Player Matchup

Sun Wukong
Sun Wukong
CexyRexsi
Sun Wukong
Level 124
God Stats
4W - 0L
1,626 SR
Queue Stats
64W - 57L
1,513 Elo+
Party 1
Fenrir
Fenrir
DARK GAMER131
Fenrir
Level 21
God Stats
5W - 0L
1,745 SR
Queue Stats
19W - 12L
1,439 Elo+
Party 1
Sol
Sol
little_monter29
Sol
Level 155
God Stats
4W - 4L
1,197 SR
Queue Stats
235W - 255L
1,361 Elo+
Solo
Team Averages
Level 100
1,523 SR
1,438 Elo+

VS

Team Averages
Level 101
1,392 SR
1,355 Elo+
Aphrodite
Aphrodite
Qrux77
Aphrodite
Level 69
God Stats
29W - 19L
1,176 SR
Queue Stats
238W - 226L
1,308 Elo+
Solo
Atlas
Atlas
Sir_Rapture_
Atlas
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 244L
1,319 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxNacho1209xX
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CexyRexsi
Sun Wukong
15
3 / 1 / 9
12,202
813
14,438
17,079
16,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 8
11,241
749
7,280
11,072
5,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
9 / 1 / 5
13,379
892
23,807
14,759
6,374
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Qrux77
Aphrodite
12
2 / 5 / 1
10,163
678
7,614
17,343
8,478
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 6
9,912
661
9,275
20,463
23,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ah Muzen Cab
XxNacho1209xX
Ah Muzen Cab
14
4 / 4 / 2
11,740
783
13,308
16,662
7,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CexyRexsi
Sun Wukong
3
1
9
7.5
W
2
4
8
1.5
L
Aphrodite
Qrux77
Aphrodite
2
5
1
0.5
L
0
5
6
0.6
L
Ah Muzen Cab
XxNacho1209xX
Ah Muzen Cab
4
4
2
1.25
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,525
Damage
30,197
42,910
Taken
54,468
27,981
Mitigated
39,890
12,667
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CexyRexsi
Sun Wukong
14,438
2,001
0
2,844
17,079
16,555
243
4,881
12,198
0
63,178
W
7,280
2,377
0
1,743
11,072
5,052
1,015
4,140
6,932
0
18,914
L
Aphrodite
Qrux77
Aphrodite
7,614
1,182
4,775
4,606
17,343
8,478
0
7,391
9,952
24,851
0
L
9,275
2,037
0
380
20,463
23,895
0
10,611
9,852
29,469
1,596
L
Ah Muzen Cab
XxNacho1209xX
Ah Muzen Cab
13,308
5,083
0
0
16,662
7,517
0
6,450
10,212
0
58,682
W
23,807
9,366
0
8,080
14,759
6,374
1,945
6,865
7,894
76,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
31,815
199
Minions Killed
136
0
Camps Cleared
0
818,493
Distance Traveled
749,769
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,202
813
69
5
0
282,031
0
W
Fenrir
11,241
749
26
2
0
266,107
0
L
Aphrodite
10,163
678
43
3
0
214,449
0
L
Atlas
9,912
661
18
1
0
266,151
0
L
Ah Muzen Cab
11,740
783
75
5
0
269,169
0
W
Sol
13,379
892
104
7
0
270,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role