Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JOSHIE BEATDOWN
Jing Wei
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
153W - 161L
1,553 Elo+
Solo
Baba Yaga
Baba Yaga
Mondy12
Baba Yaga
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Medusa
Medusa
The Bxng Bus
Medusa
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 230L
1,534 Elo+
Party 1
Skadi
Skadi
亮亮和亮亮
Skadi
Level 127
God Stats
11W - 7L
1,500 SR
Queue Stats
937W - 958L
1,568 Elo+
Solo
Team Averages
Level 138
1,457 SR
1,531 Elo+

VS

Team Averages
Level 142
1,583 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Brush and Flush
Tiamat
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
339W - 356L
1,415 Elo+
Solo
Cerberus
Cerberus
Captorgazmo
Cerberus
Level 59
God Stats
2W - 0L
1,773 SR
Queue Stats
87W - 81L
1,485 Elo+
Solo
Fenrir
Fenrir
MCAFalcon
Fenrir
Level 158
God Stats
8W - 5L
1,843 SR
Queue Stats
807W - 824L
1,547 Elo+
Solo
Hades
Hades
TuxedoFace
Hades
Level 260
God Stats
1W - 1L
1,300 SR
Queue Stats
249W - 249L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
1,648
275
0
0
0
Jing Wei
13
0 / 2 / 2
5,877
980
4,502
4,630
2,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Mondy12
Baba Yaga
12
2 / 3 / 1
5,922
987
5,648
5,584
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
1
0 / 0 / 0
1,648
275
0
0
0
15
5 / 2 / 2
6,876
1,146
4,684
5,684
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 5
6,408
1,068
3,965
3,631
1,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 1
6,295
1,049
1,309
5,924
2,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Captorgazmo
Cerberus
14
4 / 1 / 2
7,902
1,317
3,444
6,781
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
MCAFalcon
Fenrir
12
1 / 2 / 5
6,503
1,084
2,662
6,102
5,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
10
1 / 2 / 2
6,188
1,031
3,035
5,624
3,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
7
7
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Neith
 
Neith
0
0
5
2.5
W
1
2
1
0.75
W
Cerberus
Captorgazmo
Cerberus
4
1
2
5
L
Jing Wei
0
2
2
0.5
W
Fenrir
MCAFalcon
Fenrir
1
2
5
1.75
L
Baba Yaga
Mondy12
Baba Yaga
2
3
1
0.83
L
Medusa
0
0
0
0
W
Hades
1
2
2
1
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
14,415
15,898
Taken
28,062
9,800
Mitigated
20,251
3,289
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Neith
 
Neith
3,965
1,239
1,678
1,397
3,631
1,498
883
1,273
2,222
0
14,886
W
1,309
174
421
1,314
5,924
2,960
372
668
5,165
3,857
0
W
Cerberus
Captorgazmo
Cerberus
3,444
354
302
1,903
6,781
7,184
0
1,191
5,500
13,425
580
L
Jing Wei
4,502
2,932
205
868
4,630
2,187
0
2,830
1,800
0
13,834
W
Fenrir
MCAFalcon
Fenrir
2,662
207
269
543
6,102
5,548
600
1,214
4,757
0
5,211
L
Baba Yaga
Mondy12
Baba Yaga
5,648
277
57
1,193
5,584
2,619
0
1,580
4,004
12,599
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Hades
3,035
0
506
2,071
5,624
3,061
0
1,302
4,140
7,289
0
L
4,684
1,391
114
852
5,684
4,994
0
2,798
2,886
0
11,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
33,296
52
Minions Killed
71
0
Camps Cleared
0
348,151
Distance Traveled
654,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
1,648
275
0
0
0
0
0
W
Neith
6,408
1,068
22
4
0
121,632
0
W
Tiamat
6,295
1,049
7
1
0
142,255
0
W
Cerberus
7,902
1,317
20
3
0
139,407
0
L
Jing Wei
5,877
980
18
3
0
121,079
0
W
Fenrir
6,503
1,084
7
1
0
134,659
0
L
Baba Yaga
5,922
987
10
2
0
120,385
0
L
Medusa
1,648
275
0
0
0
0
0
W
Hades
6,188
1,031
15
3
0
116,103
0
L
Skadi
6,876
1,146
24
4
0
106,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role