Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bhasy
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,302 Elo+
Party 1
Scylla
Scylla
Envy iHoust
Scylla
Level 25
God Stats
2W - 2L
1,646 SR
Queue Stats
180W - 196L
1,327 Elo+
Party 1
Thanatos
Thanatos
Flaw Feind
Thanatos
Level 16
God Stats
4W - 7L
1,595 SR
Queue Stats
4W - 14L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
ItsmeiMau
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,329 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,335 Elo+

VS

Team Averages
Level 109
1,632 SR
1,484 Elo+
Chernobog
Chernobog
Grabesmond
Chernobog
Level 155
God Stats
17W - 8L
1,804 SR
Queue Stats
537W - 515L
1,510 Elo+
Solo
Loki
Loki
SnuffLip34
Loki
Level 107
God Stats
6W - 6L
1,708 SR
Queue Stats
265W - 264L
1,534 Elo+
Party 2
Anubis
Anubis
TerpJuice
Anubis
Level 100
God Stats
58W - 43L
1,567 SR
Queue Stats
64W - 55L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
a16collins
Baron Samedi
Level 96
God Stats
7W - 7L
1,642 SR
Queue Stats
164W - 203L
1,464 Elo+
Party 2
Bacchus
Bacchus
thedudeman69420
Bacchus
Level 85
God Stats
10W - 9L
1,440 SR
Queue Stats
230W - 269L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 2 / 0
7,793
410
7,525
17,672
16,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Bhasy
Izanami
11
1 / 5 / 2
7,562
398
6,318
10,014
3,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
0 / 5 / 0
7,783
410
3,020
10,021
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Flaw Feind
Thanatos
9
1 / 2 / 0
7,267
382
803
9,913
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ItsmeiMau
Cthulhu
11
1 / 5 / 1
7,333
386
7,384
16,168
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Grabesmond
Chernobog
19
6 / 2 / 6
11,708
616
14,880
13,344
6,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 1
10,577
557
5,023
11,025
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
TerpJuice
Anubis
18
8 / 1 / 3
12,138
639
13,214
9,680
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
a16collins
Baron Samedi
15
0 / 0 / 5
9,968
525
8,239
9,079
9,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 0 / 7
9,959
524
5,962
11,462
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
19
19
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
L
Izanami
Bhasy
Izanami
1
5
2
0.4
L
Scylla
0
5
0
0
L
Thanatos
Flaw Feind
Thanatos
1
2
0
0.5
W
Chernobog
Grabesmond
Chernobog
6
2
6
4.5
L
Cthulhu
ItsmeiMau
Cthulhu
1
5
1
0.3
W
2
1
1
2.5
W
Anubis
TerpJuice
Anubis
8
1
3
9.5
W
Baron Samedi
a16collins
Baron Samedi
0
0
5
2.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
47,318
63,788
Taken
54,590
36,708
Mitigated
38,274
11,888
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,525
573
0
3,955
17,672
16,516
0
9,407
7,656
0
44,805
L
Izanami
Bhasy
Izanami
6,318
5,003
0
2,610
10,014
3,113
0
4,499
5,467
0
43,878
L
Scylla
3,020
91
0
913
10,021
3,023
0
4,662
5,357
53,921
0
L
Thanatos
Flaw Feind
Thanatos
803
122
0
2,329
9,913
2,933
0
2,629
7,262
0
29,897
W
Chernobog
Grabesmond
Chernobog
14,880
9,626
0
6,374
13,344
6,232
3,357
2,811
10,010
0
136,132
L
Cthulhu
ItsmeiMau
Cthulhu
7,384
243
52
2,029
16,168
11,123
0
5,495
10,631
32,175
0
W
5,023
1,377
0
1,266
11,025
5,033
0
1,054
9,924
0
102,159
W
Anubis
TerpJuice
Anubis
13,214
752
0
4,596
9,680
4,784
1,673
3,018
6,471
107,917
0
W
Baron Samedi
a16collins
Baron Samedi
8,239
700
215
4,615
9,079
9,011
328
950
7,619
62,269
0
W
5,962
718
496
3,420
11,462
13,214
303
3,085
8,022
26,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
54,350
348
Minions Killed
637
0
Camps Cleared
0
1,775,979
Distance Traveled
1,806,569
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,793
410
67
4
0
373,562
3
L
Izanami
7,562
398
80
4
0
374,733
0
L
Scylla
7,783
410
97
5
0
298,903
1
L
Thanatos
7,267
382
61
3
0
375,324
0
W
Chernobog
11,708
616
169
9
0
376,961
0
L
Cthulhu
7,333
386
43
2
0
353,457
0
W
Loki
10,577
557
146
8
0
411,392
5
W
Anubis
12,138
639
183
10
0
327,207
6
W
Baron Samedi
9,968
525
101
5
0
314,959
8
W
Bacchus
9,959
524
38
2
0
376,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role