled
438,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,098
1,220
50
10
0
75,325
0
W
Nu Wa
5,406
1,081
27
5
2
94,495
0
W
Geb
5,383
1,077
18
4
2
88,220
0
W
Rama
5,696
1,139
30
6
1
78,513
0
L
Ix Chel
3,442
688
0
0
0
0
0
W
Ao Kuang
5,457
1,091
7
1
0
85,496
0
W
Chaac
5,368
1,074
34
7
0
91,831
0
L
Neith
4,822
964
0
0
0
0
0
L
Kuzenbo
5,707
1,141
21
4
2
74,682
0
L
Arachne
4,958
992
1
0
0
43,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role